Tag Archives: PixelJunk Shooter
Fri, Oct 04, 2013 | 19:26 BST
PixelJunk Shooter will be released on Linux, Mac and PC in November, Q-Games has announced. The conversion is being developed by Double Eleven and you can pick it up come November 11 on Steam for £5.99 / €6.99 / $8.99.
Thu, Apr 21, 2011 | 09:13 BST
Whilst Epic Mickey’s gameplay may have been a mixed bag, its art style was striking. A number of new concept pieces have been posted on French website PixAzura. Have a gander.
Wed, Apr 20, 2011 | 22:32 BST
Is hump day over with yet? No? Sorry about that, trooper. How about more minuscule headlines to help you pass the time?
Wed, May 26, 2010 | 13:06 BST
Look, it’s Final Fantasy IX! And it’s on the PS Store soon after its release on the Japanese storefront. Can we faint now?
Tue, Feb 02, 2010 | 15:23 GMT
A demo of PixelJunk Shooter’s been released on the PS Store.
Mon, Feb 01, 2010 | 08:58 GMT
Mon, Feb 01, 2010 | 06:27 GMT
Q-Games has dropped a heavy hint that PixelJunk Dungeons may never see light of day as a standalone game, saying that the top-down dungeon crawler’s elements will show themselves in future PixelJunk projects.
Mon, Feb 01, 2010 | 21:41 GMT
Nathan: “Pat! I’m going to Japan!”
Pat: “I’ll ask Dylan Cuthbert if you can pop along to Q’s offices in Kyoto and do an interview.”
[10 minutes later]
Pat: “It’s all good. He said yes.”
Nathan: “I’m so, like, doing this thing. Hopefully I’ll get to speak to PixelJunk Shooter director Shouichi Tominaga, PixelJunk Monsters and Racers director Rhod Broadbent and recruitment and PR chap Duncan Flett.”
Pat: “That would be very cool. And Dylan, too?”
Nathan: “I have a feeling he won’t be there on the day.”
Pat: “Me too. We didn’t want to speak to him anyway, right?”
Nathan: “Right. I think.”
Hit the link.
Sat, Jan 16, 2010 | 16:46 GMT
Q-Games president Dylan Cuthbert has stated that the current games funding model is “fundamentally broken” as its only point is to make publishers “stinking rich.”
Wed, Dec 02, 2009 | 17:36 GMT
Q-Games’ Dylan Cuthbert has posted a video interview he did with SCEE’s Jem Alexander, discussing PixelJunk Shooter – which will be made available on December 10 via PSN .
In the video, he chats about new liquids, bosses, enemies, how cool the game is, and anti-magnetic suits.
It’s all rather interesting, and you can watch it below the break or through the US PS Blog.
Thu, Nov 26, 2009 | 12:07 GMT
Hit the link for almost 12 minutes of video from the first level of PixelJunk Shooter, the latest in the Q Games series.
On first impressions it appears to be properly excellent, blending puzzles and shooting in something instantly accessible and fun. Good deal.
Ignore the fact that someone appears to be playing it like a simpleton for the first few minutes, obviously.
It’s out on December 10.
Mon, Sep 21, 2009 | 19:05 BST
Q Games boss Dylan Cuthbert has confirmed that PixelJunk Shooter will release in Japan in December via the magic of Twitter.
Here’s the tweet:
The playable demo on our booth will be the very latest Shooter, release date – well, for Japan it is December.
The “booth” bit is TGS. Which happens this week. Which is probably awesome.
Thu, Jul 23, 2009 | 15:46 BST
The first proper gameplay video of Pixeljunk Shooter’s appeared from Comic Con. Watch it after the break.
You fly around and shoot stuff. Looks puzzley. Also, no-brainer.
Wed, Jun 03, 2009 | 11:41 BST
Mon, May 25, 2009 | 20:31 BST
Q’s Dylan Cuthbert just confirmed the name of PixelJunk 1-4 as PixelJunk Shooter.
The moniker’s the result of a naming competition that drew more than 10,000 entries.
A demo’s promised for E3, and Cuthbert’s confirmed co-op play in that post.
Have a read.