Tag Archives: premium

Wed, Jun 13, 2012 | 13:30 BST

Battlefield 3 double XP weekend lets you rack it up in Close Quarters

close quarters bf3 e32012

Still on the fence about BF3 premium?  Not sure if you want in early on the Close Quarters DLC?  Perhaps a little double XP will change your mind? More »

Mon, May 17, 2010 | 13:09 BST

Premium PSN plans for E3 reveal, to cost “less than £50 per year”

psnlogo2

VG247 has learnt that Sony is to reveal plans for PSN’s premium services at E3.

More »

Sun, Jan 18, 2009 | 20:28 GMT

CCP to drop EVE Online classic graphics support

eveonline23b.jpg

CCP is to drop the “Classic” graphics support from its MMO EVE Online leaving just the “Premium” graphics mode which launched in 2007, Massively writes.

CCP Zulupark explains the situation the team finds itself in on the EVE Insider Dev Blog:

One of EVE’s unique features (along with being an awesome game on a single server) is that it can run on pretty much any computer built after 1998. The minimum spec for graphics card and CPU has always been very reasonable to say the least, so the barrier for entry into EVE has been relatively low compared to other games. Developing the client in this manner hasn’t always been a given. It requires us to downtune our graphics engine quite a bit, for one, as well as maintain the “Classic” client version of EVE along with the Premium one. That means creating two versions of each art asset we want to put into the game. It complicates build and patching processes considerably and, for the most part, it simply doesn’t allow us to make EVE look as beautiful as we want. The core issues we deal with are:

• Spending too much time and resources maintaining 2 clients

• Due to a dual pipeline we have less time implementing performance enhancements

So what next? Well, a “Premium Lite” version that will need ShaderModel 2.0 hardware to run and far less texture memory than the current Premium. This will ensure solid framerates on older hardware.

Through the link for a fully detailed explanation.

CCP recently boasted that EVE Online had over 45,000 concurrent users which was a milestone in the MMO’s four and a half year history.

By Mike Bowden

Thu, Nov 06, 2008 | 19:40 GMT

EVE’s Premium graphics only “half done”

eveonline2.jpg

CCP’s told attendees at the EVE fanfest in Iceland that the graphics of the MMO’s Premium version are only half complete.

The Premium version was introduced with the Trinity expansion late last year.

“EVE in a a state where, if you run the Premium graphics edition, half of it is done, you could say,” said CCP’s chief technologist Halldor Fannar.

“The particle system really shows its age now if you’re flying a Premium ship,” he added. “The effects are like from another era.”

There’s much more on Eurogamer.