Tag Archives: randy pitchford
Tue, May 24, 2011 | 13:35 BST
Hell freezes, pigs fly: Duke Nukem Forever goes gold
Its actually happened: 2K has announced that Duke Nukem Forever has gone Gold, meaning that the game is now being pressed to disc and will ship – as in, baring a colossal catastrophe, actuality properly ship – on June 10.
Tue, May 17, 2011 | 00:54 BST
Duke Nukem Forever demo drops for First Access Club June 3
Join the Duke Nukem Forever First Access Club and you too may partake of the demo when it appears in just over two weeks.
Thu, May 12, 2011 | 13:32 BST
Pitchford: Brothers in Arms announcement “very soon”
Gearbox CEO Randy Pitchford has confirmed that an announcement on the developer’s next iteration of Brothers in Arms is coming “very soon.”
Tue, May 10, 2011 | 03:20 BST
Pre-purchase Duke Nukem Forever on Steam, save 10%
Duke Nukem Forever is now available for pre-purchase on Steam, and if you act fast you’ll snag a 10% discount in the process.
Fri, Apr 29, 2011 | 04:35 BST
Pitchford: Duke Nukem Forever multiplayer is about fun
Duke Nukem Forever’s multiplayer is aimed at those out for a good time, not a leaderboard ranking, according to Randy Pitchford.
Thu, Apr 21, 2011 | 00:52 BST
Duke Nukem Forever dev time up to 7,000 man-months
Gearbox CEO Randy Pitchford has estimated Duke Nukem Forever’s development time at between 6,000 and 7,000 months of manpower.
Sun, Apr 17, 2011 | 22:46 BST
“Duke Nukem Forever succeeds by understanding what was great” about the series, says Pitchford
A video featuring Gearbox’s Randy Pitchford talking about Duke Nukem Forever has been released.
Tue, Apr 05, 2011 | 17:57 BST
Pitchford: Multiplayer features should not be forced into games
Some games are well suited for multiplayer and some are not, according to Gearbox Software head man Randy Pitchford; and those that aren’t shouldn’t have online options forced upon them by publishers.
Mon, Apr 04, 2011 | 00:29 BST
Pitchford: “I don’t want to live in a world where Duke doesn’t exist”
Gearbox’s Randy Pitchford has said he personally needs Duke Nukem to exist, and that Duke Nukem Forever will be “four or five Call of Duties” long.
Thu, Mar 24, 2011 | 11:53 GMT
Beyond parody – Duke Nukem Forever delayed into June
2K’s confirmed, in probably the most amazing way possible, that Duke Nukem Forever has been delayed into June.
Wed, Feb 23, 2011 | 23:17 GMT
Gearbox seeks to credit Duke Nukem Forever staffers, Pitchford dismisses reviews
Gearbox’s Randy Pitchford has said Duke Nukem Forever will review well, but in the end, numbers are irrelevant to the Duke.
Meanwhile, the developer is seeking to credit past contributors to the long-awaited title.
Thu, Feb 10, 2011 | 23:50 GMT
Randy Pitchford: Duke’s world is “like an upside down, topsy-turvy version of our world”
After a hands-on session with Duke Nukem Forever at a press event this week, we were given the opportunity to sit down with the game’s savior and biggest promoter, Gearbox’s Randy Pitchford.
Fri, Feb 04, 2011 | 05:29 GMT
Ken Levine: I have “no desire” to see next-gen consoles come out right now
It’s been more than five years since this console generation kicked off, and there doesn’t appear to be an end in sight. No more giant leaps – only small steps.
And BioShock creator Ken Levine wouldn’t have it any other way.
Thu, Aug 18, 2011 | 06:41 BST
Gearbox: News on Duke dropping early February at the latest

Gearbox has said fans of the Duke can look forward to hearing more about the crass hero towards the end of January, early February.
Thu, Nov 18, 2010 | 12:16 GMT
Borderlands GOTY version heading to Mac on December 3

Gearbox has announced it’ll be releasing a Mac version of the Game of the Year SKU for Borderlands on December 3.
Thu, Aug 18, 2011 | 06:40 BST
Pitchford: Colonial Marines was “announced too soon”

Randy Pitchford has said Aliens: Colonial Marines was announced too soon by SEGA, as it was “very excited” over the project.
Mon, Oct 11, 2010 | 09:07 BST
Hands-on preview: Duke Nukem Forever brings it in London

Even when the Internet was aflame with comments from people who’d played it at PAX, even when I was invited to come and see it for a hands-on in London, even when I was actually entering the room full of demo pods showing the title screen, I didn’t really believe that Duke Nukem Forever existed. But it does, and I’ve played it, and talked to Randy Pitchford and Gearbox’s VP Steve Gibson about the extraordinary story behind it.
Want to know what it’s like?
Sat, Oct 09, 2010 | 21:15 BST
Pitchford: Duke Nukem Forever is “not a nostalgia game at all”

Gearbox’s Randy Pitchford has said Duke Nukem Forever will still maintain some of what the series iconic, yet at the same time a bit if freshness has been added to it as well.
Fri, Oct 08, 2010 | 00:01 BST
Gearbox estimates original Duke Nukem Forever developer lost $20-$30 million on the title

Gearbox has estimated the original developer of Duke Nukem Forever, 3D Realms, may have lost around $20-$30 million on the title.



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