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Milo And Kate

Lionhead: Project Milo never really a game, but Fable: The Journey is

In a revealing session at Develop in Brighton, Lionhead creative director Gary Carr revealed that the shelved Project Milo began well before Kinect arrived and was never really a game – but Fable: The Journey certainly is.

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Milo And Kate headlines

  • Molyneux: industry wasn't ready for Milo's "concept"

    Speaking in one of his last interviews as creative director of Microsoft’s European studios, Peter Molyneux’s has told VG247 that technological ambition had nothing to do with Milo’s demise: it was all about the concept.

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  • Rumour - Milo and Kate cancelled at Lionhead [Update]

    Update: “No comment” from Microsoft. Original: Lionhead’s long in development Kinect project Milo and Kate has been cancelled, according to a report from Eurogamer.

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  • Microsoft's Greenberg: Milo "absolutely" still in development

    Microsoft’s Aaron Greenberg has confirmed that Milo & Kate is still in development and is merely a product not slated for release this Holiday, despite earlier reports claiming the Kinect title would never ship.

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  • Video shows actual demo of Milo at Molyneux BAFTA lecture

    Well, well. Naughty, naughty. Someone managed to film what appears to be a live demo of Milo and Kate with Project Natal from the Peter Molyneux BAFTA lecture that took place last night. It shows someone showing drawings up to Milo… and him accepting them and showing them! Watch the video after the jump. It […]

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  • Microsoft files Milo and Kate patent

    Microsoft has filed a patent for Peter Molyneux’s Project Natal project, Milo and Kate. The amazing E3 demonstration was believed to be a tech demo only, but Superannuation speculates this patent could mean Milo and Kate will indeed be a commercial product. Time will tell.

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  • Milo and Kate - impressions and an interview

    Yep, it’s called Milo and Kate. And it is a game. Peter Molyneux’ Project Natal title, announced yesterday in the Microsoft E3 conference, features a 10 year-old virtual boy and a dog. On a screen. That you talk to. Kotaku’s posted some impressions of it here, and Eurogamer’s just gone live with an interview with […]

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