Tag Archives: peggle
Fri, Aug 26, 2011 | 01:37 BST
PopCap’s compulsive puzzle game has proved staggeringly popular.
Wed, Jan 19, 2011 | 07:02 GMT
Tue, Jan 18, 2011 | 05:46 GMT
Ever annoyed by the way your friends’ iPhones seem to have practically melded with their faces?
Soon, you’ll at least understand why.
Tue, Nov 23, 2010 | 12:39 GMT
PopCap. Half-price games. Everyone’s a winner.
Sat, Nov 13, 2010 | 15:24 GMT
PopCap has announced its to release Peggle on PSN next week for PSP.
Mon, Nov 23, 2009 | 16:44 GMT
Nelson‘s just detailed this weeks Live Deal of the Week, where this week you get three for the price of one.
First up – Fable II DLC pack “See the Future”. Once 560 MS points, it’s now 400 MS points.
Secondly, Peggle, which was once at 800 MS points. Now, it is reduced to 400 MS points.
Finally, Arcade game Death Tank will retail for 800 MS points, falling from 1200 MS points.
All deals are for one week, and for Gold members only.
Wed, Jul 08, 2009 | 14:16 BST
Tue, May 12, 2009 | 07:23 BST
Though it pains us to say it, everyone needs some Peggle in their lives. Fortunately, then, PopCap’s priced the iPhone version at $4.99. Amazing.
According to Joystiq, the game features all of the original content and a double-tap zoom view and scroll wheel for precision aiming.
Buy it. And if you haven’t got an iPhone or iPod Touch, buy one of those. Buy everything.
Wed, Apr 29, 2009 | 20:18 BST
Peggle lands on the App Store May 12 for iPhone and iPod Touch.
PopCap has yet to price the title, but Joystiq got its hand on the game, and believes it will cost between $5-6.
More and more of our favorite casuals are heading to Apple products. Time for us to get on board we reckon.
Hit the link for more.
Thu, Apr 23, 2009 | 20:52 BST
PopCap announced today a free Peggle add-on for World of Warcraft.
It includes WoW-themed backgrounds, a custom “talent tree” and a new “/peggleloot” option, allowing players to “roll” for loot based on the best Peggle shot.
PopCap previously released a Bejewled add-on for WoW, and you can get both over at FileShack.
Wed, Mar 11, 2009 | 10:27 GMT
The Major’s confirmed that Peggle’s up on Live.
The PopCap puzzler costs a mere 800 MS Points, and will make your mum/wife/children think you’re not obsessed with having sex with virtual prostitutes in Liberty City.
A good thing. Buy it.
Mon, Mar 09, 2009 | 16:16 GMT
PopCap puzzler Peggle’s launching on XBLA this week, complete with online multiplayer.
It’ll cost £6.80.
The online mode’s called Peg Party, and is playable by four people on Live.
There’s also local multiplayer, a 2-player Duel mode, achievements, online leaderboards, and support for future downloadable content.
More on Eurogamer.
Tue, Feb 24, 2009 | 21:01 GMT
Bejeweled publisher PopCap has acquired Gastronaut Studios, the company behind XBLA’s Small Arms.
Gastronaut is currently adapting Peggle for Live Arcade.
“This acquisition is the perfect union as Gastronaut, much like PopCap, is dedicated to making accessible and addictively fun games for a wide range of consumers,” stated Gastronaut co-founder Jacob Van Wingen.
“We’ve enjoyed a fantastic working relationship with PopCap on their XBLA titles and we’re thrilled to be joining their team to create exciting titles that players of all stripes will love.”
Read on for the press release.
Thu, Jan 29, 2009 | 14:47 GMT
A bunch of PopCap casual classics – Bejeweled 2, Zuma, Heavy Weapon, Peggle and Feeding Frenzy – are to appear on PSN.
Bejeweled 2 is now available in the US, with European version to follow.
The other games are yet to be dated. All feature Trophies and PSP Remote Play.
Press release after the break.
Fri, Jul 25, 2008 | 07:42 BST
PopCap’s announced casual favourite Peggle for DS, as reported by PocketGamer.
The game is being made by Q Entertainment, the company behind hardcore “niche” titles Rez and Meteos.
Peggle will release on the Nintendo platform towards the end of this year. There’s no fixed date.
Thu, Mar 13, 2008 | 08:32 GMT
Acocrding to this, the beta version of the iPhone SDK has been downloaded over 100,000 times since it was launched last week.
In addition, both Namco and PopCap have pledge support for the platform with Bejeweled, Zuma, Peggle, Pac-Man and Galaga all confirmed for release.
Still no idea when you’re actually going to be able to use the App Store on iTunes and actually play any of this. Quite exciting though, isn’t it? Apart from the Peggle bit, obviously.
Tue, Feb 26, 2008 | 07:27 GMT
Last week’s GDC was a strange affair that threw up more questions than answers. While it carried the predicted unveiling of Gears of War 2 and a Microsoft keynote holding traditional big hitters such as Fable 2 and Ninja Gaiden II, the event’s main speech’s message was by no means “the norm”. Yes, the blood, swords and guns were all where they were supposed to be, but at the core of John Sheppard’s keynote was a theme of radical change that permeated the entire conference, and one that left both developers and platform holders alike chewing their nails.
Thu, Feb 21, 2008 | 21:26 GMT
So says this. We hate Peggle, but we can’t ignore it, apparently, because everyone else thinks that watching a ball bounce around for hours on end is a good way to use what little life you own. So, begrudgingly, here’s some news about Peggle. The XBLA version of the PopCap game is supposedly going to have levels you can pay for.
Fri, Feb 08, 2008 | 17:07 GMT
We love Peggle. So it comes as great news that the upcoming XBLA version will include online multiplayer options. We think this means two of you will be able to watch something happen that you have virtually no control over simultaneously, but that would just be cynical. There’s a movie through the link explaining everything.
Thu, Feb 07, 2008 | 22:04 GMT
“We have ambitious plans for many of our titles including Peggle, and are eager to bring its peg-popping pleasures to as many appropriate platforms and devices as possible,” said PopCap’s Greg Canessa in a press release, “but Nintendo has not approved this product, we have not signed a developer to port Peggle to DS, and we have not green lighted this project.”
In a word: “whoops”.