Tag Archives: runic games
Tue, Apr 02, 2013 | 06:46 BST
Torchlight 2 update adds GUTS modding system
Good news for creative types today as Runic Games has released a new update for Torchlight 2 including the much-anticipated modding suite. GUTS boasts full Steam Workshop integration and even works in multiplayer. The latest version of the indie dungeon crawler is actually full of goodies, including new weapons, armour and pets; see the full patch notes on the Runic forums.
Tue, Jan 01, 2013 | 23:39 GMT
Torchlight 2 passed 1 million sales in 2012
Torchlight 2 made over 1 million sales between its launch in September and the end of 2012, developer Runic Games announced on Twitter. This figure may have been given a boost by the indie sequel’s inclusion in Steam’s autumn and winter sales, but the action RPG has been well-received by critics and fans, and opinion is divided as to whether it beats out unintended rival Diablo 3. A Mac port is expected this year.
Thanks, Joystiq.
Sat, Nov 17, 2012 | 21:52 GMT
Steam’s Thanksgiving sale looms, Torchlight 2 to be included
Steam’s Thanksgiving sale is coming soon, according to a post on the official Torchlight 2 website. While we know the sale is inevitable, it’s just nice to have the confirmation. Like the sunrise, sunset, you know. At any rate, Runic has said Torchlight 2 will go on sale during the Steam sale, although it failed to mention a price. We’ll just have to wait on word from Valve, then. Thanks, Wilczeek.
Wed, Oct 24, 2012 | 12:33 BST
Torchlight 2 designer wants to add building tools similar to Minecraft
Torchlight 2 x Minecraft? The possibilites would be staggering we’re sure, but the game’s designer Max Schaefer has revealed he would like to see creation tools added to the RPG, specifically to engineer custom structures.
Sat, Oct 06, 2012 | 18:42 BST
Torchlight 2 patch contains particle update optimizations and many other things
Torchlight 2 has been patched. You know this if you’ve logged into Steam recently, but if you haven’t logged in – know the game will start patching for you when you do. The list is rather extensive and contains many good things such as particle update optimizations, games filtering for your level, and wardrobe tweaks and fixes. But wait – there’s more here! Thanks, PCGamesN.
Fri, Oct 05, 2012 | 08:07 BST
Torchlight 2 developer keen to “break the mold” with ARPGs
Runic’s Max Schaefer has said the company’s next action RPG is likely to be a little bit different from its existing oeuvre.
Mon, Oct 01, 2012 | 08:57 BST
Torchlight II development visualisation video
Runic Games have released a video that represent the almost three years of development that went into Torchlight II.
More »
Wed, Sep 26, 2012 | 23:53 BST
Torchlight 2 OS-X still “a couple months” away
Torchlight 2 will, like its precursor, arrive on Mac – but OS-X fans will have to be patient.
Thu, Sep 20, 2012 | 19:41 BST
Torchlight 2 is out today, post launch content planned
Torchlight 2 is out today, in case you’ve been living under a rock, and you can pick it up on Steam, and to keep you interested in the RPG, Runic has post launch plans in place for more content.
Wed, Sep 19, 2012 | 01:51 BST
Torchlight 2 soundtrack available in full, for free
Torchlight 2′s entire soundtrack, “mixed and mastered specifically for your listening enjoyment, in professional CD-quality” is available entirely free for your downloading pleasure.
The anticipated action RPG sequel drops on September 20 for just $20, which Runic says is as “viable and profitable” as the usual triple-A pricetag. Check out its launch trailer, and pick up the original on the cheap in the latest Humble Bundle.
Thanks, games.on.net.
Thu, Sep 20, 2012 | 16:42 BST
Torchlight 2 console release not “currently” planned, says Runic
Torchlight 2 for consoles isn’t part of the plan at this time, according to Runic CEO Max Schaefer.
Tue, Sep 18, 2012 | 21:18 BST
Diablo 3′s a “significant product,” but Torchlight 2 will offer more, says Schaefer
Diablo 3 is a “significant product,” from Blizzard, according to Runic CEO and former Blizzard man Max Schaefer, especially since it’s nearly “impossible” to meet the expectations of the Diablo community.
Tue, Sep 18, 2012 | 19:34 BST
Torchlight 2 price is “as viable and as profitable” as selling a $60 box
Torchlight 2 will run you $19.99 when it releases this week, and Runic CEO Max Schaefer said just because the it’s not retailing for $60 doesn’t mean the firm won’t make a profit.
Mon, Sep 03, 2012 | 05:23 BST
Torchlight 2 will support Steam Workshop
Torchlight 2 will not only eventually produce a set of official mod tools, it’s going to support Steam Workshop, making the promotion, acquisition and installation of these community-made delights a breeze.
Fri, Aug 31, 2012 | 20:16 BST
Torchlight 2 launch trailer released
Torchlight 2 has a launch trailer, which should get you rather excited for the game’s release on September 20. Watch below.
Fri, Aug 31, 2012 | 11:02 BST
Torchlight 2 release date confirmed, playable at PAX
Torchlight 2 has been given an official release date, courtesy of Runic Games, along with some other snippets.
Sat, Jul 21, 2012 | 16:25 BST
Torchlight II has 4X the assets and playtime of Torchlight 1
Runic president Travis Baldree has posted a blog update for Torchlight II, detailing what the studio is currently working on. While all the framework and content is in place, the firm working on polishing the game in an effort to release it in late summer as planned. To quell any trepidation fans may have regarding the game, Baldree has posted an infographic comparing the first Torchlight to its successor. Looking it over, it’s no wonder the it’s taken the team what seems ages to finish it off: Torchlight II is four-times the scale of the first game as far as assets and playtime. In other words, it has 87% more of everything. Head here for a large version of the infographic.
Sat, Jul 21, 2012 | 16:03 BST
Runic still shooting for a summer release of Torchlight II
Despite Torchlight II being delayed in order to “extensively balance” the game, Runic president Travis Baldree has told Joystiq the firm is still shooting for a summer release. “The end of summer is September 25th or something like that,” said Baldree. “We’re still trying to get it done for summer. It’s a big game and we’ve still got some polish to go. We have a point in development where we’ll say, ‘Okay, we’re ready to announce a date,’ but we’re just not there yet.” So, there’s still hope yet, kiddos.
Wed, Jul 18, 2012 | 07:17 BST
Torchlight II delayed for extensive balancing
Writing on the Runic Games forum, founder Travis Baldree offers an explanation of why Torchlight II – once expected well before Diablo III – is taking forever and a week to actually surface. It’s a detailed breakdown which essentially boils down to “it’s hard work to balance the acts of a dungeon crawler”. Well, we saw how long it took Blizzard, and the developer is still tweaking post-launch, so we’ll cut Runic some slack. Torchlight II is still expected sometime this year.
Thanks, Blue.
Tue, Jul 17, 2012 | 23:56 BST
Torchlight dev wants alleged asset-copycat off the App Store
Runic has gathered together a compelling body of evidence suggesting Armed Heroes Online developer EGLS ripped a large number of assets directly from Torchlight. EGLS’s response was a flat denial, but Runic boss Travis Baldree told PC Gamer he has no doubt regarding the alleged plagiarism and is seeking to have Armed Heroes Online removed from the Canadian App Store. The whole report is pretty damning; click through for side-by-side comparisons and other intriguing similarities like identical, misspelled filenames. Whoops.


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