Tag Archives: pvp
Mon, May 14, 2012 | 12:18 BST
Sat, Mar 31, 2012 | 18:37 BST
BioWare has updated the SWTOR blog to discuss the new PvP ranking system coming with patch 1.2. According to the team, changes in rank will be based on said rank when compared to your opponents’, and separate tracking options for solo and group players will be available. New Warzone rewards were also highlighted along with improvements to purchasing rewards and commendations earned in battle. A new vote-kick system will also be implemented to cut-back on AFK players. Fans can get their first taste of the PvP changes at PAX East next weekend. Hit up the blog for a more lengthy version of the changes. Thanks, Massively.
Wed, Feb 29, 2012 | 15:08 GMT
Turbine’s put out the latest update on the Wargs for Lord of the Rings Online. In the latest development diary, changes for the race have now been detailed, such as stance changes depending on what type of situation the player is in and what you’d prefer. You can get the details here.
Thu, Feb 16, 2012 | 21:55 GMT
ArenaNet has said world vs. world battles in Guild Wars 2 could last up to two weeks at a time, considering there can be three servers fighting on map supporting up to 300 players.
Wed, Feb 08, 2012 | 19:06 GMT
SWTOR players have reported issues with the PVP planet Ilum since update 1.1.2 was released, citing kills not being registered, this daily and weekly quest requirements not being met. At lot of folks who have leveled in the game are participating in PvP until new content is released, and have posted the issue on the official forum. Bioware’s Joveth Gonzalez has responded to users, stating that the development team “has been investigating the cause” and are “closer to figuring out a solution.” The firm promised to keep players update as more information is known. Thanks, Darth Hater.
Mon, Jun 06, 2011 | 16:54 BST
Paradox Interactive and Arrowhead Game Studios today announced the PvP game mode for Magicka will go live on June 21.
Fri, Jan 07, 2011 | 20:46 GMT
A new off-screen grab of PvP Diablo III play’s been posted on YouTube, showing a game unlikely to be playable by old women with poor eyesight.
Mon, Oct 25, 2010 | 09:06 BST
So. Diablo III looked hot before Friday’s opening ceremony at Blizzcon. By the end of the weekend, it would be looking “hawt”.
Sun, Oct 24, 2010 | 01:03 BST
This honestly looks awesome. Now, about that date, Mike.
Sat, Oct 23, 2010 | 20:00 BST
We’re live at Tenacious-D-and-Chris-Metzen-Con 2010, and hey, they have videogames here too.
This is one of them.
Tue, Feb 10, 2009 | 23:31 GMT
New gameplay footage of DC Universe Online was released at New York Comic Con at the weekend, showing PvP action with villainous players.
After the jump. It’s a walkthrough featuring a scary-looking clown (as opposed to any other kind) who has inhuman strength, loads of speed and psi-blasts to top it all off.
Take a look for yourself.
Mon, Nov 17, 2008 | 09:00 GMT
As posted on the official City of Heroes boards, the game’s community manager has resigned after making some unpopular statements about PvP changes in the MMO.
The staffer, “Lighthouse”, had already retracted and apologized for the note, in which he said, “We knew that the current PvP community wasn’t likely to react well to the changes as they weren’t who we were making changes for, so it’s understandable that there is continuing complaints from that segment.”
Don’t make the code animals angry, community people. Best of luck, Lighthouse. More on Massively.
Fri, Sep 12, 2008 | 09:46 BST
Blizzard’s announced that World of Warcraft players can now move PvE characters onto PvP servers. Wwe had no idea they couldn’t already. You have to pay to do it, obviously.
Wed, Aug 13, 2008 | 07:00 BST
Cryptic’s posted an FAQ for Star Trek Online, including news that there won’t be PVP and PVE servers as such, but instead all play areas will be the same type.
PVP will be possible in far reaches of the galaxy, by consent in disputed areas and not at all in Federation or Klingon space.
It all sounds very similar to EVE, where PVP is governed by an enforced security system, with the areas furthest away from the central civilisation hubs being essentially lawless.
Take a look at the rest through the link.
Thu, Jul 03, 2008 | 21:33 BST
Blizzard chap Bashiok has posted on the World of Warcraft Forums with a smidge of gameplay changes in Diablo III; Player Killing (PK) is out, and PvP is in, apparently.
PK was a feature in previous Diablo titles but won’t feature in the newest game, said Bashiok, but a Player vs. Player system will be implemented for the game.
“We’re – in general – not big fans of griefing for any game. It’s really only ‘fun’ for one person, and that definition of fun isn’t generally something we’re going to want to encourage. It’s far more positive to encourage and support meaningful and skillful options and systems within a game, than a mechanic for people to instantly turn against one another for no meaningful gameplay reasons.”
More details through the link.
Thu, Apr 24, 2008 | 18:05 BST
There’s a movie on CVG of Age of Conan’s PvP aspects, and it’s all looking very good, if this sort of thing floats your boat. Funcom’s Erling Ellingsen takes us through the various modes in the game, including Capture the Skull and Team Annihilation. There’s also a quick snip of Siege Warfare at the end, which looks mental. Have a gander.
Thu, Apr 10, 2008 | 07:49 BST
Gamespot’s offering and exclusive chance to get on the Age of Conan PvP beta weekend, running April 18-20. Find the details here. The site’s giving away 15,000 slots on the test, and you’ll need to be a registered Gamespot user to get involved.
Age of Conan: Hyborian Adventures releases globally on May 20.
Mon, Mar 31, 2008 | 06:23 BST
Here. Listed for the upcoming MMO’s competitive side are the following mini-games:
- Capture the Skull
You will join one of two teams with the goal of capturing the opposing side’s skull as many times as possible. They will, of course, not take kindly to this and will try to stop you.
- Team Annihilation
You will join one of two teams, with the goal being to kill as many players on the opposing team as you possibly can. Of course, they’ll be trying to do the same to you.
Apparently players are also going to get to try out “drunken brawling” in which, “You will proceed to one of the designated taverns, get drunk out of your mind, and take wild, drunken swings at friends and foes alike.” It’s the innovation online gaming’s been waiting for.
Age of Conan releases in May.