Tag Archives: robomodo
Fri, Jan 20, 2012 | 15:01 GMT
New Tony Hawk Pro Skater HD screens don’t show a race car driver called Jerry
Activision has released a handful of new shots for Tony Hawk Pro Skater HD, rekindling our nostalgic love of the series and leading us back to happy, child-filled placed of 1998. Good times, good times. Shots are on AGB.
The Robomodo effort, which combines the first two games in the THPS series, launches on PSN and XBL this summer.
Wed, Dec 14, 2011 | 20:58 GMT
Quick quotes: Activision on why THPSHD likely won’t have original soundtracks
“Music licensing is a one-time deal. The songs from the original games were only licensed for those specific games on those specific platforms at that specific time. Any other versions created later would need new licensing deals. This is also why not all songs from earlier Guitar Hero games are importable into later games: they only signed permission for it to be used in that one game. Any change means it’s a different deal.” – Activision’s Dan “OneofSword” Amrich on why it’s unlikely Tony Hawk Pro Skater HD will have the soundtracks of both THPS1 or 2. No Jerry Was a Race Car Driver, then.
Tue, Dec 13, 2011 | 05:38 GMT
Tony Hawk Pro Skater HD to cost “about $15″, developed by Robomodo
Activision has confirmed that Robomodo, the studio behind Tony Hawk: Ride and Shred, is at the helm of the HD re-release announced just before the VGAs.
Mon, Nov 28, 2011 | 23:50 GMT
Fund Kinect game, score executive producer credit
Robomodo, a Chicago developer behind Tony Hawk: Shred and Ride as well as contributions to Mortal Kombat, Fight Night and WWE, wants your dollars for its latest project. It’s running a Kickstarter to fund Bodoink, a Kinect-powered pinball game that causes your Xbox Avatar much anguish and motion sickness. Rewards available include appearances in the game’s credits, or having achievements named after you.
Check out the project pitch through the break; Robomodo president Josh Tsui claims the game will be the first Kickstarter-funded console title.
Wed, Dec 15, 2010 | 10:16 GMT
Feature: What the hell happened to Tony Hawk?

Once upon a time, the Tony Hawk series was one of the biggest in videogames. If you listen to Metacritic, the Tony Hawk Pro Skater titles are some of the best games of all time, and every one of them was a runaway bestseller. At the beginning of the last decade – just after the release of Pro Skater 2 – the franchise was generating $250 million a year, according to figures from analyst Wedbush Morgan.
Last year, the year of Tony Hawk: Ride, franchise sales were closer to $100m. This year, Activision’s trying – failing – to flog $120 fake skateboards to children, whilst Activision publicly defends its abysmal sales.
What on earth happened, and why, when Activision is culling the likes of Bizarre Creations, won’t Activision finally shoot the Hawk?
Tue, Apr 20, 2010 | 09:03 BST
“Tony Hawk: Shred” dropped in tweet

Tony Hawk’s next game is probably called Shred. We know because that’s what Tony Hawk said on Twitter.
Thu, Feb 11, 2010 | 07:22 GMT
New Hawk Ride game will “unlock the full potential of the board”

Despite Robomodo’s initial Tony Hawk Ride title getting roundly savage by critics towards the end of 2009, company CEO Mike Griffith believes the next game in the series, due later this year, will succeed in achieving the concept’s vision.
Fri, Jan 22, 2010 | 10:30 GMT
Tony Hawk and Robomodo start on “next project”

Tony Hawk: RIDE kind of sucked. Undeterred, the Birdman’s confirmed Robomodo’s started on a second game.
Tue, Dec 15, 2009 | 11:18 GMT
Hawk: RIDE is not a gimmick
Bony Tony’s continuing to stand by RIDE, despite the fact it’s been battered to death at review, saying he doesn’t feel the peripheral format is a “gimmick”.
“I feel like the device is a flagship for other games. I think we can do another skate game, I think we can do other board-type games, surfing, snowboarding. That really was the master plan,” he told Kotaku.
“I didn’t think it was some gimmick that people were going to have to buy again next year.”
Or any other year, from the look of it. Hit the link for the full thing.
Thanks, EG.
Wed, Nov 25, 2009 | 09:21 GMT
What Tony Hawk RIDE’s board used to look like
Develop’s posted some shots of the Tony Hawk RIDE board in its fledgling state, looking nice and rough.
Some great buttons going on there, Mr Robomodo. The piece shows the peripheral’s evolution to its final state.
Thanks, Joystiq.
Mon, Nov 16, 2009 | 08:01 GMT
Job listings from developer hints at Tony Hawk RIDE 2
With the first one not even due out until December in the UK, it seems that work is about to get underway on Tony Hawk RIDE 2.
Developer Robomodo has up 15 job listings for an unannounced “extreme sports game”. Get applying if you fancy it, and are qualified obviously.
The game is out in the UK on December 4. Thanks superannuation.
Mon, Aug 10, 2009 | 18:40 BST
Tony Hawk: Ride dated in North America for November 17
Activision’s confirmed that it’s releasing Tony Hawk: Ride in the US for PS3, 360 and Wii on November 17, although no price point was given for the game.
It was dated for November 20 in the UK recently.
Last week, it was announced during the company’s Q2 financials that it’ll only get a release in the UK, US and Germany this year.
Thanks, Joystiq.
Mon, Jun 22, 2009 | 12:46 BST
RIDE skateboard more as a platform than a peripheral, says Robomodo

Robomodo president Joshua Tsui says that the skateboard peripheral for Tony Hawk’s Ride isn’t, it’s a platform in it’s own right.
“It’s really important to us that when people buy this package that they understand that, right now we’re concentrating on Tony Hawk Ride, but we want to make sure that people have a good return on their investment so there are many games that are planned for this peripheral,” said Tsui to Videogamer at E3.
“We look at it less as a peripheral, as more of a platform. The obvious ones are snowboarding and surfing and such, but there are a lot of games that can be used with this board, and we’re really excited to start working on those.”
RIDE is out for PS3 and 360 later this year.
Sat, Feb 21, 2009 | 09:21 GMT
Tony Hawk peripheral will be more about tricks than balance

Variety‘s rumoring that Activision’s now confirmed Q4 Hawk game will have a “skateboard” peripheral. Big shock there.
A source has told the site that the peripheral will be more about “grabbing and manipulating the board to pull of all tricks” than for actual balancing.
It’s expected to release on PS3 and 360. Apparently the Wii version will not use the Wii Balance Board.
Robomodo’s supposedly working on the peripheral, and future Tony Hawk titles are expected to use it if all goes well.
More through the link.
Wed, Jun 04, 2008 | 20:01 BST
Neversoft rumoured to be off Hawk, Robomodo steps up
In its latest podcast, Giant Bomb’s rumoured that Neversoft isn’t working on the next Tony Hawk game, which is instead being developed by new Chicago outfit Robomodo.
The Illinois team is apparently made up from ex-EA Chicago staffers and is currently looking for staff for an Acitvision project, as you can see here.
If true, it would certainly fit in with Activision’s “innovation plan” for the series, as alluded to – but not detailed – in March.
It would also be the end of an era: Neversoft has put out ten Hawk games (we think).
This stuff’s 52.50 into that audio file. We’ve asked for comment from Activision. Thanks to the Gaf.









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