Tag Archives: Richard Browne

Thu, Apr 12, 2012 | 20:14 BST

Industry vet Richard Browne: The “real cost” of used games sales is loss of variety, single-player

used games

Richard Browne, former Eidos developer and former VP of Core Studios at THQ and Universal Interactive, believes “the real cost” of used games is not to the publisher, but to the consumer  as well as the direct cause of the “death of single-player gaming.”

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