Tag Archives: motion capture
Fri, Aug 10, 2012 | 19:22 BST
EA has released the latest trailer for FIFA 13, in which a motion capture session featuring MLS players Jay Demerit and Alain Rochat is detailed. The 80-second clip shows a few of the new event and player-specific animations that will be in the upcoming footballer, including the “Hulk” celebration made famous by Manchester City striker Mario Balotelli. Have a look-see below.
Wed, Nov 16, 2011 | 13:10 GMT
Nolan North is of the opinion Ubisoft should adopt the same motion capture process for its Assassin’s Creed series as Naughty Dog uses with the Uncharted franchise.
Fri, Apr 01, 2011 | 09:13 BST
Heavy Rain creator David Cage has said Team Bondi’s specially-developed Motion Scan technology is a “dead end”, and that Quantic Dream’s new technology is already more advanced.
Wed, Jan 05, 2011 | 09:20 GMT
Budget develolpers take note: a video showing Kinect motion capturing humans in real-time to MotionBuilder has emerged.
Tue, Mar 30, 2010 | 08:43 BST
Mark Carson is the founder of CaptiveMotion, the motion capture studio that completed the facial animation work in Remedy’s Alan Wake. The company brought the thriller’s virtual actors to life some six months after the movement on their bodies had been finished, shooting Wake’s expressions with up to sixteen times the amount of markers normally used for this type of project. Exacting bunch, Remedy.
Here Mark talks about the present and future of motion capture in games, crossing the uncanny valley and how Heavy Rain was “visually uneven”.
Interview by Nathan Grayson.