Tag Archives: peter molyneux
Tue, May 21, 2013 | 11:34 BST
Molyneux: Xbox 360 “won” current-gen, cautions Microsoft over future
22 Cans head Peter Molyneux has today discussed why he feels Microsoft won the current-generation console race, but has expressed caution over the next-generation and the increasing competition of PC, mobile, tablets and other platforms moving forward.
Thu, May 09, 2013 | 15:10 BST
Will Wright talks admiration for Miyamoto, Molyneux and Meier
Maxis legend Will Wright has spoken about his admiration for three particular figures in the gaming world: Shigeru Miyamoto, Peter Molyneux and Sid Meier.
Fri, May 03, 2013 | 12:37 BST
Fable MMO: Molyneux sheds light on Lionhead’s brainstorming
Fable as an MMO could do “reasonably well,” according to former Lionhead boss Peter Molyneux. The 22 Cans founder has shed light on the team’s brainstorming around the project while he was involved.
Thu, May 02, 2013 | 11:46 BST
Xbox 720: Molyneux “knew a lot” about Microsoft’s plans, is currently “fascinated” by reveal
Microsoft is gearing up to announce its Xbox 360 successor at an event on May 21, and former creative director at Microsoft Game Studios Peter Molyneux has suggested that while he “knew a lot” about the company’s next-gen plans, he’s fascinated to see which way the reveal will go.
Wed, May 01, 2013 | 16:36 BST
Molyneux considering presence at Xbox unveiling, Curiosity cube contents may be revealed May 21
Peter Molyneux has said he will likely be present during the Next Xbox reveal on May 21, due to an “opportunity that’s come up” for him to be involved.
Wed, May 01, 2013 | 16:27 BST
Curiosity: “The End” trailer marks ’50 layers left’
Curiosity developer 22 Cans has released a new video for its experimental tap-a-thon. The time-lapsed clip shows the cube being obliterated and marks the ’50 layers left’ stage, confirming that the project is heading towards its end-game.
Fri, Apr 19, 2013 | 18:13 BST
Curiosity update includes option to “re-grow” cubes
An update for the Curiosity app is available, and it includes an option to “re-grow” cubes via in-app purchases.
Thu, Apr 18, 2013 | 21:09 BST
Free-to-play games have to be designed as such from the start, says Molyneux
Peter Molyneux feels that free-to-play games should have the business model in mind from the start, and not be switched over to the model post release.
Tue, Feb 19, 2013 | 12:31 GMT
Peter Molyneux to give F2P Summit keynote and show Godus live
Peter Molyneux will give the opening keynote at this year’s F2P Summit in London. The discussion is entitled ‘Learnings from Curiosity to Godus’, and will see Molyneux reflect on his experience at new studio 22 Cans, from the buggy launch of Curiosity, through his Godus Kickstarter campaign.
Thu, Dec 20, 2012 | 03:32 GMT
22 Cans has “brave” new project lined up post-Godus Kickstarter
Project Godus has only just been successfully funded, but 22 Cans already has a new initiative in mind.
Thu, Dec 20, 2012 | 02:14 GMT
Project Godus hits Kickstarter target two days from deadline
Peter Molyneux’s latest god game has hit its Kickstarter crowd-funding target with just under 48 hours breathing room.
Tue, Dec 18, 2012 | 08:23 GMT
Project Godus receives gameplay trailer as Kickstarter funding enters 11th hour
Project Godus has received a new trailer from Peter Molyneux’s new studio 22 Cans. The clip shows a proof-of-concept build of the game, complete with gameplay tutorials and mechanic explanations. It comes as the game’s Kickstarter funding campaign reaches its final three days, with just under £100,000 left to raise. See the clip below.
Tue, Dec 18, 2012 | 02:00 GMT
Molyneux: Kickstarter slowed by assumptions of personal wealth
Project Godus is a long way from its Kickstarter target with only a few days on the clock, which 22 Cans founder Peter Molyneux believes may be partially caused by the belief that he is rich enough to fund the game himself.
Tue, Dec 11, 2012 | 11:13 GMT
Project Godus: Mac version announced, new video blog published
Project Godus is coming to Mac, 22 Cans head Peter Molyneux has confirmed. The announcement comes as the game’s Kickstarter funding passes the halfway mark. Get the details below.
Mon, Dec 10, 2012 | 11:23 GMT
Godus Kickstarter hits halfway mark with 11 days left, new video released
Peter Molyneux’s Project Godus Kickstarter campaign has hit its half-way mark, with 11 days of crowd-funding left on the clock. 22 Cans has released a new behind-the-scenes dev diary to mark the occasion. Check it out below.
Wed, Dec 05, 2012 | 22:23 GMT
Project Godus shown in video, new Kickstarter add-ons
The first glimpse of Godus, the next game in the works at Peter Molyneux’s 22cans, has been shown via the latest developer update video from the firm. Another video update is expected sometime tomorrow.
Mon, Dec 03, 2012 | 16:09 GMT
Project Godus: Molyneux hopeful for playable prototype by Christmas
Project Godus should receive a playable prototype by Christmas, 22 Cans head Peter Molyneux has revealed. Best of all, it’ll be playable for backers to help the studio collate feedback and expand it further. Get the details below.
Mon, Dec 03, 2012 | 13:50 GMT
Godus isn’t Molyneux’s final game, calls retirement ‘abhorrent’
Peter Molyneux’s has poured water over rumours that Project Godus – supposedly the one and only game to release from his studio 22 Cans – will mark his retirement from the industry. In fact, the developer has called retirement ‘abhorrent’. Find out why below.
Thu, Nov 29, 2012 | 22:02 GMT
Wii U is “good, but it’s not great”, says Molyneux
Peter Molyneux seems a little disappointed in what he’s seen of the Wii U so far.
Wed, Nov 28, 2012 | 19:29 GMT
Project Godus: Molyneux returns to his roots
Project Godus is the debut game from 22 Cans. VG247′s Dave Cook speaks with Peter Molyneux about gameplay, the pros of Kickstarter, and the dangers of over-promising.


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