Tag Archives: raven software
Wed, Apr 28, 2010 | 20:15 BST
Buy Singularity, get Prototype for free

Singularity’s out on June 29, and to get you even more excited for the time-traveling shooter, for a limited time you can get Prototype free as a purchase incentive.
Tue, Jan 12, 2010 | 08:26 GMT
Singularity pushed off, Acti claims no date set

Looks as though Raven FPS Singularity’s been shunted off into summer 2010, with Activision now claiming no date was ever given for the game.
Wed, Oct 14, 2009 | 19:17 BST
Activision releases PC demo for Wolfenstein

Activision has just sent word that a demo for Wolfenstein on PC has hit the net.
Surely you can find this through your favorite file site, but we know for sure that it’s over on FileFront.
If you have been itching to try it out, now’s your chance.
Earlier it was announced that it had hit digital download sites.
Fri, Sep 11, 2009 | 11:13 BST
August NPD: Wolfenstein sells 106k on all formats combined
Raven’s Wolfenstein’s moved 106,000 units in the US, a combined figure for all formats, Gamespot reports.
Not the best. It’s worth noting that Raven laid off 30-35 staffers the day after the game shipped.
Still. It’s got the best German accents in any game ever. And we should be thankful for that.
Thu, Aug 27, 2009 | 07:22 BST
Report: Wolfenstein developer reduces staff by 30-35 people

Raven Software has made 30-35 employees redundant at its Wisconsin studios.
Activision has confirmed the lay-off to Kotaku, but declined comment on the exact number of people affected.
“With the recent completion of both X-Men Origins Wolverine, based on the summer blockbuster movie, and Wolfenstein, the next chapter of the famed franchise, Raven Software is slightly reducing its workforce to better reflect the studio’s upcoming slate,” read an Activision statement.
Sources close to Kotaku claim that the layoffs were due to an “over-budget and under-performing Wolfenstein and the delay of upcoming time-shifting shooter Singluarity.”
The delay for Singularity forced Raven to move Wolverine team members over to help with the delay, and the subsequent shift in personnel along with expenses has turned the”three game studio into a two game studio”.
More through the link.
Fri, Aug 14, 2009 | 07:21 BST
Wolfenstein Quakecon trailer – watch it now
Shack’s posted the Wolfenstein launch trailer posted at Quakecon last night.
As Nathan kept saying in our liveblog, it’s green. It’s also pretty cool, so be sure to look.
It’s out later this month for PC, 360 and PS3.
Thu, Aug 13, 2009 | 16:45 BST
Wolfenstein: Designer will pay for your copy should the game outsell Madden 10

Raven Software designer Manveer Heir has tweeted that if Wolfenstein outsells Madden 10 in August, he will personally reimburse you for your copy of Wolfenstein.
We saw this yesterday and honestly thought it was a joke.
Apparently, not.
Here’s the tweet:
Here’s the deal folks: if Wolfenstein outsells Madden 10 in August I will personally pay for your copy (keep your receipt) – SPREAD THE WORD
Here’s the clarification tweet:
And so everyone knows I’ll be using the NPD numbers to determine if we outsold Madden 10 – but anyone can be reimbursed worldwide.
Madden may be hard to beat in the US, honestly, but we suppose it’s worth a shot.
To get reimbursed, you must also follow him on Twitter, and it’s only valid for one copy.
Wed, Jul 22, 2009 | 11:06 BST
Wolfenstein gets origins featurette
Acti’s released a background dev trailer for Wolfenstein – as seen after the break – showing where the franchise came from, what’s going on with Raven’s imminent update and delivering the revelation that “Nazis” and “monsters” are “cool”.
Have a nose. The shooter’s out for PC, PS3 and 360 next month. Thanks, Joystiq.
Tue, Jul 14, 2009 | 07:46 BST
Wolfenstein gets second web cartoon episode
Activision’s put out the second edition of its Wolfenstein web comic, the next part in the series we didn’t report on in the first place. We’ve failed you, Wolfenstein fan.
Get both videos after the break. We’ll never be so slack again. That’s a lie, actually. The game’s out in August. Thanks, Joystiq.
Thu, Jul 09, 2009 | 07:19 BST
Singularity delayed to Q1 2010

Raven and Acti Blizz have delayed Singularity until the beginning of next year to keep it our of Modern Warfare 2′s all-smashing super-snowplough. Sensible.
“The level of excitement for Infinity Ward’s Modern Warfare 2 coming out of E3 well exceeded our expectations and therefore we have decided to move Raven’s upcoming sci-fi first person action title, Singularity, from 2009 to Q1 2010,” an Acti rep told GameSpot.
“We believe that the March quarter will provide a better opportunity to establish the new cutting-edge action IP as a ‘must-have’ title and clears the way for Modern Warfare 2 to dominate this holiday season.”
There’s no exact new date as yet.
Wed, Jul 01, 2009 | 10:21 BST
Wolfenstein system specs released

