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Red Steel

Red Steel 2 has more locales than just the desert, says director

Creative director Jason Vandenberghe has said that there will be other places besides the desert to visit in Red Steel 2, as well as weather effects, a day and night cycle, and some interesting inhabitants in the city of Caldera.

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Red Steel headlines

  • Ubisoft responds to leaked Red Steel 2 trailer - sort of

    Looks as though the Red Steel 2 trailer released yesterday was not intended for public viewing, but was supposed to be an “internal only” release. Ubisoft said that the pre-production trailer was never intended for a general release and refused further comment on it – or the mention of Destination PlayStation at the end of […]

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  • Red Steel 2 details surface, lacks multiplayer

    Red Steel 2 details have surfaced, and there’s loads more to it than just making use of of Wii MotionPlus. For starters, multiplayer is not included in the game. Ubisoft said that this has more to do with the developer’s focus on the single-player and hacking each other to death with swords. It does, however, […]

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  • Wii exclusive Red Steel 2 confirmed for the holidays

    Ubisoft has announced that Red Steel 2 will hit Wii exclusively for the holiday season, and was built from the ground up to use MotionPlus. Set in a desert-bound metropolis, sword and gun play will be replicated on-screen using WMP. The stronger the swing, the larger the impact. “Red Steel was a unique opportunity for […]

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  • Red Steel 2 rumoured for late 2009

    Wiiz.fr is rumouring that Red Steel 2 might be happening, but we may not see the sword-slashing Wii sequel until the end of next year. It’s sketchy. No one cares. It might use Wii MotionPlus. It may not. Thanks, GoNintendo.

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