Tag Archives: pixeljunk
Mon, Jun 24, 2013 | 09:31 BST
PixelJunk creators Q Games and Double Eleven have entered a multi-game collaborative deal, now that the latter’s exclusivity with Sony is at an end. Most recently, Double Eleven published Limbo and Frozen Synapse on PS Vita.
Tue, May 14, 2013 | 11:20 BST
Pixeljunk developer Q-Games has expressed its hope for a resurgence in core games going into the next generation. Studio president Dylan Cuthbert isn’t just talking about Call of Duty though, but proper, innovative ‘gamer’s games’ that can sell for more than a low digital asking price.
Tue, May 08, 2012 | 07:19 BST
Q Games has announced an anniversary sale for all of the PixelJunk games, beginning today with the US PS Blog update. Games like PJ Racers, Monsters, Eden, and Shooter will all be a $1, while Shooter 2 and Sidescroller’s prices will be halved. The sale comes ahead of the release of PixelJunk 4am next week.
There’s a video of the sale below.
Sun, Oct 23, 2011 | 23:23 BST
Q-Games finally has a release date for its latest gloriously 2D effort.
Wed, Feb 16, 2011 | 23:35 GMT
Back in the days of headache-inducing Atari graphics, we didn’t have any of this cinematic story telling malarkey: we had to use our imaginations.
Since we’ve forgotten how in the intervening three decades, PixelJunk has provided this delightful commercial for PixelJunk Shooter 2, which asks us to consider the inner lives of those itsy-bitsy stranded spacemen.
Tue, Jan 11, 2011 | 06:04 GMT
PixelJunk Shooter 2 is the first proper sequel in Q-Games’ quirky series so far, and if new information is to be believed, it could very soon land in our eager little paws, complete with new bosses, loads of additional content, and a hard-fought multiplayer mode.
Thu, Sep 16, 2010 | 22:54 BST
In the TGS teaser video posted below the break, Q-Games’ Omar Cornut and musician Baiyon play around in a forest for PixelJunk Lifelike.
Mon, Feb 01, 2010 | 09:47 GMT
PixelJunk Racers and Monsters director Rhod Broadbent has spoken out against current promotion methods, saying the norm is to aim at accruing sales from “the people who read NeoGAF”.
Mon, Feb 01, 2010 | 06:57 GMT
Q-Games’ oeuvre may be currently Xbox-phobic, but, if comments made by PixelJunk Shooter director Shouichi Tominaga are any indication, there’s hope for 360 titles from the Japanese developer yet.
Mon, Feb 01, 2010 | 21:41 GMT
Nathan: “Pat! I’m going to Japan!”
Pat: “I’ll ask Dylan Cuthbert if you can pop along to Q’s offices in Kyoto and do an interview.”
[10 minutes later]
Pat: “It’s all good. He said yes.”
Nathan: “I’m so, like, doing this thing. Hopefully I’ll get to speak to PixelJunk Shooter director Shouichi Tominaga, PixelJunk Monsters and Racers director Rhod Broadbent and recruitment and PR chap Duncan Flett.”
Pat: “That would be very cool. And Dylan, too?”
Nathan: “I have a feeling he won’t be there on the day.”
Pat: “Me too. We didn’t want to speak to him anyway, right?”
Nathan: “Right. I think.”
Hit the link.
Tue, Apr 21, 2009 | 18:37 BST
Q Games’ Dylan Cuthbert has created a PixelJunk 1-4 Facebook event titled, “PixelJunk 1-4 sells one million units at launch!”
Via Twitter, Cuthbert explained said it was all a joke, but promised that the more people join, the more images of the game will be uploaded.
And yep. There’s an image on the page.
Hit the links to see for yourself.
Sat, Apr 11, 2009 | 17:57 BST
According to a recent Twitter post from Dylan Cuthbert, Q Games is working on a PixelJunk 1-4 demo.
Here’s the tweet:
“About to go collect an order of MOS burgers for everyone still at Q working on the PixelJunk 1-4 demo”
Cuthbert told Wired back in March that his company was currently at work on PixelJunk 4 and other titles in the series.
Hopefully this means we won’t have to wait much longer to take a gander at it.
Thu, Mar 26, 2009 | 20:18 GMT
There’s a video after the break of Dylan Cuthbert wandering about the Q Games office in Kyoto, showing off the PixelJunk team and explaining why no one wears shoes to work.
It’s mesmerising. Watch it.
Wed, Mar 18, 2009 | 17:54 GMT
The SCEA PS Blog mixer at GDC next week features tons of games, demos and whatnot. The list of developers attending was confirmed today. It’s pretty damn cool.
Tuesday – March 24
- Sucker Punch will be on hand to to demo inFamous
Wednesday – March 25
- Titan Studios will be demoing Fat Princess
- Insomniac will provide a case study for Resistance 2′s co-op and multiplayer
- Jack Buser will be talking Home
- Media Molecule will be there all day discussing LittleBigPlanet and the rise of user generated content.
Thursday – March 26
- Q-Games’ Dylan Cuthbert will demo PixelJunk and give the audience hand time with it.
It’s gonna be fun. We’ll have dictaphones at the ready.