Tag Archives: remedy entertainment

Thu, Mar 18, 2010 | 19:30 GMT

Alan Wake gets UK 15

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The BBFC’s put a 15 rating on Remedy thriller Alan Wake in the UK.

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Tue, Mar 16, 2010 | 08:51 GMT

New Wake shots feature man, torch, other men

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As Remedy’s Alan Wake thunders towards its May launch, Microsoft has put out five new screens of the thriller. Don’t worry, torch fans: you’re well catered for.

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Mon, Mar 15, 2010 | 18:24 GMT

“More than one” Alan Wake episode this year

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Remedy’s confirmed that you’re going to get additional Alan Wake content in 2010, following the game’s May release.

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Tue, Mar 09, 2010 | 12:08 GMT

Alan Wake trailer shows man fight combine harvester with torch

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Microsoft just pitched a new Alan Wake trailer, showing off a ton of pretty misery, torch-play and angry farming equipment. Get it after the break.

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Fri, Feb 19, 2010 | 16:14 GMT

Interview: Alan Wake’s Häkkinen on surrealism, DLC, Max Payne and more

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There can be few unreleased games as enigmatic as Alan Wake. The Remedy thriller, announced in 2005 for both 360 and PC, has gone in a matter of weeks from being almost entirely under wraps to a 360 exclusive, a May release, an episodic adventure in an untraditional gaming sense, a project inspired by Twin Peaks and as having “seasons” with planned DLC. It’s all go for Alan and the gang.

Following a blocked writer on a mission to save his wife in the Pacific Northwest, the game is finally gearing up for what looks to be a sizeable launch for Microsoft. We were lucky enough to grab some time in London this week with Oskari Häkkinen, head of franchise at Remedy. Hit the link.

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Fri, Feb 12, 2010 | 08:19 GMT

Alan Wake at X10 – all preview coverage rounded up

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X10, eh? Some websites played Alan Wake in San Francisco last night, then typed as fast as their little pinkines would allows to get impressions on the internet. Hit the link for the lot.

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Mon, Dec 21, 2009 | 09:43 GMT

Greenberg confirms Alan Wake and Crackdown 2 for FH2010

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Microsoft games boss Aaron Greenberg’s confirmed both Crackdown 2 and Alan Wake for a first-half 2010 release, speaking in the latest Major Nelson podcast.

“Starting in January we have like a triple A exclusive title pretty much every month for the first half of the year. You’ve got Mass Effect 2, you’ve got Splinter Cell, you’ve got Alan Wake, you’ve got Crackdown 2,” said the exec.

“You’ve got things like Fable 3 and Halo: Reach and coming later that year. Those are just the exclusives.”

Listen at about 31.50. He added: “2010 will be a bigger year that 2009: no doubt.”

No specific dates have been given for Remedy’s opus or Ruffian’s inaugural, but you probably wouldn’t be too stupid to be thinking “May-ish”.

Just saying.

Mon, Dec 07, 2009 | 08:51 GMT

1UP unveils Wake week, posts preview and new shots

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1UP’s posted up the first of a week’s worth of Alan Wake content updates, the first preview focusing on the thriller’s light and dark mechanics.

The Remedy adventure, six years in the making, is looking at a spring release for 360.

Get some new shots here, including this one of Alan going toe-to-toe with a tractor.

Tue, Dec 01, 2009 | 17:13 GMT

Naughty Dog designer added to speaker list for DICE 2010

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Richard Lemarchand, game designer for Naughty Dog, has been confirmed as a speaker at the DICE Summit which takes place February 17-19, 2010 in Las Vegas.

Manveer Heir, lead designer at Raven Software, Zynga Games chief creative officer Brian Reynolds, and Mike Yuen, Zeebo senior VP of content and services, are also confirmed.

Other speakers are Steve Perlman, founder, president and CEO of OnLive, and Matias Myllrinne, president of Remedy Entertainment.

More over on GI.biz.

Mon, Nov 09, 2009 | 11:36 GMT

18 minutes of Alan Wake gameplay filmed in Russia

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Someone’s posted up an 18-minute video of an Alan Wake demo on GT, filmed last week in Russia. Watch it after the break.

There’s tons of gameplay in there, and a good amount on the story.

Spoilers: Alan, a bestselling writer, goes off into the middle of nowhere to get his mojo back. His better half gets kidnapped and he ends up talking to a man in a puffer jacket in a log cabin. From then on, all manner of wacky shit happens. Spoilers over.

The Remedy 360 exclusive has no date. But if people are seeing this much of it, it really can’t be that far away.

Can it? Thanks, Blerk.

