Tag Archives: Patrick Soderlund
Fri, Jun 29, 2012 | 18:10 BST
EA Games chief Patrick Soderlund has told USA Today that over 800,000 people signed up for its Battlefield Premium Service during its first two weeks of availability. “We are very pleased with the performance so far,” said Soderlund. “We’re actually only two weeks into it, so it’s a little early to tell how this is going to pay off. It certainly it looks very promising right now.” Soderlund also said EA’s looking for ways ti implement the service into other products, echoing recent remarks made by labels boss Frank Gibeau.
Tue, Jun 19, 2012 | 05:28 BST
Former DICE CEO turned EA Games boss Patrick Soderlund has said the engine powering Battlefield 3 and Medal of Honor: Warfighter aspires to tech well beyond what consumers have on hand right now.
Tue, Mar 13, 2012 | 15:12 GMT
Wed, Nov 02, 2011 | 14:28 GMT
EA executive vice president Patrick Soderlund is confident the firm’s content plans will keep gamers interested in Battlefield 3, even with the deluge of titles releasing over the holidays.
Wed, Jul 06, 2011 | 15:04 BST
Tue, Sep 20, 2011 | 13:46 BST
EA Europe VP Patrick Söderlund has said DICE doesn’t currently have plans to add modding tools to Battlefield 3, as it thinks the Frostbite 2 engine will make modding “too big a of a challenge” for people.
Tue, Feb 15, 2011 | 06:19 GMT
According to a machine-translated report, EA has placed Mirror’s Edge 2 on hold.
Tue, Nov 23, 2010 | 16:51 GMT
EA’s senior VP Patrick Soderlund is of the belief the Shift franchise can “absolutely beat” Sony’s Gran Turismo series due to the former’s “authentic driving experience”.
Fri, Nov 19, 2010 | 17:26 GMT
EA senior VP Patrick Soderlund has seen how games like Crysis and Bad Company 2 look using OnLive, and he feels the games look “exactly like they would” on the “highest end PC”.
Tue, Nov 02, 2010 | 18:26 GMT
EA has said information on the PC version of Battlefield 1943 will be coming in “the not too distant future”.
Tue, Nov 02, 2010 | 18:51 GMT
EA Games VP Patrick Soderlund has told EG the recently-released Medal of Honor did not live up to the publisher’s “quality expectations”.
Tue, Nov 02, 2010 | 17:27 GMT
EA Europe VP Patrick Soderlund has hinted the publisher has seen PSP2, saying it’s had “exposure” to the machine.
Tue, Nov 02, 2010 | 19:08 GMT
Tue, Nov 02, 2010 | 14:45 GMT
Battlefield 3 is coming. And its reveal isn’t too far out if comments from EA Games Europe VP Patrick Soderlund are a pointer.
Tue, Nov 02, 2010 | 14:00 GMT
Hands-on – One last drive with NFS: Hot Pursuit and a chat with EA Games Europe chief Patrick Söderlund
The Need for Speed series was in trouble a year and a half ago. “They were losing quality, repetitive and EA were beating up the franchise and losing consumer interest in the brand,” says Patrick Söderlund, Senior VP of EA Europe.
Something had to change. Let’s face it, racers are a dime a dozen, especially on this generation of consoles, which has spoiled us for choice with titles such as Forza, Project Gotham Racing and Gran Turismo (well eventually, anyways), to name a few. Söderlund knew this, so when he was asked to come in and rescue the series, he and his team decided to stop the cycle of the same team making game after game each year, and instead have several studios working the series, as he felt this “would make the brand successful again.”
Now, after last year’s Shift from Slightly Mad Studios, if you’re going to continue rescuing a failing franchise, asking the studio that developed Burnout Paradise would seem a good start.
[All text by Joe Anderson]
Fri, Jun 05, 2009 | 20:16 BST
When EA’s Patrick Soderlund got a look at Natal during E3, the Senior VP said he was impressed, but that 360 has been ‘maxed out’, and PS3 hasn’t.
“I like the Natal,” he told OXM at E3. “That’s cool. It’s an interesting device, so I’m truly impressed by Xbox. It’s my personal favorite console… I think Microsoft is on a roll right now. They’re doing really well. If I was Sony, I would have a headache, to be honest.”
He admitted too that Sony showed a great line-up, and was impressed with the amount of developers getting to know the ins and outs of the console.
“Sony has a lot of good games this year,” he said. “If you go to their booth, there’s a very consistent, high quality product line-up and that will help them. I do think that we’ll see developers inside the organization getting to understand the PS3 better and I think that we’re getting more power out of PS3 right now.
“I think that we’ve maxed out the 360 but we haven’t maxed out the PS3.”
More through the link.