Tag Archives: Mike Inglehart
Wed, Jul 27, 2011 | 20:34 BST
Crunch time: More industry vets voice opinion on topic du jour
More and more developers are offering opinions on the recent hot topic of the dreaded crunch time. While some contend that a certain amount of time spent crunching during a game’s development cycle is inevitable, all seem to agree it can be avoided if proper planning is implemented and adhered to from the start.


Metal Max 4: Moonlight Diva announced for 3DS