Tag Archives: Patrick Fortier
Thu, Nov 19, 2009 | 13:08 GMT
The use of female game characters shouldn’t even be an issue any more, WET creative director, Patrick Fortier, has told VG247, and protagonists’ gender shouldn’t matter provided it’s appropriate to the game in question.
“I think we have to reach a point where having a female character is simply a non-issue,” said Fortier, speaking in an interview published today.
“It shouldn’t be seen as a particular risk, the decision should simply be based on the relevance of the character in regards to the experience the game is striving for.
“Ultimately, simply having good, fun games starring women protagonists is what will improve their ‘portrayal’. Good games are good games – regardless of the character’s gender.”
WET itself featured a female lead in Rubi.
“Rubi’s a problem fixer who happens to be a woman,” Fortier added.
“We didn’t want her gender to define her, but we did feel having a female character was a nice way of visually promoting the main premise of the game – agility, athleticism and fluidity of movement.”
Hit the link for the full thing.
Thu, Nov 19, 2009 | 12:21 GMT
A2M’s WET stood out this year for pushing a female character out with a brand new core IP, as well as shouldering Bethesda’s 2009 to a greater degree. While reviews were mixed, there was no denying the impact: you all know what Rubi looks like, right?
Third-person hyper-violence is always fun. We caught up with the game’s creative director, Patrick Fortier, to chat about the thinking behind the project, the validity of female action characters in the modern landscape and what’s next for A2M
Interview by Nathan Grayson.
Tue, Oct 06, 2009 | 10:07 BST
WET developer A2M has told VG247 that it’s currently assessing working on more original IP.
“That’s definitely something A2M is looking at, so yes, that’s certainly a possibility,” said Patrick Fortier, WET’s creative director.
WET, published by Bethesda, released last month to middling reviews. No matter the game’s reception, however, don’t be hugely shocked if A2M gets back into bed with Bethesda for upcoming games.
“They understand Rubi [WET's protagonist - Ed], they speak the same language as us (since they are developers too, they understand how things work on the floor) and they are consummate professionals, so it’s been nothing but joy collaborating with them,” Fortier added.
No further detail on A2M’s upcoming projects is available as yet.