Tag Archives: Richard Browne
Thu, Apr 12, 2012 | 20:14 BST
Industry vet Richard Browne: The “real cost” of used games sales is loss of variety, single-player
Richard Browne, former Eidos developer and former VP of Core Studios at THQ and Universal Interactive, believes “the real cost” of used games is not to the publisher, but to the consumer as well as the direct cause of the “death of single-player gaming.”


Call of Duty: Ghosts next-gen engine shown in side by side comparison video