Tag Archives: Pete Hines

Fri, Oct 07, 2011 | 00:24 BST

Bethesda: “Nobody here enjoys” pursuing Scrolls trademark dispute

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Bethesda and Zenimax have had a lot of bad press over its Scrolls trademark dispute with Mojang, but the publisher is in a difficult position and not exactly delighted by it, either.

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Mon, Sep 26, 2011 | 10:33 BST

Bethesda and Wii U “a possibility,” says Hines

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Bethesda’s Pete Hines has suggested that the company making games for Wii U is “a possibility.”

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Thu, Sep 01, 2011 | 11:21 BST

Social gaming “not where” Bethesda’s “interests lie,” says Hines

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Bethesda PR and marketing VP Pete Hines has ruled out the company making a move towards social gaming anytime soon, saying its main aim is the core audience.

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Thu, Sep 01, 2011 | 01:42 BST

Doom and Doom 2 de-indexed in Germany

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The original Doom games are to be released for general sale in Germany, a good 17 years after being indexed.

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Thu, Aug 25, 2011 | 14:02 BST

Bethesda confirms same-sex marriages for Skyrim

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Bethesda PR and marketing boss Pete Hines has confirmed that there will be same-sex marriages in Elder Scrolls V: Skyrim.

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Thu, Aug 25, 2011 | 05:26 BST

Thursday Shorts – Skyrim’s “stuff”, name that Spicy Horse game, Kojima Tweets

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I’m feeling ill today and can only cope with news in teeny tiny slices. Like these.

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Mon, Aug 22, 2011 | 01:11 BST

Skyrim’s interface, crafting and Fallout 3 recycling explained

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Bethesda has explained some of its more controversial design choices for The Elder Scrolls V: Skyrim.

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Fri, Aug 05, 2011 | 09:06 BST

Quick quotes: Holiday release period for games “healthy for the industry,” says Pete Hines

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“It’s probably healthy for the industry because the industry gets a lot of attention when there’s all these things happening, just like the movie industry gets a lot of buzz when there’s a bunch of really big things at the movies and everyone’s talking about them all. It’s probably not healthy for everyone who has one of those titles, because as you rightly pointed out usually someone gets the short end of the stick. Someone ends up falling short and not doing quite what they expected to do.” – Bethesda VP Pete Hines, speaking to Eurogamer on the best and worst of releasing a game in the holiday period.

Bethesda has two games for the holiday season: RAGE on October 7 and Elder Scrolls V: Skyrim on November 11.

Fri, Aug 05, 2011 | 07:08 BST

QuakeCon 2011 – Carmack: This the “year of RAGE”

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QuakeCon started today with an introduction from Todd Hollenshead, good news from Pete Hines, and John Carmack’s annual three-hour keynote. Nathan Grayson liveblogged it. We posted it.

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Thu, Jul 21, 2011 | 19:36 BST

Quick Quotes – Pete Hines multiplayer for the sake of multiplayer is “a waste of time”

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“[People ask us] for a game like Skyrim or Prey 2, why doesn’t it have multiplayer? Well, our question is always the opposite when we talk to a developer. If you’re doing multiplayer, why are you doing multiplayer? What are you trying to accomplish? If you’re doing it just to check a box or because every other publisher says you’ve got to have multiplayer, then just drop it, don’t bother, it’s a waste of time, a giant distraction and it’ll make for a worse overall game. We want the best game possible. If that’s a singleplayer game that’s 15 to 20 hours, then make that! Don’t waste your time on features that don’t make the game better.” – Bethesda’s Pete Hines to Edge regarding tacked-on multiplayer in games.

Wed, Jul 20, 2011 | 07:25 BST

Bethesda on not-quite-successes: “Nothing is a hundred percent in this industry”

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The top of the charts is hardly Bethesda’s Everest. The ever-growing publisher has scaled those lofty heights time and time again – typically clinging to the back of something Fallout or Elder Scrolls-related. Nobody’s perfect, though. For every Fallout 3, there’s a WET or Rogue Warrior. And Pete Hines is refreshingly honest about that. Don’t think, however, that he regrets the time, money, and resources his company put into those geese that laid regular eggs.

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Thu, Jul 07, 2011 | 02:48 BST

Hines: Don’t carve off content for DLC

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The developers at Bethesda “don’t believe” in cherry picking core content to sell as DLC, preferring to stick all its best ideas in the base game before launch.

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Mon, Jul 04, 2011 | 10:22 BST

Bethesda end goal with acquisitions to “build internal development capacity,” says Hines

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Bethesda VP of marketing and PR Pete Hines has said that its recent acquisitions within the past couple of years was so it could beef up its “development capacity” internally.

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Thu, Jun 30, 2011 | 20:02 BST

Bethesda will support Wii U if it’s powerful enough

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Bethesda Vice President Pete Hines spoke in an interview today about the possibility of bringing Bethesda’s big upcoming games to the newly announced Nintendo console.
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Tue, Jun 28, 2011 | 18:58 BST

Bethesda turns 25 years old

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Magic.

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Thu, Jun 02, 2011 | 08:21 BST

Skyrim E3 ad literally goes big over LA hotel

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You may have seen this in an unfinished state a couple of times, but here’s the full banana: a massive piece of art for Elder Scrolls V: Skyrim overwatching LA in time for E3. The art is hanging over the Figueroa Hotel, as posted by Bethesda marketing and PR chief Pete Hines on Twitter. If the location looks a bit familiar, it’s because it is: Final Fantasy XIII was there two years ago. You can see a high-res version of the Skyrim art here.

Game’s out on November 11 for PS3, 360 and PC.

Wed, Jun 01, 2011 | 08:04 BST

Wednesday Shorts – EVE patch, E3 billboard (again), Half-life fan trailer

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Most Wednesdays the (virtual) office resounds with cries of “hooray hump day”, but this week, we’re too busy prepping for E3 to do more than shudder in fear, and give a cursory glance at these tasty nibbles.

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Mon, Apr 18, 2011 | 23:48 BST

Hines: “People want to play good stuff”

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Bethesda executive Pete Hines has said ignoring trends and keeping a small, tight portfolio is why the publisher remains solvent while bigger companies fail.

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Mon, Apr 18, 2011 | 17:19 BST

RAGE – New trailer, Anarchy Edition, new iOS game

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id Software finally showed RAGE’s multiplayer segment in Utah last week, with design director Matt Hooper confirming to VG247 it’ll release a second iOS title on the IP.

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Thu, Mar 17, 2011 | 00:11 GMT

Oblivion’s horse armour still selling

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Players are still buying Oblivion’s first and most famous piece of DLC, the notorious horse armour, Bethesda’s Pete Hines has said.

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