Tag Archives: Replay Studios

Wed, Apr 22, 2009 | 22:33 BST

Velvet Assassin goes gold, new game shots released

velvetassassina2SouthPeak has announced that Velvet Assassin has gone gold.

To get more interest piqued, the publisher sent off a few new shots of the game to Shacknews.

Looks decent enough. See for yourself.

Should be in stores by April 30 for PC and Xbox 360.

Thu, Oct 23, 2008 | 16:50 BST

No Velvet Assassin for PS3, says Gamecock [updated]

Speaking to PSU, a Gamecock rep confirmed that the Replay Studios was not going to bring the World War II stealth action title, Velvet Assassin to PlayStation 3.

“Unfortunately there will not be a PS3 version of Velvet Assassin,” said the representative. “The reason being that Replay Studios started off as a PC development team, then branched into 360 development as the transition was ‘relatively simple’, but their engine does not support PS3.”

In case you missed it, Gamecock was acquired by Southpeak earlier this month.

Update: CVG has just posted some new screenshots.

Update 2: Video added. After the break. Thanks, Superfrog.

By Mike Bowden

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Tue, Sep 09, 2008 | 15:43 BST

Velvet Assassin moves to Q1 2009

velvetassassin3.jpg

Gamecock’s Velvet Assassin has moved into the fourth quarter of next year, Eurogamer reports, back from a planned October release.

The move will bring the spy-based, WWII action title in line with its US launch, the publisher said today.

There’s more through there.

Fri, Feb 29, 2008 | 16:42 GMT

Sabotage renamed Velvet Assassin

velvetassassin.jpg

Gamecock’s Sabotage has received a name-change, and is now called Velvet Assassin.

“Rather than a trite, overused, and generic working title like ‘Sabotage,’ ‘Velvet Assassin’ captures the heart of what we’re trying to accomplish,” said Sascha Jungnickel, creative director at developer Replay Studios. “From the start we’ve wanted a game with a strong female lead that stays true to the history of Violette Szabo while pulling players into a world of dark intrigue.”

The game’s inspired by the real story of British agent Violette Szabo, so it’s all behind enemy lines without support-type stuff. Press release after the link. It’s out this year for PC and “next-generation consoles”.

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