Tag Archives: Rob Pardo
Tue, Mar 12, 2013 | 22:00 GMT
Blizzard exec teases PAX East reveal
Blizzard’s chief creative officer Rob Pardo has dropped a tease on Twitter, presaging an expected new game reveal at PAX East this month.
Mon, Jan 21, 2013 | 15:07 GMT
Blizzard’s Rob Pardo defends Jay Wilson on Diablo 3 forums
Blizzard chief creative officer Rob Pardo has told Diablo 3 players to stop blaming Jay Wilson for the game’s troubles. This comes after the former game director saw his farewell post overrun with disgruntled comments.
Wed, Oct 03, 2012 | 21:02 BST
Blizzard’s Pardo suspects next-gen will be “the last” for traditional consoles
Next-gen consoles, whether the hardware will be called PS4 or Xbox 720 is anyone’s guess, will be the last of the “traditional” boxes according to many industry folks, and Blizzard’s Rob Pardo suspects the same as well.
Wed, Oct 03, 2012 | 17:17 BST
Single-player games are becoming an “endangered species,” laments Blizzard’s Pardo
Blizzard’s Rob Pardo believes triple-A single-player games are becoming an “endangered species,” due to emerging business models, piracy, and the ability for players to rent games.
Fri, Jul 27, 2012 | 12:42 BST
Blizzard jumps on Windows 8 “catastrophe” bandwagon
Blizzard’s Rob Pardo’s echoed negative comments from Valve’s Gabe Newell in relation to Windows 8, saying the upgrade will be less than “awesome” for the PC game-maker.
Mon, Aug 01, 2011 | 11:33 BST
Blizzard “still passionate” about delivering StarCraft II Mod Marketplace
Blizzard producer Rob Pardo has insisted it’s still looking to bring the Mod Marketplace for StarCraft II to consumers.
Tue, Aug 02, 2011 | 06:57 BST
D3 to have real-cash auction house, constant netcon
The cat’s no longer in the bag. Multiple reports are confirming that Diablo III is to have an in-game auction house, through which players will be able to sell items acquired through play for real money.
Fri, Feb 11, 2011 | 23:26 GMT
Blizzard crossing its fingers that Diablo III will hit “this year”
Blizzard vice president Rob Pardo has said the developer still hopes to release Diablo III by the end of the year.
Tue, Oct 26, 2010 | 10:49 BST
Pardo signals “shift” towards full game PC downloads

Blizzard boss Rob Pardo has given clear indication that he expects full game PC downloading to become more important in the near future, saying we’re now seeing a “shift” away from brick and mortar retail.
Fri, Oct 22, 2010 | 23:17 BST
New Blizzard MMO not likely to be announced until 2012, says Pardo

Blizzard’s EVP of game design Rob Pardo has just revealed at Blizzcon a reveal of the company’s next MMO is not likely to happen until 2012 at the earliest.
Mon, Aug 23, 2010 | 20:33 BST
Heart of the Swarm: “Hardcore art and programming” is go, says Pardo

Development of StarCraft II’s second part is swinging into proper action, Blizzard design boss Rob Pardo’s told MTV, now Wings of Liberty has gone to seed.
Mon, Mar 15, 2010 | 18:51 GMT
Pardo: Blizzard may licence out Battle.net

Blizzard EVP of game design Rob Pardo has told The Escapist that while Battle.net will remain with the company for the foreseeable future, he doesn’t rule out licencing it out to third-parties.
Mon, Mar 01, 2010 | 09:33 GMT
No MS, Sony or Nintendo keynote at GDC this year

There is to be no main hardware manufacturer keynote at GDC this year, VG247 has learnt, with Sid Meier’s Friday speech the show’s biggest in-house event.
Tue, Feb 16, 2010 | 15:42 GMT
Blizzard’s Rob Pardo to give lecture at GDC

Think Services has announced that during GDC next month, Blizzard’s Rob Pardo will give a lecture on design philosophies.
Sat, Nov 21, 2009 | 23:03 GMT
Blizzard says, once again, that there’s no date for Diablo III

Blizzard has reiterated that Diablo III does not currently have a release date, and that the RPG will not be out any time soon.
“[ Diablo III] is not going to be out next year,” said bossman Rob Pardo told Techland. “We always announce all of our games too early. We realize that and go, ‘You know what? Next time we’re not going to do that.’ And then we always fail at that.
“We’ve been wrong (on release dates) for as long as I can remember. So that’s why don’t do release dates anymore.”
Expect it sometime after the Rapture, then.
Via BigDownload.
Mon, Aug 17, 2009 | 08:07 BST
Interview – VG247 Vs Blizzard’s Rob Pardo
It’s not every day you get flown to Blizzard’s HQ in Irvine, CA, to see StarCraft II. And it’s not every day you’re given a chance to grill Rob Pardo, the firm’s executive VP of game design, on the most anticipated strategy sequel of all time, Blizzard’s development strategy, the new Battle.net, Natal, and an embarrassing amount more.
July 21 wasn’t “every day,” evidently.
Hit the link.
Mon, Aug 17, 2009 | 08:07 BST
StarCraft II has planned trial versions, says Blizzard
Blizzard will release “trial versions” of StarCraft II, Blizzard’s confirmed, although you’ll have to wait until the game itself’s shipped to be able to try before you buy.
“We’ve got lots of different SKUs planned,” said lead game designer Dustin Browder, speaking at Blizzard’s HQ on a recent press trip.
“I don’t even know what they all are right now, but there are trial versions planned, and all kinds of stuff.”
Added design boss Rob Pardo: “We’ll do those after release, though. We always do those after release. ”
The sequel’s planned for a 2010 launch.
We got to play StarCraft II’s single-player component in California last month. Impressions here, Rob Pardo interview here, Campaign screens here.
Mon, Aug 17, 2009 | 09:35 BST
Pardo: A Blizzard console game could “dominate”
Blizzard design boss Rob Pardo has said that should the company ever decide to enter the console space, he’d be looking at the same sort of leadership Blizzard games have achieved on PC.
” If we wanted to make a good console game, I’d hope that we could dominate there too,” he said, speaking at Blizzard’s HQ in California last month.
Don’t hold your breath though, console fans.
“No, not today,” Pardo said when asked if Blizzard has plans to create console games.
“It’s something that we always think about, because we’re all big console gamers.
“I play tons of console games, and I would love to make a console game, but we really try to come up with games that we really want to make, and then try to find out if it makes any sense to put them on console versus PC.”
And it clearly doesn’t.
Pardo was talking at a StarCraft II single-player event. Impressions here, Rob Pardo interview here, Campaign screens here.






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