Tag Archives: Roberto Marchesi
Wed, Oct 31, 2012 | 15:47 GMT
IO Interactive made Hitman: Absolution. It built a new engine for it. It knows its mechanics inside out. And, as art director Robert Marchesi tells us, it’s ready for you to show how it’s really played.
Fri, Mar 22, 2013 | 02:55 GMT
Disguises are one of Agent 47′s coolest mechanics. We get the scoop on the best-dressed assassin in the world as we talk to Hitman: Absolution’s art director Roberto Marchesi.
Thu, Jun 07, 2012 | 01:51 BST
Due to the overwhelmingly positive response to Hitman: Sniper Challenge, developer IO Interactive has expressed interest to explore that style of gameplay further.