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Thu, Sep 24, 2009 | 07:46 BST

Alan Wake gets helicoptering in TGS screens

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Microsoft’s dropped new Alan Wake shots at TGS, this lot showing the eponymous hero leaping around in front of a helicopter. Get them from Destructoid.

You go, Alan. Can we have a release date now, please?

Wed, Jul 08, 2009 | 09:29 BST

Mäki – No “schedule” for Alan Wake PC updates

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Remedy boss Markus Mäki has told VG247 that there’s no timeframe in place for the release of news on Alan Wake’s PC version.

“I don’t unfortunately have a schedule for updates at this point,” the developer said via email.

His comment comes after he yesterday posted on the Alan Wake message boards to say that he “will be making comments in regards to the PC at a later in time.”

Mäki said in the same post that all of Remedy’s efforts are currently focused on the game’s 360 version.

Alan Wake as originally announced as a 360 and PC game in 2005.

Tue, Jul 07, 2009 | 16:14 BST

Alan Wake PC news to “come at later time,” all efforts on 360 version

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Remedy poster “Markus” – presumably Markus Mäki – has said on the Alan Wake message boards that news related to the game’s PC version is on the way.

“I’m a PC gamer at heart (have a Core i7, Radeon 4890, 5.1 audio setup at home) so I do appreciate your concerns,” he said.

“Unfortunately all I can say at this point is that we’re focusing all our efforts on the 360 version and will be making comments in regards to the PC at a later in time.”

You didn’t know there was a PC version? Alan Wake was originally announced for PC and “next generation consoles” in 2005. In May 2006, that switched to, “Format TBD for Microsoft Windows Vista and DVD for the Xbox 360 video game and entertainment system.”

We’re just checking to make sure that’s Markus Mäki now. Doesn’t sound very promising for the PC crowd though, does it?

Tue, May 12, 2009 | 16:34 BST

Remedy grabs mo-cap help for Alan Wake

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Remedy’s announced a partnership with motion-capture group Imagination Studios to help on the infinite development of Alan Wake.

Said Remedy’s Lasse Seppänen: “It is with great pleasure that we can recommend Imagination Studios. Remedy has been extremely pleased with their co-operation and devotion in bringing the characters of Alan Wake to life.”

E3, please. More on Develop.

Mon, Feb 23, 2009 | 19:53 GMT

Remedy publishes two more Alan Wake excerpts

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Remedy’s dropped two more text passages from Alan Wake, a move likely to add more weight to gossip of a GDC reveal.

A first snippet was released on Friday night.

Alan’s an author. So he writes. This is what he writes. Poor old Alan.

Rusty’s screams were still ringing in my ears. The tree stump the grove got its name from looked like a severed leg of a monsterous bird. I prayed that the gun would make a difference. Every time I moved the flashlight, I was afraid of the horrors it might reveal. Suddenly a ragged arrow gloved in the light. I followed it.

- Alan Wake

Here’s the second one.

I taped a note on the door (I had forgotten so many things already).
and made its way inside, through a nostril or an ear. I barricaded the door of the cabin. I kept the lights on at all times. I was convinced that I would wake up changed, darkness having seeped in through the cracks in the floor, crawled up to my bed. I became increasingly afraid to go to sleep.

-Alan Wake

Got that? Goodo. Show it, please. Thanks, IGN.

Mon, Feb 23, 2009 | 11:26 GMT

Alan Wake for GDC? Remedy isn’t saying

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Remedy has told VG247 it’s not saying whether or not Alan Wake will appear at GDC next month, after weekend chatter pegged the horror for a San Franciscan reveal.

“We unfortunately aren’t communicating whether or not we’ll have GDC presence at this point of time,” a Remedy rep told VG247 this morning.

Activity surrounding the project does appear to be increasing, however, with Remedy showing some plot text from the game on its forums on Friday night.

Wake – a first-party 360 effort – has been tight under wraps since first announced in 2005.

Fri, Feb 20, 2009 | 22:42 GMT

Remedy reveals Alan Wake plot snip

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A Remedy community manager has posted up a passage on the Alan Wake forums written by the protagonist novelist himself.

It wasn’t really. You know what we mean.

And here it is. Alan’s alive!

The amount of pages keeps growing each night. There are also new edits on the old pages. They keep getting more aggressive. The story is rewriting itself. The protagonist is now my namesake, and his wife is called Alice. The most worrying aspect: the genre seems to be shifting. It’s turning into a horror story. I can no loner be certain whether the hero can succeed or even survive. Apart for the jumbled fragments of bad dreams and an oppressive feeling, I can remember nothing of the process when I wake up. But this morning, a breakthrough! When I came to my senses, I could smell her perfume on my shirt. I am close. I know it. I must push on.

- Alan Wake

Any news is good news, right? Might want to do a spellcheck though, Alan. GDC, please.