Tag Archives: Paul Pucino

Sat, Sep 10, 2011 | 22:25 BST

Quick Quotes: THQ CFO on recent studio closures

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“We think the best position we can be in with respect to studio structure is fewer is better. The two we just shut in Australia were working on games that aren’t consistent with our strategy anymore – one on a movie tie-in, one on a kids’ game. Our strategy now is bringing fewer, bigger triple-A titles to market: one or two original IPs each year, and sequelling them every two to two-and-a-half years. We’re trying to reduce the cost of bringing high quality games to market. Our studio in Montreal will grow from 150 to 400 employees in the next couple of years. We’re going to be able to make games there for 40 percent less than some of our other studios.” – THQ CFO Paul Pucino speaking at the Citi Global Technology Conference.

Fri, Sep 09, 2011 | 07:45 BST

Axed THQ studios were ‘not consistent with’ publisher’s strategy

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THQ’s closure of several studios over the past year was part of its strategic realignment, the publisher has said.

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Wed, Jun 01, 2011 | 21:14 BST

THQ: PSN outage had little effect on the firm

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THQ executive VP and CFO Paul Pucino told attendees at the Cowen and Company Technology Media & Telecom Conference today that the PSN outage only had a “marginal” effect on the firm.

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Fri, Mar 11, 2011 | 00:45 GMT

Pucino: Games “like Homefront” need to sell around 2 million units

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THQ chief financial officer Paul Pucino has said a game like Homefront needs to hit the two million milestone to recoup costs.

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Thu, Mar 10, 2011 | 04:39 GMT

THQ Investor briefing: Dark Millenium Online to cost $50 million, uDraw sale projections up

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In a call to investors, THQ revealed eyebrow-raising development costs for Dark Millenium Online, and outlined plans for its profitable Wii peripheral, the uDraw tablet.

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