Tag Archives: q entertainment
Wed, Oct 17, 2012 | 09:30 BST
Rez creator Tetsuya Mizuguchi becomes university professor
Tetsuya Mizuguchi, creator of Rez and Child of Eden has resigned from Q Entertainment and has taken up a new role as a Professor at Keio University. He will continue to support the studio as an advisor only.
Thu, Sep 20, 2012 | 11:22 BST
Rez creator Miziguchi leaves game production, moves to spokesperson role
Rez creator Tetsuya Mizuguchi has distanced himself from games production at Q Entertainment, and has now stepped into a spokesperson role at the company. THe studio revealed Miziguchi’s shift in focus at TGS today.
Wed, Aug 08, 2012 | 00:07 BST
Lumines developer asks fans to demand Vita DLC
The Lumines Electronic Symphony Facebook Page has asked players to indicate their interest in a potential DLC pack for the popular Vita title. Q Entertainment is quite clear that there are no plans for DLC at the moment, but hopes enough interest will inspire Ubisoft to greenlight a content drop – maybe even a remix of classic track Shinin’. Go forth and click Like.
Thanks, Joystiq.
Thu, Aug 02, 2012 | 17:33 BST
Guardian Hearts Online: 14 PS Vita screens emerge
Guardian Hearts Online – Q Entertainment’s free-to-play PS Vita RPG – has just received an official batch of screens.
Wed, Aug 01, 2012 | 06:14 BST
Free-to-play RPG Guardian Hearts headed to Vita
Q Entertainment has announced Guardian Hearts Online a free-to-play RPG for the Vita, coming to Japan some time this month. Andraisang reports the game is likely a port of mobile effort Guardian Hearts, and only the second free-to-play game to grace Sony’s new portable to date. You probably know Q Entertainment best from Lumines and Child of Eden, but it was also partially responsible for Ninety-Nine Nights.
Mon, Jun 25, 2012 | 12:06 BST
Q for a Q: James Mielke departs Lumines studio for PixelJunk developer
Ex-1UP journalist turned developer James Mielke has left Child of Eden and Lumines developer Q Entertainment.
Tue, Mar 06, 2012 | 15:44 GMT
Quick quotes: Kinect support for Child of Eden came from Ubisoft CEO
“Yves is a unique CEO. He is obsessive with ideas, and he likes to get involved with games. Using Kinect in Child of Eden, for example, was his idea. He had seen this cool new technology and had the idea.” – Ubisoft director of IP Tommy Francois, speaking at a GDC dinner on how Ubisoft CEO Yves Guillemot inspired the Kinect support for Child of Eden.
Thanks, Develop.
Sun, Feb 26, 2012 | 22:01 GMT
Lumines Electronic Symphony was almost Daft Punk themed
The unwieldy Electronic Symphony subtitle of the recently-released Vita version of Lumines was very nearly something much snappier.
Thu, Feb 02, 2012 | 02:24 GMT
Lumines Electronic Symphony’s 33 licensed tracks detailed
Q Entertainment has unveiled the soundtrack to Vita launch title Lumines Electronic Symphony, with Air, Amon Tobin, The Chemical Brothers, Faithless and Goldfrapp in the mix.
Tue, Sep 20, 2011 | 05:33 BST
Harmonix spills the beans on what happened to Rock Band Japan
Harmonix once promised that it would bring the Rock Band franchise to the squealing fans of Japan. That was in 2008, and since then, both Harmonix and co-developer Q Entertainment haven’t really done much else about it. Now, Harmonix CEO Alex Rigopulos has spoken about what happened, explaining – among other things – that “there were a couple of significant challenges”.
Thu, Sep 15, 2011 | 21:10 BST
Quick Shots: TGS screens for Lumines, Michael Jackson, Rayman Origins
Ubisoft has released screenshots for three of its Vita games, literally on the system, which the firm is showing at TGS this week.
Fri, Sep 02, 2011 | 18:53 BST
Updated: Child of Eden now $10 in US from Best Buy
It’s the mega-deal of the century for our US readers as big box retailer Best Buy heavily discounts critical darling, Child of Eden.
More »
Fri, Aug 12, 2011 | 10:24 BST
Child of Eden PS3 out September, will support 3D and Move – first movie
Ubisoft’s formally announced details this morning of the PS3 version of Child of Eden, confirming that it will have Move support for the spiritual Rez successor from Q Entertainment. The publisher also confirmed that CoE will have full stereoscopic 3D support. The Xbox 360 version, which featured Kinect support, launched in July to great critical acclaim, but sunk when it went on sale. The PS3 version launches in the US on September 27 and September 30 in Europe.
You can watch a video of it being played below.
Thu, Jun 30, 2011 | 16:25 BST
Child of Eden at $35 on Amazon
The highly anticipated spiritual successor to the all-time classic Rez has come down in price in just its third week on the market and is now going for just $35.
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Thu, Jun 23, 2011 | 19:36 BST
Child of Eden’s delay on PS3 not due to 360 exclusivity window, says Q Entertainment
Mon, Jun 20, 2011 | 09:35 BST
UK charts: Zumba takes top spot, Child of Eden misses top 20
Zumba Fitness has gone back in at the top of the UK charts, taking over from last week’s number one Duke Nukem Forever.
Wed, Jun 15, 2011 | 11:14 BST
Child of Eden reviews go live ahead of Friday’s UK release
The review embargo for Child of Eden, Ubisoft and Q Entertainment’s Rez-like Kinect title, lifted yesterday. Consensus seems to be it’s pretty much great, so you might want to think about buying it. Hit the break to see the scores. If you have a link to add, do so below. Watch the launch trailer here. Child of Eden is out now in the US and out in the UK on Friday for 360 via Kinect. The PS3 version launches in September.
Tue, Jun 14, 2011 | 18:20 BST
Ubisoft releases a smashing launch trailer for Child of Eden
Ubisoft’s released the launch trailer for Q Entertainment’s techno-shooter, Child of Eden. Called the spiritual successor to Rez, it releases today in the US with Kinect support, and on June 17 in Europe and the UK after originally scheduled to release over the winter. The PS3 version, which will come with Move support, will launch in September. Enjoy.
Mon, May 16, 2011 | 12:54 BST
Mizuguchi: Games are “not yet” art, but is “close”
Child of Eden producer Tetsuya Mizuguchi has said that games are still not at the point that they can be considered art.


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