Raven’s Wolfenstein update just got system requirements, courtesy of an id poster on the game’s boards.
And here they are. We’re still waiting for a solid date, but you should be playing this next month at the latest.
SOFTWARE REQUIREMENTS:
Microsoft(R) Windows(R) XP or Windows Vista(R) (Windows 95/98/ME/2000 are unsupported)
Microsoft DirectX(R) 9.0c (included & required for Windows XP & Vista)HARDWARE REQUIREMENTS:
CPU: Intel(R) Pentium(R) 4 3.2 GHz or AMD Athlon(TM) 64 3400+ processor
RAM: 1GB RAM
Video Card: 256MB NVIDIA(R) Geforce(R) 6800 GT or ATI Radeon(TM) X800
Sound Card: 100% DirectX 9.0c compatible sound card
HDD Space: 8GB (Plus an additional 800MB for Windows swap file)
Media: 100% Microsoft Windows compatible DVD-ROM drive
Internet: Broadband connection and service required for multiplayer
Fri, Jun 19, 2009 | 08:52 BST
id: No Hitler in Wolfenstein

This is rubbish. id’s confirmed to Destructoid that Hitler won’t be appearing in Raven’s imminent Wolfenstein thanks to timeline issues.
“No,” said community manager Peter Sokol, “in this game there will be no Hitler. We love ‘Mecha Hitler.’ Obviously, he’s one of the classic bad guys in videogames. It’s so famous in Wolf 3D when you finally killed him off, but this time around… it takes place after the events of Return to Castle Wolfenstein.
“So, we wanted to expand on that story, make it a lot deeper story arc this time around. For the story we were trying to tell this time, it just didn’t really fit to have Hitler and Mecha Hitler in the game.”
Look, Peter. We want to shoot Hitler in the face. Can’t you just raise him from the dead, or something?
The game’s out this “summer”.
Wed, Jun 17, 2009 | 15:10 BST
Activision: It’s “absolutely critical” Singularity gets a demo before release

Activision’s producer for Singularity, Kekoa Lee-Creel, has said that it’s “absolutely critical” for the game to have a demo released before it hits retail.
“The shooter market is saturated, it’s tough to break in right now when there’s a lot of great, well-established franchises,” he told Develop. “We’re definitely on track to release a demo. That’s absolutely critical.
“It’s so hard to convey how a game feels, but I have confidence that once we can cross that threshold I think we’re good.”
Singularity is slated for release this year for PC, PS3, and Xbox 360.
Hit the link for the rest.
Mon, Jun 15, 2009 | 18:55 BST
Wolfenstein trailer shows glowy Assassin

Acti’s put out the latest Wolfenstein trailer, this time focusing on the Assassin. After the break.
He’s great, and all, but surely if you’re an assassin you might want to not glow?
This is supposed to be out this month, but there’s no fixed date. Still “summer”.
Tue, Jun 02, 2009 | 11:07 BST
Singularity’s E3 trailer has gameplay, guided bullets

Singularity’s E3 trailer’s after the break, and it includes a good chuck of gameplay, time-warping, puzzles and some kind of “follow the bullet” thing. For killing people, like.
The game’s set on an ex-Soviet island, and involves lots of people dying. It’s out later this year.
Wed, May 06, 2009 | 21:16 BST
Wolfenstein particle cannon trailer is awesome

There’s a trailer of Wolfenstein’s particle cannon after the break. It allows you to reduce Nazis to dust with a green beam.
Why would you not like that? It’s out for PC, PS3 and 360 this summer.
Tue, May 05, 2009 | 10:44 BST
Raven: “We’d love for there to be more Singularity games”

Singularity creative director Jon Zuk has admitted ambitions for more games to follow the fledgling FPS, but said Raven is “presumptuous” enough to assume the new IP will spawn sequel.
“Of course we’d love for there to be more Singularity games,” Zuk told VG247, “but right now we’re concentrating on making this first game as good as it can be.
“We haven’t set out with a plan for three, four, or five games because it all depends on this first one and it would be rather presumptuous of us to assume that we should be making a bunch of sequels. ”
Zuk did say, however, that there are plenty of seed-ideas in place for future plotlines.
“We have tons of ideas for future stories and if the game does well and people like it, then of course we will do more,” he said.
Singularity is a present-day FPS set on an ex-Soviet island ‘gone wrong’. Time manipulation’s the key to its puzzles. The game hits PC, 360 and PS3 later this year.
Sun, May 03, 2009 | 10:15 BST
Wolverine boss keen on Deadpool game

Wolvering dev lead Dan Vondrak has told UGO that he’s keen on making a Deadpool game. This is probably pretty cool.
“That’s very easy, that’d be Deadpool,” he said when asked which comic character he’d like to tackle next.
“We’re huge fans of Deadpool. When we made X-Men 2, we made sure to put Deadpool in there and give him plenty of little Easter eggs and conversations.
“We love the character. His smartass attitude. So that’d be the guy we’d probably go after.”
Neat. Thanks, Joystiq.
Thu, Apr 30, 2009 | 21:42 BST
Wolverine demo landing on PS3 and 360 tomorrow

A demo for X-Men Origins: Wolverine is hitting PS3 and Xbox 360 tomorrow.
Raven’s Dan Vondrak dropped the news while recording a guest spot on Gamertag Radio.
That’s not all. We also have another video for you.
You got a look at the first 11 minutes of direct-feed gameplay for Wolverine earlier, now check out the Gambit trailer after the break.
It’s out tomorrow.
Tue, Apr 28, 2009 | 08:07 BST
In-game Singularity movies show time-manipulation, environments

Raven’s released two proper gameplay movies from upcoming shooter Singularity, showing how the game’s ageing mechanic can be used to manipulate environments and kill enemies. Get them after the break.
You can regrow trees to create barriers and make young men so old they die. It all looks very swish, if you ask us.
The game itself is itself after a nuclear accident on a Soviet island.
It’s out later this year for PC, 360 and PS3.





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