Tag Archives: phosphor games
Thu, May 16, 2013 | 05:26 BST
World War Z tie-in headed to mobile
Horn and The Dark Meadow developer Phosphor Games will bring its impressive mobile experience to bear on an adaptation of World War Z.
Tue, May 07, 2013 | 12:39 BST
Project Awakened dev explains why it scrapped its crowd-funding drive
Project Awakened developer Phosphor Games recently axed its crowd-funding drive, in light of “alternative funding options”. Studio CEO Justin Corcoran has now explained why it decided to nuke its campaign.
Sat, May 04, 2013 | 18:15 BST
Project Awakened funding put on hold “effective immediately,” due to “alternative funding options”
Phosphor Games has put funding on hold for Project Awakened “effective immediately.”
Sat, Mar 09, 2013 | 21:47 GMT
Project Awakened devs polling fans on whether to continue crowdfunding endeavor
Project Awakened ‘s Kickstarter campaign fell short of its $500,000 goal earlier this week, but Phosphor Games isn’t giving up completely. Today, Joystiq noticed a poll on the official website, which asks participants whether they would be game for another round of crowdfunding. The firm is considering a direct PayPal account, along with the possibility of continuing “to work on the project in our spare time,” as it previously stated. Phosphor said it will announce its plans moving forward on March 13.
Thu, Mar 07, 2013 | 01:52 GMT
Project Awakened Kickstarter ends well short of goal
Project Awakened has not, in fact, stirred from its slumber. The independent games crowdfunding campaign closed today with $338,498 in pledges from 6,287 backers. Despite the generosity of its supporters, with an average pledge of over $50, that’s just 67% of its $500,000 goal, meaning developer Phosphor Games will receive nothing at all. It’s a sad result for a promising concept with so much history, but Phosphor has said it will just keep plugging away whenever it has time.
Tue, Mar 05, 2013 | 19:19 GMT
Project Awakened Kickstarter nears end, still some way to go
Project Awakened developer Phosphor Game Studios has been turning heads recently thanks to its Unreal Engine 4 tech demo that shows off a new level of character customisation. Unfortunately it still needs just under $200,000 to turn that dream into reality with less than 30 hours of crowd-funding to go.
Sat, Mar 02, 2013 | 16:04 GMT
Project Awakened Kickstarter updated with composer information
Project Awakened only have three days left to reach its Kickstarter funding goal, and to help matters along, Phosphor has announced the game’s composer to be none other than Journey’s Grammy nominated Austin Wintory. He was also the composer for the firm’s mobile title, Horn. The project is currently sitting at $229,496 towards its $500,000 goal, and 5,547 backers have contributed to the project. Earlier this week, the firm updated its project page with a Unreal Engine 4 tech demo, showing off the game’s character customization.
Fri, Mar 01, 2013 | 11:43 GMT
Project Awakened: Unreal Engine 4 tech demo shows deep character customisation
Project Awakened is the third-person action game from Phosphor Games Studio that asks the big question, “Who do you want to be?” The team has responded with an incredible Unreal Engine 4-powered character customisation mechanic. You can see it in action below.
Fri, Feb 15, 2013 | 17:42 GMT
Project Awakened lands on Steam Greenlight
Phosphor Games has put its superhero action-sandbox title Project Awakened on Steam Greenlight. Now you have another place in which to cheer for it. You can still toss some money at the project on Kickstarter, where it has 18 days left to reach its $500,000 goal. A create-a-player prototype video is below. Thanks, Joystiq.
Tue, Feb 05, 2013 | 05:42 GMT
Awakened takes to Kickstarter, is the successor to Midway’s Hero
Awakened, an ambitious sandbox game Chicago indie Phosphor Games, is the project formerly known as Hero. And you can help make it happen.
Fri, Aug 17, 2012 | 07:11 BST
Horn arrives on App Store, here’s what it looks like
Horn has launched on iDevice, and is available from the App Store for $7 or regional equivalent. This is interesting for a couple of reasons; firstly, because it’s the latest from The Dark meadow developer Phosphor Games, and secondly, it’s the first release from Zynga’s Partners for Mobile publishing platform. Finally, it looks super sweet, with full 3D navigation through the environments. Hit the break to see some screenshots. An Android release is promised soon, if you’ve got one of those new-fangled Tegras.
Wed, Jun 27, 2012 | 09:31 BST
First Horn movie released, mobile to “replace” console
Phosphor Games has released a first trailer for core iOS action adventure Horn, to be released in partnership with Zynga, with the developer insisting that tablets and mobile are set to “replace” consoles.
Wed, Jun 27, 2012 | 02:29 BST
Horn is the next iOS effort from Dark Meadow dev
Phosphor Games has detailed its next mobile gaming effort, a fantasy adventure called Horn. According to IGN‘s hands-on report, the third-person action game is fully navigable and explorable, unlike the on-rails experience offered by similarly beautiful rival Infinity Blade. The screens look pretty damn shiny and so does the commitment to pure tap controls – no virtual buttons. Phosphor’s last release, Dark Meadow, garnered plenty of fans, so keep an eye out for Horn; no release date has ben announced.
Thu, Dec 15, 2011 | 21:40 GMT
The Dark Meadow Deluxe Edition VGAs trailer released
As revealed the the VGAs over the weekend, indie iOS horror title The Dark Meadow is on the way to Android devices with enough grunt – namely, a Tegra 3 – to power its Unreal Engine-powered graphics. This Deluxe Edition version isn’t a straight port, but will feature upgraded graphics and tech; crossbows at the ready for early next year. A trailer for this extra shiny release is available through the break.
Wed, Jul 20, 2011 | 04:47 BST
Wednesday Shorts – Trailers, comics, Facebook, Robin Williams, more
I have to go to the doctor, so forgive me for dumping this massive pile of news on you and fleeing gleefully. Good stuff in snack portion size lies within.
Sun, Jan 30, 2011 | 22:33 GMT
Two early Awakened trailers plus 15 minutes of Hero

Is it morbid fascination with the deceased Midway and its not-quite-swansong Hero that makes us so interested in Awakened? Not, it’s that is sounds bloody brilliant. Two trailers have turned up, in their rough-and-ready pre-alpha state, and you may gaze on them through the jump.
Sat, Jan 29, 2011 | 19:27 GMT
Phosphor Games’ Awakened is based on Midway’s canned open-world game Hero

With Midway Chicago being sold to Warner, the team behind the open-world action game Hero lost all assets, code, art and everything else pertaining to it in the process. So, when the remnants of that team went on to form Phosphor Games, it decided to continue work on the game in the form of Awakening, but unfortunately, it had to start all over from scratch.



Phil Harrison on Xbox One: core gaming, mass market entertainment and longevity