Tag Archives: remedy
Wed, Feb 22, 2012 | 10:26 GMT
Alan Wake’s American Nightmare launches on XBLA
Alan Wake’s American Nightmare has launched on Xbox Live Arcade this morning following the successful launch of the PC version of the original last week.
Mon, Feb 20, 2012 | 22:17 GMT
Alan Wake was built on an open-world engine
Part way through Alan Wake’s development, Remedy reluctantly scrapped its open-world design, generating some serendipitous consequences.
Mon, Feb 20, 2012 | 14:54 GMT
Remedied: Alan Wake PC breaks even within 48 hours
Remedy has made its money back on the PC version of Alan Wake within 48 hours of it launching on Steam.
Fri, Feb 17, 2012 | 17:19 GMT
Alan Wake: American Nightmare launch trailer released
Remedy has released the launch trailer for Alan Wake: American Nightmare. It’s posted below. The game, which releases next Wednesday, finds our hero stuck in an altered reality where he must pursue his evil double, Mr. Scratch. In addition to the single-player mode, a new arcade mode called “Fight till Dawn” is included which has players battling enemy onslaughts through the night while racking up a high score.
Thu, Feb 16, 2012 | 19:10 GMT
Waking Up: Remedy’s Hakkinen on Alan Wake
With the PC version of his first outing finally launching, Remedy sees a rosy future for Alan Wake. Johnny Cullen talks to the studio’s head of franchise development Oskari Häkkinen on what’s coming and more.
Thu, Feb 16, 2012 | 06:52 GMT
Final Alan Wake’s American Nightmare dev diary features Mr Scratch
IGN’s gone live with the third and final dev diary for Alan Wake’s American Nightmare, this time focussing on Wake’s alter opposite Mr Scratch and his ongoing desire to kill his wife Alice. He also kills creative writer Sam Lake in the video too. What a bad man. Watch and see below the break.
Alan Wake’s American Nightmare launches on XBLA on Wednesday for 1200 MS points. Watch the site this morning for a Wake-themed interview with Remedy franchise head Oskari Hakkinen.
Sat, Feb 11, 2012 | 20:51 GMT
American Nightmare inspired by pulp, sci-fi, B-movies
Remedy has released a new developer video for Alan Wake: American Nightmare, and in it the team discusses how Wake’s story this time around is more of a pulp-action-adventure. Drawing inspiration from sci-fi and B-movie classics, as well as urban legends, American Nightmare will have a very different mood and stylization, similar to the TV show in the first game Night Springs, and Wake will find out that sometimes, legends like Mr. Scratch, are real. American Nightmare launches on February 22.
Fri, Feb 10, 2012 | 08:27 GMT
Remedy not finished with Alan Wake following American Nightmare
American Nightmare is not going to be the last time you see Alan Wake in action, Remedy boss Matias Myllyrinne has promised.
Fri, Feb 10, 2012 | 01:54 GMT
Alan Wake PC digital, retail and collector’s editions detailed
The PC version of Alan Wake – which boasts a visual upgrade, stereoscopic 3D and multi-screen support – comes in several flavours, including a fancy pants retail collector’s edition.
Thu, Feb 02, 2012 | 15:45 GMT
Alan Wake PC launching on February 16, gets priced
Remedy’s just announced it’ll bring Alan Wake to PC, nearly seven years after it was first announced, on February 16.
Thu, Feb 02, 2012 | 14:52 GMT
Remedy signs with Origin, brings Alan Wake as welcome gift
EA’s announced this afternoon a new list of partners for Origin, the main one being Alan Wake developer Remedy. The Finnish studio will bring the upcoming PC version of Wake to the service when it launches. The others who’ve also also signed up to Origin alongside Remedy are Iceberg Interactive, Strategy First, Macro Games, Selectsoft and Legendo Entertainment, who join initial third-party partners Warner, THQ, Capcom, Trion and Robot Entertainment.
EA announced last night that 9.3 million active Origin accounts for the marketplace.
Thu, Jan 26, 2012 | 10:34 GMT
Nordic Games to publish Alan Wake PC at retail
Nordic Games has announced this morning it’ll publish the PC version of Alan Wake at retail.
Tue, Jan 24, 2012 | 14:48 GMT
Remedy confirms 3D, multi-screen support for Alan Wake PC
Remedy’s confirmed the PC version of Alan Wake will support 3D and multi-screen features. The features were confirmed via series of pictures posted on the game’s website, which showed a multi-screen setup and someone playing it in 3D.
The thriller, which launched on Xbox 360 two years ago, launches on PC next month.
Tue, Jan 24, 2012 | 09:25 GMT
Death Rally goes free today for FreeAppDay
Remedy’s made iOS racer Death Rally free for today only as part of FreeAppDay. You can get it for iPhone and iPad here. Get on that like flies, yo.
Sat, Jan 21, 2012 | 21:39 GMT
Alan Wake hitting Steam in February, PC specs listed
Remedy has taken to its official forums to announce a February release window for Alan Wake on Steam, as well as list the preliminary system requirements needed in order to run the game.
Mon, Jan 16, 2012 | 15:26 GMT
Kasabian headlines OST for Alan Wake’s American Nightmare
Remedy and EMI Scandinavia have announced the soundtrack for Alan Wake’s American Nightmare, featuring the amazing Kasabian.
Mon, Jan 16, 2012 | 10:24 GMT
Remedy developing “groundbreaking” AAA console project
Remedy’s posted a job listing for what it says is a “groundbreaking” AAA console project.
Mon, Jan 16, 2012 | 08:11 GMT
Quick quotes: Remedy on Max Payne 3 representing Rockstar’s “seal of quality”
“We absolutely love what they’ve done and couldn’t be more proud of where the series is headed. I mean, they don’t really make shitty games, do they? It’s as if the Rockstar logo has become this, ‘Seal of quality.’” – Remedy’s franchise development head Oskari Hakkinen, speaking to Kotaku at CES on Max 3. Remedy’s moved on from the IP with Alan Wake, the latest installment being American Nightmare on XBLA, which is due sometime between next month and March. Max Payne 3 is due out in March.
Fri, Jan 13, 2012 | 08:55 GMT
Alan Wake’s American Nightmare videos come running from CES
GT’s posted some new videos of Alan Wake’s American Nightmare in action at CES. One from the showfloor and one as part of a live demo for Spike TV, both helmed by Remedy’s franchise development head Oskari Hakkinen. Get the videos below.
The Wake sequel that isn’t a full proper Wake sequel launches as part of XBLA House Party next month.
Mon, Jan 09, 2012 | 14:45 GMT
Quick quotes: Remedy’s Hakkinen on “phenomenal” Max Payne 3
“We’ve been blessed with being able to actually see the game and give some feedback. We’ve been meeting with Rockstar and looking at Max 3 – it looks absolutely phenomenal – the nice thing is we’ve been giving our feeling on the game but at the end of the day we don’t have to do any of the heavy lifting, which is nice. Rockstar don’t make bad games, so you already know it’s going to be good. Just like we hope the Remedy brand is a seal of quality, you know that Rockstar’s brand is a seal of quality. It’s been nice to be part of the process, but we don’t want to take any of the limelight. From what we’ve seen it’s going to be absolutely fantastic.” – Remedy’s franchise development head Oskari Hakkinen, speaking to NowGamer on the Finnish studio’s old stalwart, Max Payne.
The third game in the action series, developed at Rockstar Vancouver, launches in March for PS3, 360 and PC.


SEGA teases Jet Set Radio HD for PSN and XBL