Tag Archives: remedy entertainment
Fri, May 11, 2012 | 15:17 BST
Alan Wake developer Remedy has announced it’s hiring for “future generation consoles”.
Mon, Feb 20, 2012 | 22:17 GMT
Part way through Alan Wake’s development, Remedy reluctantly scrapped its open-world design, generating some serendipitous consequences.
Fri, Feb 10, 2012 | 01:54 GMT
The PC version of Alan Wake – which boasts a visual upgrade, stereoscopic 3D and multi-screen support – comes in several flavours, including a fancy pants retail collector’s edition.
Mon, Feb 06, 2012 | 08:38 GMT
The second part of our tour of the Finnish games industry, in which Patrick Garratt sees Alan Wake’s American Nightmare, travels from Helsinki to Tampere and tries to navigate a blizzard using a game on an ancient Nokia phone.
Mon, Dec 19, 2011 | 13:41 GMT
Remedy’s released an extended version of Alan Wake’s American Nightmare’s reveal trailer today, as you’ll see below. The movie’s part of a drop related to a preview embargo, which has now lifted. We visited Remedy in Finland to see the game earlier this month, and found plenty of shooting and serial murder: catch out impressions here.
Mon, Dec 19, 2011 | 13:01 GMT
It may not be Wake 2, but American Nightmare doesn’t mark the end of Alan’s shadowy adventures. We visited Remedy to talk about continuing 360′s most unsettling dream.
Tue, Oct 04, 2011 | 12:21 BST
Original Max Payne developer Remedy Entertainment has cleared up its position on where it’s at with Max Payne 3, saying its been providing feedback to Rockstar with its development.
Tue, May 31, 2011 | 14:51 BST
Mon, Nov 15, 2010 | 18:16 GMT
Remedy’s seeking a motion control programmer for its “AAA console project” for 360, to work on “next iteration of Remedy’s unique game engine that was previously used in Alan Wake.”
Tue, Oct 26, 2010 | 08:56 BST
Microsoft’s announced several third-party publishers that will support the upcoming reboot of Games for Windows Marketplace.
Mon, Sep 20, 2010 | 17:16 BST
Mon, Aug 09, 2010 | 16:10 BST
Alan Wake? On a PS3? You’re talking crazy. You’re crazy, man.
Mon, Jul 12, 2010 | 13:45 BST
Remedy head of franchise Oskari Hakkinen has told VG247 that Alan Wake faced stiff opposition and “extremely aggressive marketing” from rival games in its May launch month, following last week’s NPD numbers showing low US sales for the thriller.
Wed, Jun 23, 2010 | 11:45 BST
Remedy franchise boss Oskari Hakkinen has said the developer still can’t “confirm” an Alan Wake sequel, with Microsoft apparently wanting more DLC episodes for the original first.
Thu, May 20, 2010 | 10:37 BST
Microsoft gave us the an Alan Wake-ified 360 as a competition prize, making VG247 the only UK games site to have such a thing. We asked you for questions to send to Remedy, with the best answer taking the machine and two follow-ups getting Special Editions.
Remedy’s Mikki Rautalahti came back with some awesome quotes. Job well done.
So. The winners are…
Mon, May 17, 2010 | 10:01 BST
Alan Wake’s the big new entry in this week’s UK charts, but World Cup 2010: South Africa managed to hold on to the number one spot.
Thu, May 13, 2010 | 12:42 BST
Five long years after it was announced at E3, Remedy finally releases Alan Wake tomorrow in the UK and Europe for Xbox 360, with a US launch on Tuesday.
Anyone not buying it are obviously nuts for not doing so: game looks set to properly pump up the volume, according to reviews that came out for the thriller last week.
On Monday, we asked you for your questions for the Finnish developer, and you came in with an impressive set of them.
The best answer will get an Alan Wake Super Elite 360 bundle, with runner-up prizes consisting of Collector’s Editions of the game. We’ll let you know of the winners soon.
For now, get your answers from Remedy writer Mikki Rautalahti below.
Mon, May 10, 2010 | 18:21 BST
Microsoft just greenlit an Alan Wake community interview for us. Ask developer Remedy questions and you could win hardware and pretty discs.
Mon, Apr 26, 2010 | 13:51 BST
As opposed to North Korea. Pretty sure there aren’t any Xbox 360′s in North Korea. If there are, they’re probably used as nuclear missile components, or something. Or as tables.
Tue, Mar 30, 2010 | 08:51 BST
Heavy Rain’s animation could have been slicker, the founder of the company responsible for Alan Wake’s facial motion capture has told VG247.