Tag Archives: Nathan Vella
Sat, Sep 14, 2013 | 21:32 BST
Capybara Games president Nathan Vella feels uncertainty with the state of the game industry keeps developers thinking creatively as complacency can be a company’s downfall.
Wed, Aug 28, 2013 | 23:51 BST
Independent developer Capybara Games has enjoyed a profitable and supportive publisher relationship with Microsoft, in contrast to vocal detractors.
Mon, Jun 10, 2013 | 00:33 BST
Nintendo is pulling out all the stops to bring independent games to the Wii U, according to Nathan Vella of Super Time Force, Sword & Sworcery and Critter Crunch developer Capybara Games.
Wed, Mar 27, 2013 | 04:39 GMT
In a GDC session, as reported by Edge, Nathan Vella of Capybara Games said that earning a featured spot on Apple or Google’s app stores is the best way to promote a premium mobile game. He mentioned a number of other factors like not launching in the same week as big titles, figuring out what makes the game special and designing the game before deciding how to monetise it, but said leveraging fan interest to help get platform holders’ interest is vital. “Both of their companies have extremely ‘ear to the ground’ editorial teams and if you can make a splash, they will notice,” he said.