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Morgan Roarty

Spore 360/PS3 would have to have the “right design” to be considered, says EA

Spore senior producer Morgan Roarty has told CVG that in order for a console version of Spore to be considered the design would first have to be in place. “I think first and foremost we’d have to have the right design,” said Roarty. “The obvious out of the box thinking would be to port the […]

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