Tag Archives: mythos
Wed, Nov 23, 2011 | 00:27 GMT
Thu, Nov 03, 2011 | 23:29 GMT
German browser-based games publisher Gameforge has announced a re-organisation, laying off one fifth of its staff and canceling a number of games.
Wed, Oct 19, 2011 | 21:51 BST
Frogster has announced it’s to shutter Mythos, originally in development from now-defunct Flagship Studios, starting next week on Oct 27 due to the lack of players. The game launched in April after beta testing started in February, and while initial player numbers were positive, “the desired long-term success unfortunately did not follow.” In order for it to go out in style, the firm will be hosting in-game events and giveaways for the remaining players starting this Thursday, October 20 with the Farewell Party taking place October 26. Players active for at least three-months will be handed Runes of Magic vouchers and some will receive beta keys for upcoming MMO Eligium. The game had yet to be released in the US. Thanks, MMOCrunch.
Fri, May 27, 2011 | 22:05 BST
The weekend is nigh. No work for you on Monday. Get your holiday started with some tiny things.
Tue, Apr 12, 2011 | 22:34 BST
Below is your afternoon addition of shorts, and they are rather short. Who sports short-shorts? Why, we do of course!
Thu, Mar 17, 2011 | 21:31 GMT
Free-to-play dungeon crawler Mythos has been dated for the end of April, and will release in a premium boxed format alongside the digitally distributed – and free – game client. Huh.
Sat, Feb 26, 2011 | 20:10 GMT
Saturday Shorts: Analysts, Magicka, Mythos, Severed shots, Pink emails, 3DS barfing, Portal 2 Achievements
It’s Saturday, and it’s early. You are too sleepy to read anything overly taxing. Read these shorts instead.
Mon, Jan 24, 2011 | 18:41 GMT
Fri, Jan 07, 2011 | 18:11 GMT
Mythos was given a stress test recently, and screens posted below the break show how the game held up.
Tue, Dec 01, 2009 | 18:24 GMT
Redbana US has announced that it will be publishing HanbitSoft’s MMO, Mythos, in North America.
The development team has also updated the teaser site with a new video a calendar of upcoming nnnouncements, and an animated book detailing a bit of the game’s new lore.
Those who were looking forward to the MMO before the demise of Flagship Studios should be pleased to hear this news, and should also check the official site periodically as a closed Beta is expected in the near future.
More through MMORPG.
Mon, Aug 17, 2009 | 01:55 BST
Loads of stuff happened this week with MMOs. Bethesda laughed off an Elder Scrolls MMO, APB started the Beta application process, Aion released pretty trailers, Star Wars will be playable at GamesCom and all other sorts of interesting things happened.
What we didn’t tell you about was that Lord of the Rings Online got some new jewelry and bounty quests in Esteldin, Funcom will announce Conan stuff at PAX, and there were some rumored leaks on the upcoming WoW expansion posted all over God’s green earth.
For all of this and more, read on past the break.
Thu, May 07, 2009 | 14:39 BST
Looks like Mythos is back on, folks. HanbitSoft, via a development status letter on the official site, said today that the game’s currently in developed by T3 Entertainment and Redbana US.
The note says that the company plans to introduce the world view, background story and class details along with developmental updates from Mythos designer ‘Alboos’.
“Mythos is currently in a good condition where it’s being reconstructed. We are trying to keep the strengths that it used to have, and strengthen them even more to make more suited as an online game,” wrote Alboos.
The MMO was canceled in the wake of Flagships closure, and many were unsure what HanbitSoft would do with the remains of Mythos once it changed hands.
“Many gamers have been worrying and wondering about Mythos, but they don’t have to worry now,” said Yoora KIM, CMO of HanbitSoft. “We are doing our best to develop the game globally popular”.
Good news then.
Press release is below.
Sun, Aug 10, 2008 | 10:23 BST
Runic Games has announced its existence in wake of the Flagship Studios’ closure last month. The new team will feature some of the old Mythos crew, which hopes to continue with action-RPG MMO titles.
From the press release:
The former Flagship Studios Seattle team is proud to announce their reformation as Runic Games (www.runicgames.com). As the team responsible for the highly-anticipated Mythos at Flagship Studios, Runic Games intends to continue to use their expertise in the Action-RPG MMO genre to create the best games in this market.
The studio is headed by Travis Baldree and Max Schaefer. Travis served as Project Director for Mythos at Flagship Seattle, and previously created the bestselling Action-RPG FATE. Max was the Executive Producer for Mythos, and one of the original founders of Blizzard North, the creators of the bestselling Diablo franchise. He was also one of the founding members of Flagship Studios.
Announcements about Runic Games’ forthcoming projects will be made in the coming days.
By Mike Bowden
Wed, Jul 16, 2008 | 21:01 BST
Travis Baldree, project lead and programmer on Flagship MMO Mythos, has created a thread on the official Mythos forums bidding adieu to the game’s fanbase.
You’ve been an incredible community that we’ve all felt privileged to be a part of, and we’re not quite ready to let go of that little family just yet. No matter the outcome, this has been a fantastic experience, and I and the team would like to thank each and every one of you for the tireless hours of testing and discussion you’ve undergone, and the uniquely friendly community spirit that you all helped foster. It’s been a treat every step of the way.
In case you didn’t know, Flagship Studios just fired everyone, which isn’t so good.
By Mike Bowden
Fri, Mar 28, 2008 | 07:43 GMT
Here. The Flagship MMO is looking as though it’s our Titan Quest replacement du jour. Word from the beta – the beta we tried to get on but were studiously ignored – is that you can pop in and out for brief bursts and there’s not much of the “chained to a computer for eight hours while your life falls apart” ethic prescribed by “other” fantasy MMOs. Which sounds good to us.
What the new video through the link. No release date yet.
Thu, Feb 14, 2008 | 11:27 GMT
Here. The free-to-play Diablo clone’s coming out “in the next few months”, according to that piece. “Free” is a good word, and we’re always up for hitting things in a mindless fashion. Someone recommended this to us the other day, so we sent off for a beta key and didn’t get a reply. Like, thanks.
Take a look.