Tag Archives: realism mode
Tue, Nov 03, 2009 | 13:25 GMT
Valve’s finally confirmed proper details on Left 4 Dead 2′s Realism mode, saying it’ll be playable at all difficulty settings, will remove character glows to force teams to greatly increase communication, and give the Witch super-kill powers.
“Realism mode isn’t just making Expert harder,” Valve boss Chet Faliszek said at the London leg of the EG expo last week.
“We have our four skill levels again, and you can play Realism mode with any of them.
“We find that people play with the same people a lot… And those teams don’t necessarily want to play Expert or Hard, they want to be challenged as a team.”
Faliszek outlined an intrigued proposition at the Expo, one designed to take closely knit player-groups to the limit.
“It’s real easy to say, ‘Let’s make the creatures harder for you to kill and you easier to kill.’ It’s less interesting,” he added.
“With this, we remove the glows, we make events like the Witch more important now, because if the Witch hits you once, she kills you. And you die. You don’t come back.
“There’s no safe closets. You can use the defib to get back, but your team has to do that for you.”
No glows? No glows.
“Way back in development of Left 4 dead 1 we didn’t have glows for a while, and it was really frustrating and hard,” Faliszek said.
“The first time you turn around, and you run off by yourself and you’re going to get something out of this building, and you turn and go, ‘I’ve got the pipe bomb! Oh, man, where is everybody?’ And you have no idea. It’s a really different experience.
“Realism mode is really about pushing the skill of the team.”
Left 4 Dead 2 hits on November 17. The 360 demo’s out now for all Gold subs.
Thu, Oct 29, 2009 | 22:18 GMT
G4TV has posted a 12-minute walkthrough of the Hard Rain level of Left 4 Dead 2′s Realism Mode.
Apparently, you can switch out health packs for a defibrillator which will come in handy should you die, zombies must be killed with headshots, there are loads more witches, and players will have to be much closer to an item to pick it up.
While this mode has been rumored to be rather hardcore, the video explains that it really isn’t tough, just for people who play together more often.
Watch past the break, courtesy of Evil Avatar.
Thu, Oct 08, 2009 | 14:19 BST
Looks like along with Scavenge mode in Left 4 Dead 2, Valve has added a hardcore mode called Realism.
Noticed by 1UP in the menu options during a preview, VP of marketing Doug Lombardi explained to the site that the mode was something for the “super hardcore player”.
“Take Portal for example,” he said when describing the mode. “We had our best internal players who could blow through that game in about 30 minutes, but within weeks of launching it we had people on YouTube beating [the testers'] times by 10 minutes or more.
“Realism is for those players.”
Via Evil Avatar.