Tag Archives: remember me
Sat, May 04, 2013 | 21:34 BST
Capcom has announced that “The Art of Remember Me” from Dark Horse is available for pre-order. Pricing varies from $39.99 to $24.68 depending on retailer. Your local comic shop may also carry it cheaper, or not, but it can be found through Amazon, Barnes and Noble, and Dark Horse among others. It releases June 5. Remember Me releases on PC, PS3 and Xbox 360 in the US on June 4, and across Europe on June 7.
Sat, May 04, 2013 | 21:33 BST
Remember Me has a new video available in which creative director Jean-Maxime Moris discusses the game’s central theme: memories. Watch below. Remember Me releases on PC, PS3 and Xbox 360 in the US on June 4, and across Europe on June 7.
Wed, May 01, 2013 | 00:10 BST
Although players may not realise it, they won’t actually hear Remember Me’s musical theme until the very end of the game, when protagonist Nilin pieces together the fractured memories reflected by the score.
Tue, Apr 16, 2013 | 05:56 BST
Dontnod didn’t set out to push gender politics with Remember Me, instead designing its sensibly dressed, butt-kicking protagonist Nilin for grown up gamers.
Sat, Apr 06, 2013 | 21:16 BST
Thu, Apr 04, 2013 | 19:03 BST
Capcom has released a new Remember Me trailer which focuses on the enemies you will face in the game. Some your character may recognize, some she will not. Watch below. The Dontnod title lands on PS3 and Xbox 360 in the US on June 4, and across Europe on June 7.
Tue, Mar 19, 2013 | 09:28 GMT
Remember Me studio Dontnod Entertainment was advised by several publishers that making lead character Nilin female would result in weak sales, and that a male star would fare better. However it stuck to its guns and kept Nilin female before signing a deal with Capcom.
Fri, Mar 08, 2013 | 16:20 GMT
Composer Olivier Deriviere drew on Aphex Twin’s surreal music when creating Remember Me’s soundtrack, resulting in an organic soundscape of glitches and risk. Patrick Garratt reports.
Thu, Mar 07, 2013 | 12:48 GMT
Remember Me’s Nilin is a member of a highly endangered species: an attractive, badass female protagonist who doesn’t exist just to be drooled over by lads. We chatted with Dontnod about the design process behind the leading lady.
Thu, Mar 07, 2013 | 02:23 GMT
Capcom has announced Remember Me will launch on June 4 in North America and across Europe on June 7 on PC, PS3, and Xbox 360. A new trailer for the title is below.
Fri, Feb 15, 2013 | 01:10 GMT
DONTNOD’s vision of Paris in 2084 is a very different place. A bunch of new screens for Remember Me show off Nilin and her foes in action as well as concepts for the future city.
Thu, Feb 07, 2013 | 01:24 GMT
Head below for new videos of Dontnod’s Remember Me, showing Nilin clambering round Neo-Paris, the game’s combat system and some memory remixing. Read our impressions of the opening sequences here. It’s out in May for PC, 360 and PS3.
Mon, Feb 11, 2013 | 01:15 GMT
Remember Me could mark the greatest commitment to solo gaming since Dishonored when it’s released in May. Patrick Garratt played the first two levels in Paris last week. New video and images included.
Thu, Jan 31, 2013 | 23:21 GMT
Remember Me’s latest developer diary is focused on its score, which was performed by the London Philharmonic Orchestra, but if audio isn’t your thing there’s plenty to feast your eyes on.
Tue, Jan 08, 2013 | 20:46 GMT
Tue, Jan 08, 2013 | 06:28 GMT
Remember Me developer Dontnod is breaking a long silence on the Capcom-published action title this week.
Tue, Nov 27, 2012 | 17:30 GMT
Mon, Nov 05, 2012 | 03:24 GMT
Remember Me doesn’t want to pander to gaming stereotypes and reliance on over-the-top violence, according to creative director Jean-Maxime Moris.
Thu, Oct 11, 2012 | 17:08 BST
Capcom has announced its plans for New York Comic-Con 2012, which includes playable demos from its upcoming 2012/2013 line-up including DmC Devil May Cry, Lost Planet 3, Monster Hunter 3 Ultimate, Okami HD, Resident Evil 6, and Street Fighter X Tekken Vita.
Fri, Oct 05, 2012 | 08:48 BST
Remember Me developer Dontnod has played down claims from EA’s Frank Gibeau that launching new IP this late in the console cycle is an error. The studio has explained to VG247 the contrary – that times have never been better for new IP.