Tag Archives: q entertainment
Thu, Feb 24, 2011 | 11:24 GMT
Ubisoft confirms Child of Eden for Q2
Ubisoft’s confirmed that Child of Eden will release in Q2 of 2011, meaning it should be out by the end of June.
Sun, Jun 13, 2010 | 11:40 BST
Rez creator to reveal new game at Ubisoft E3 press conference

Tetsuya Mizuguchi, creator of Rez and Lumines, is announcing his new game at E3, according to a tweet from developer Q Entertainment.
Thu, Oct 22, 2009 | 08:28 BST
Lumines being kept off PSN by licensing issues
Lumines won’t be making it to PSN any time soon. Developer Q Games said yesterday on its Twitter feed that licensing issues have created a sticky online wicket for the rhythm-action classic.
“We would love to bring Lumines/Lumines II to the PSN store,” said the company, “but there are complications, music licensing, was published by Namco, etc.”
There was a foll-up, however: “That said, we’re obviously looking into it.
”
Hold onto the dream, weird coloured block fans.
Wed, Jul 01, 2009 | 17:09 BST
Suda, Hino and Mizuguchi agree that E3 was all about motion control

Grasshopper Manufacture’s Goichi Suda, Level-5′s Akihiro Hino, and Q Entertainment’s Tetsuya Mizuguchi chat about E3 in the latest Famitsu, and all seem to agree that motion control stole the show.
“Hardware-wise, it was all about Project Natal,” Suda told the magazine. “It’s hard to really understand it unless you use it, and it remains to be seen what you can do with it, but I think it’ll be a huge device. We developed No More Heroes with the Wii remote in mind, but now I want to think about games with Natal in mind. I have to ask myself, as a game designer, what new games can be done with this, what can be an interesting experience and challenge, and I’m looking forward to that.”
“With new technology announcements like Natal and the [PS3] Motion Controller, it’s like I have a feel for the new generation, or that the door to the future has been opened,” said Tetsuya Mizuguchi. “It’s a wholly different impression of the future than we had before. It’s not a shift from 2D to 3D or in the number of polygons, but it’s games trying to open up an entirely new door. I thought it would take longer, but it’s happening faster than I expected.”
You can also get their views on what games were the most exciting to them at E3 via 1UP.
Tue, Jun 02, 2009 | 10:11 BST
Ubi and Mizuguchi to team up on codename Eden

Bit info-light this one, but according to IGN Ubisoft and Q Entertainment’s Tetsuya ‘Rez’ Mizuguchi will be partnering on a brand new project new project.
This was announced during Ubi’s E3 press conference last night.
Mizuguchi will be project lead on which is currently called codename Eden.
Eden promises to provide “new sensory experiences,” apparently.
No more details were given.
Tue, May 12, 2009 | 13:02 BST
Q trademarks Guardian Hearts

Q has trademarked something called Guardian Hearts, reports Siliconera.
As the site points out, Q isn’t “trademark-happy” compared to other publishers, and has only applied for six since it opened: Meteos, Q? (the company logo), Lumines, Every Extend Extra, Genki Rockets and Guardian Hearts.
We love you, Mizuguchi. Make something good.
Thu, Apr 16, 2009 | 19:59 BST
Ninety-Nine Nights II expected before the end of the year

The latest issue of Famitsu has revealed the first set of details on Ninety-Nine Nights II.
The feelplus-developed title supports two players, apparently, and those who were annoyed with Inphvy in the latest outing will be happy to know that she won’t be returning.
N3 II will remain exclusive to Xbox 360, and is expected to arrive later in the year. It’ll be published by Q Entertainment.
Presumably it will arrive in Japan first, but we’ll keep you posted on that.
Via Siliconera.
Thu, Oct 09, 2008 | 14:49 BST
First Ninety-Nine Nights 2 image released
On CVG. Not much to go on aside from the fact the sequel – announced this morning for 360 – is going to involve a huge amount of violence, but beggars can’t be choosers.
No date yet.
Wed, Oct 08, 2008 | 07:14 BST
Mizuguchi: Yes, I’m working on a new IP
Q’s Tetsuya Mizuguchi is working on a new IP. We know, because he told Kotaku yesterday, “Yes, I’m working on a new IP.”
We don’t know what it is yet, but it’s a 360 game, apparently.
And that, said the vicar, is that.
Thu, Aug 28, 2008 | 06:38 BST
Meteos Wars announced for XBLA
Good news arrives this morning in the form of confirmation of a Meteos version – Meteos Wars – for XBLA in October.
For a piffling 800 MS Points, Mr Press Release reckons the latest outing for Q’s puzzler’s going to give you:
- Planets galore: Defend over 20 planets, each with its own alien race, Meteos block styles, unique gravity effects and visual and audio style
- All-new special techniques: Master four of the “Planet Impact” special attacks – Armageddon, Gambit, Sentinel and Tempest.
- Massive modes: Test your quick-thinking action-puzzle skills in a variety of single-player modes, including Mission Mode, Attack Mode or Vs. Mode. Three challenges await you in Attack Mode – the 1-minute attack, 100-Meteo attack and the Challenge attack.
- Multiplayer: Blast away your opponents over Xbox LIVE in Matching Vs. Mode and become one of the best Meteos Wars players in the community! You can also go head-to-head with your friend in Local Vs. Mode.
- All-new accessories: Collect various accessories for your aliens by clearing certain objectives – accessorize your alien and give it some personality!
Full thing after the link. Look at screens on IGN.
Fri, Jul 25, 2008 | 07:42 BST
Q Entertainment handling Peggle DS port
PopCap’s announced casual favourite Peggle for DS, as reported by PocketGamer.
The game is being made by Q Entertainment, the company behind hardcore “niche” titles Rez and Meteos.
Peggle will release on the Nintendo platform towards the end of this year. There’s no fixed date.
Mon, Jun 02, 2008 | 20:27 BST
Rock Band to launch in Japan
MTV and Q Entertainment have partnered to launch Rock Band in Japan, the two companies have announced.
The game’s going to be “heavily localised” for the Japanese market, apparently. As you’d expect.
No release date given. Press release after the link.
Sat, Apr 19, 2008 | 10:59 BST
Lumines to be added to Steam
Q Entertainment’s musical puzzler Lumines is to be added to Steam, the developer has announced. From Kotaku:
Much like the Xbox Live version of the game, Lumines is available as a base pack for $9.95, with an Advance Pack containing 21 new challenge mode skins, 60 puzzles for puzzle mode, and 35 stages for puzzle mode setting you back an additional $7.95, or you can grab the whole thing for $14.95, which is a much better deal, especially when you factor in the extra 10% you get if you purchase the game before Friday April 25th.











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