Tag Archives: ron eagle
Wed, Jun 16, 2010 | 19:32 BST
SCEA on Last Guardian E3 no show: “timing” wasn’t right

Want to know why The Last Guardian was a no-show during Sony’s E3 media briefing last night? Hit the break.
Wed, May 21, 2008 | 19:30 BST
Killzone 2 development needed more time, says Reeves, conflicts with Eagle’s take
Following last night’s post from Ron Eagle claiming Killzone 2 was delayed by SCEA for purely scheduling reasons, we remembered that SCEE president David Reeves gave us a different story when we spoke to him at the recent PlayStation Day in London.
Reeves told us that while scheduling had been a factor, the game’s development period also needed to be extended. Word for word:
VG247: One of the big bits of news in that conference was the Killzone 2 push into next year. A lot of people were expecting it this year, so is it a structural decision to spread it out with Resistance? Is that essentially it? It does it simply need more time?
David Reeves: Both.
Eagle said in his post, “To be clear, there is nothing wrong or causing a delay to the development of [Killzone 2]. We (SCEA) had to look at the fall calendar with SOCOM, LittleBigPlanet, MotorStorm: Pacific Rift, Resistance 2, plus some PSN titles and make a decision where each game should come out. Killzone 2 was moved to Feb 2009 to make sure we didn’t have three shooters in the marketplace competing for retail dollars during the same holiday season.”
That looks like something of a “mixed message” to us.
Reeves announced at the conference that the Guerrilla shooter was to release in February 2009, not 2008 as many had hoped.
Wed, May 21, 2008 | 14:08 BST
SCEA management decision delayed Killzone 2
Posting on the official US PlayStation boards, SCEA’s Ron Eagle has confirmed that Killzone 2 was pushed back into February next year because of PS3 shooter overload this Christmas.
“Just wanted to add a quick reply on the ‘delay’ of Killzone 2 to Feb 2009,” he said.
“To be clear, there is nothing wrong or causing a delay to the development of the title. We (SCEA) had to look at the fall calendar with SOCOM, LittleBigPlanet, MotorStorm: Pacific Rift, Resistance 2, plus some PSN titles and make a decision where each game should come out. Killzone 2 was moved to Feb 2009 to make sure we didn’t have three shooters in the marketplace competing for retail dollars during the same holiday season. The game will be great and it will be out in Feb 2009 in both Europe and North America.”
So now you know.



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