Tag Archives: online games
Fri, Feb 24, 2012 | 14:44 GMT
Mythos Global open beta participants clear 1 million dungeons
Hanbitsoft has announced that one million dungeons were cleared in Mythos Global open beta.
Sat, Nov 28, 2009 | 16:01 GMT
EA: Command & Conquer may become online only in the future

EA’s Jon Van Caneghem has said that the business model for future Command & Conquer games may be on par with Battlefield Heroes, in that it could be released online instead of through a retail package.
“Direct-to-consumer is where I think most games are going, and I’ve always been a fan of the [C&C]series,” he told Gamasutra. “The company has the same vision I do on the future of games and the future of this franchise, so I think it’s going be great.
“Look what online has done for RPGs over the last 10 years. All the other categories are following suit… we’re looking forward to building something to be a leader in that space. It allows you to do everything you would have expected from a boxed game, but it adds a lot more to it… being connected and connected with players, and persistence, the social elements of playing against each other with other friends.”
Van Caneghem went on to say that online and social elements are “something no one’s ever done before” with the RTS genre, and it’s high time.
“What you’re seeing with all the social gamers on Facebook… they are actually already playing strategy games whether they know it or not.
“Taking a franchise like Command and Conquer and expanding it to a wider audience is part of the strategy.”
More through the links.
Via Kotaku.
Thu, Feb 12, 2009 | 22:11 GMT
EP: Online games need a red button for parents

The European Parliament’s Internal Market Committee said this morning that parents need a “red button” to shut down online gamesthey feel are inappropriate for their children.
“Parents should have a ‘red button’ to disable a game they feel is inappropriate for their child,” said the body in a report.
“Until PEGI on-line is up and running, the report proposes fitting consoles, computers or other game devices with a ‘red button’ to give parents the chance to disable a game or control access at certain times.”
GamePolitics noted that the EP did acknowledge that games can be great sources of recreation for children as well as a learning tool, but want parents to have more control over what their kids are playing, including the ability to terminate it.
The EP also supports the PEGI rating system, and said further that, “Different approaches to strengthening control of video games should be explored,” but that it does not propose specific EU legislation.
Many kids out there probably wish their parents had a “red button” as well.
More through the link.
Tue, Feb 03, 2009 | 21:27 GMT
Atlus to launch Atlus Online social gaming network

Atlus USA is to launch a new community-driven game portal for fans of its online games and anime.
Aptly titled Atlus Online, the folks behind it have promised a “content-rich, reward-driven platform for social interaction,” and are encouraging everyone interested to pre-register here.
Once live, members will be able to help shape the evolution of the portal with feedback, and will get exclusive access to unannounced online games.
Shinichi Suzuki, president and CEO, feels that, “Atlus Online will emerge as an extremely user-focused destination” and added that the site will “be a premiere interactive entertainment destination for online gamers and anime fans alike.”
Just imagine the look of pure ecstasy washing over the faces of Persona and Trauma Center fans as we type.
Full press release after the jump.


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