Tag Archives: Mike Gamble
Thu, Dec 13, 2012 | 19:38 GMT
Apparently, the “late 2014 to mid-2015″ date for Mass Effect 4 is “inaccurate,” according to an EA spokesperson.
Tue, Oct 02, 2012 | 16:42 BST
Mass Effect 3 will receive a its largest patch to date later this week, which promises to improve the gaming experience with various fixed, bug squashing for both the campaign and multiplayer.
Mon, Jul 16, 2012 | 06:55 BST
This week’s free Mass Effect 3 multiplayer expansion, Earth, adds in a new tier of difficulty so hardcore even its creators have a tough time beating it.
Wed, Jun 27, 2012 | 03:11 BST
Although it’s not ready to talk about it, the Extended Cut DLC definitely isn’t the last extra content BioWare has planned for Mass Effect 3.
Wed, Apr 11, 2012 | 21:05 BST
During a Mass Effect 3 panel at PAX East, BioWare producer Mike Gamble said the game’s Extended Cut DLC would provide players with “a sense of personalization with the endings.”
Thu, Feb 09, 2012 | 02:31 GMT
Buckle-up soldier; the Reapers are at the door and Shepard’s got a universe to save. Stace Harman goes hands-on with the first 90 minutes of Mass Effect 3 and chats to Bioware’s Mike Gamble about the evolution of a franchise.
Tue, Feb 07, 2012 | 03:04 GMT
On a sliding scale of RPG to shooter, the Mass Effect series has made sorties on both ends – but is aiming right for the middle.
Fri, Feb 03, 2012 | 00:31 GMT
Not every Commander Shepard fan is going to be happy at the end of Mass Effect 3, but don’t put your hard drive out the airlock just yet.
Tue, Aug 30, 2011 | 20:56 BST
“You watch a movie and if it’s hard hitting, crazy, turn it up to 11 every moment of the movie, it dulls your senses and you don’t really appreciate the moments. Just like any movie, a game is like that, especially Mass Effect 3. You have your critical moments where decisions are important and big set pieces are absolutely critical to telling the story. Then you have your other moments where it’s more along the lines of you go to other worlds and you do things that aren’t necessarily inspired by huge set pieces. It’s not about always turning it up and always making it action-packed, because without the downtime, the other part of it, you don’t see the effect the war is having upon the galaxy. You don’t actually appreciate it as much the moments when you’re up and close and personal to the Reapers.” Bioware’s Mike Gamble on pacing actions sequences in ME3 to TenTonHammer.
Thu, Aug 25, 2011 | 04:01 BST
We’ve suspected for some time that Commander Shepard could die in Mass Effect 3, but did you know everyone else can, too? Some Mass Effect 1 and 2 spoilers ahead.
Thu, Aug 04, 2011 | 00:17 BST
Asked whether PC gaming might be entering a renaissance, Epic’s European head Mike Gamble said it’s a “fallacy” to suggest that it hasn’t already.
Fri, Jul 15, 2011 | 19:59 BST
Epic Games’ European boss Mike Gamble believes some publishers make “stupid acquisitions” thus causing studio closures like Black Rock by Disney as one such example.