Splash Damage director Richard Ham has confirmed Brink will not get an open beta before its May release.
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Bethesda’s released the first developer’s diary for Brink. Get it after the break.
Richard Ham, Brink’s creative director, has been talking a bit about the challenges Splash Damage faced when developing the game for consoles.
Splash Damage’s Brink will mark the start of a “landmark franchise” likely to stretch to at least three games, creative director Richard Ham told EGTV at GamesCom. “Players are putting a lot of money on the table; they want to know what they’re getting into,” said the developer. “But at the end of the day, […]
Richard Ham, Fable II’s lead designer, has joined Splash Damage as creative director. He’ll be put to work in charge of the design team on the developer’s Bethesda project. “I’m really excited to be at Splash Damage,” said Hame. “Their pedigree in shooters is absolutely fantastic and when I met the team and saw what […]