Tag Archives: Paul Holman
Tue, Jul 21, 2009 | 12:01 BST
SCEE’s vice president of research and development, Paul Holman, has said that he believes that Sony’s motion control peripheral is a “couple of generations” ahead of of the current competition.
“Oh, totally. It’s another generation forward, or even a couple of generations,” said Holman to EG when asked how Sony’s motion tech stood up against the Wii-mote.
“I know in certain games or applications which are out there, people had to sort of fluff it to make it real for consumers. But this stuff is super-accurate and the impact of that is incredible.
“I think you have to play with it to realise what it will do to games.”
Holman goes on to say that the 2010 release date was given to let consumers know that “it’s real, how it’s real.
“Game developers want to know, if they’re working on a title for next year, whether they should consider it or not.
“We have to send some sort of message,” explain Holman. “At the end of the day, we know the track we’re taking for our technology, we know when we’re going to manufacture, but we have to make sure there’s a good catalogue of games to back it up.”
Full interview through the link.
Fri, Jul 17, 2009 | 11:24 BST
SCEE R&D boss Paul Holman told Edge at Develop this week that PS3′s upcoming motion technology will cause advancement in games thanks to its precision.
“I think we can just say that it’s very, very precise,” he said. “People are going to be able to take games in this space forward because of the precision aspects.”
Kish Hirani, head of dev services, gave an example.
“The classic example I give to people is that the most precise thing you can do is write your name using a [piece of] chalk on a blackboard,” he said.
“Try doing that with a mouse and it’s bloody difficult.”
More through there. Sony showed the tech in action at the UK conference yesterday.