Tag Archives: Red Faction: Armageddon

Sat, Mar 12, 2011 | 16:26 GMT

Red Faction: Armageddon to last 12-15 hours

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Volition’s said that the expected completion timeframe for Red Faction: Armageddon is around 12 to 15 hour mark.

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Sun, Feb 13, 2011 | 22:04 GMT

Red Faction: Armageddon powered by “hackery”

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Volition’s Eric Arnold has explained some of the inner workings of Red Faction: Armageddon’s GeoMod engine, describing its physics as “hackery”.

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Thu, Jan 27, 2011 | 01:57 GMT

Volition: Red Faction series backtrack is an “evolution”, retains “possibilities”

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Volition’s Eric Barker has said Red Faction: Armageddon’s return to linearity after Guerilla’s open world is an “evolution” for the series, and retains the latter’s sense of “possibilities”.

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Thu, Jan 20, 2011 | 14:12 GMT

Red Faction: Armageddon still on for May, says THQ

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THQ’s confirmed to VG247 that Red Faction: Armageddon will still release in May despite the game’s most recent trailer saying otherwise.

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Sun, Dec 05, 2010 | 10:57 GMT

Red Faction:Origins film to be released in May instead of March

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THQ core boss Danny Bilson has tweeted that the Red Faction film will start shooting January, and will air in May.

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Fri, Oct 22, 2010 | 10:48 BST

Red Faction: Battlegrounds beta for PS Plus extended

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THQ’s announced on the US PS Blog the PS Plus beta for Red Faction: Battlegrounds in the US has been extended.

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Tue, Sep 14, 2010 | 04:28 BST

Red Faction: Armageddon delayed; Saints Row 3, Space Marine get release windows

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Ever sat around waiting for someone to build a house of cards so you can leap out, do your best impression of Godzilla, and send it crashing to the ground – cards quickly sponging up your friend’s salty rush of tears as their defeated pitter-patter gives your life meaning? Well, this is kind of like that, except THQ’s taking a little longer on that whole building part.

Wait, you haven’t done that? Oh. Well, um, neither have we.

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Sun, Aug 22, 2010 | 08:38 BST

THQ wants to sell Red Faction: Battlegrounds on the cheap

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THQ has said it may give away Red Faction: Battlegrounds as a free pre-order bonus for Red Faction: Armageddon, and failing that it’ll be released for the lowest possible price.

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Thu, Aug 19, 2010 | 19:23 BST

Red Faction: Battleground DLC confirmed

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THQ has said Red Faction: Battlegrounds will have two DLC releases when it launches in 2011.

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Sat, Aug 14, 2010 | 15:09 BST

Rumor: THQ’s Red Faction arcade title may be Red Faction: Battlegrounds

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THQ has filed a domain registration for something called Red Faction: Battlegrounds, and while a web address may or may not constitute a new game, it’s suspected this is the arcade prequel to Red Faction: Armageddon Danny Bilson mentioned for PSN and XBL back in June.

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Wed, Jul 21, 2010 | 09:37 BST

Red Faction: Armageddon Comic-Con assets set up plot, knock down everything else

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At the end of Red Faction: Guerrilla, things were pretty sweet. But now there’s been some kind of apocalypse. How on Mars did this happen? A brand new trailer – along with a few new screenshots – has some answers.

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Tue, Jul 20, 2010 | 06:54 BST

Interview – Red Faction: Armageddon’s David Abzug

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Some videogames pontificate on the deeper themes of love, loss, and control – ultimately causing players to see the world in a new light once they’ve dabbed the tears from their eyes. Other videogames grab a giant hammer – that, in some cases, is an ostrich that somehow migrated to Mars – and gleefully lay waste to everything in sight.

Red Faction: Guerrilla was most certainly the latter.

A surprise hit, Guerrilla sneaked under gamers’ radars and smacked them with all the subtlety of the animal it’s not named after. Thanks to Volition’s Geo-Mod destruction engine, sending buildings tumbling down had never been more satisfying. Sure, the game didn’t reinvent any wheels, but it definitely made them explode real nice.

This, however, raises a question: if your game isn’t broken (well, minus the billions of space dollars in property damages), how do you fix it? Our magic videogame eight ball tells us “Make it bigger! Duh.” But that’s not quite the approach Volition’s taking. Instead, Armageddon’s ditching its colossal open-world for a more constrained underground setting. So long, freedom. Hello, linearity. How are the kids?

Frightened? Curious? We sure were. So we quizzed lead designer David Abzug on everything from the whys and hows of Armageddon’s switch to a more linear format, to new additions to the Geo-Mod engine, to potential Kinect/Move support in a Red Faction game.

Read all about it after the break.

Interview by Nathan Grayson.

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Mon, Jul 19, 2010 | 15:40 BST

Red Faction: Origins hits TV in March 2011

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THQ’s announced the first full details of the TV movie Red Faction: Origins, which acts as a prequel to Red Faction: Armageddon.

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Mon, Jun 28, 2010 | 13:58 BST

Red Faction: Armageddon prequel hitting PSN/XBLA

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THQ VP of publishing Danny Bilson has said a downloadable prequel to Red Faction: Armageddon will release before the main game hits in March next year.

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Mon, Jun 07, 2010 | 18:03 BST

Red Faction: Armageddon coming March 2011

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THQ said today that the next in the Red Faction series, Armageddon, will release next March for PC, 360 and PS3.

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Sat, Jun 05, 2010 | 18:58 BST

Red Faction: Armageddon screens released

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The video for Red Faction:Armageddon was released last night, and today we have some screens for you.

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Sat, Jun 05, 2010 | 07:07 BST

First Red Faction: Armageddon trailer shows mines, explosions, and… aliens!

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We’ve seen Armageddon and lived to tell the tale. Or, we’ve seen a trailer of it, anyway. It’s the subtitle for the new Red Faction game, you see, and from the looks of things, it’s quite apt. Don’t believe us? Take a peek at Mars’ mined-out innards – and their prickly, none-too-friendly inhabitants – after the break, courtesy of GameTrailers.

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Thu, Apr 29, 2010 | 10:41 BST

THQ registers Red Faction domains

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E3′s going to bring about armageddon. And so is THQ, if recent domain registrations for the next Red Faction are correct.

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