Tag Archives: mike capps
Wed, Apr 20, 2011 | 08:07 BST
Capps: Dollar apps are “killing” traditional game pricing
Epic Games president Mike Capps has said cheap apps make it much harder for the traditional industry in this “scary” transitional period.
Fri, Mar 11, 2011 | 03:53 GMT
Capps: Fox News scandal good for Bulletstorm, bad for everyone else
Mike Capps has commented that the Fox News controversy probably boosted new IP Bulletstorm’s sales, but mourned the wider implications for the industry.
Mon, Mar 07, 2011 | 10:37 GMT
Monday shorts: Bleszinski’s GDC session on video, Dudebro II, Bit.Trip history
Hit the break to see all the news that are digestable in short-based form.
Sat, Mar 05, 2011 | 14:57 GMT
Gears of War only shipped because of the team’s amazing “talent and passion,” says Capps
Epic president Mike Capps believes that if not for the talent and passion of the Gears of War 1 team, the game may never have shipped due to the developer’s “lack of maturity,” and the use of untested technology.
Thu, Feb 24, 2011 | 06:42 GMT
Epic to show off “next-gen” Unreal Engine 3 at GDC
Epic’s announced it will show off the “next-gen” of Unreal Engine 3 technology at GDC next week.
Thu, Feb 17, 2011 | 21:45 GMT
Bulletstorm will make your PC “weep if you play it in 3D, full screen, full resolution,” says Capps
Mike Capps, president of Epic Games has told Kotaku that Bulletstorm for PC will make the system “weep if you play it in 3D, full screen, full resolution.”
Sat, Jan 22, 2011 | 06:29 GMT
US TV reports shows Gears 3 multiplayer, talks NC

A UNC-TV report has shown a good look at Gears of War 3 multiplayer in between giving you an education on North Carolina’s development community. What’s not to like?
There’s clips of Epic boss Mike Capps and the like in the video, which you can watch after the break. Gears 3′s now been pushed back into the end of 2011. Thanks, Kotaku.
Mon, Jan 03, 2011 | 15:45 GMT
Bulletstorm clip has Epic president in a shower

And you thought Mark Rein in a bathtub with Marcus and Master Chief at Develop was interesting.
Sat, Sep 04, 2010 | 14:53 BST
Capps: Epic bringing triple-A to iPhone

Epic Games president Mike Capps has said the company is planning to bring triple-A games to iPhone.
Wed, Sep 01, 2010 | 19:38 BST
Epic announces Project Sword for Apple devices

Epic president Mike Capps took the stage at the Apple’s fall showcase today, to announce Project Sword for iPhone, iPod Touch and iPad.
Tue, May 18, 2010 | 08:09 BST
Epic’s Capps: PC piracy pushed us onto console

Epic’s Mike Capps has put out some candid statements on the direction of the studio, saying PC piracy forced the firm into console development.
Tue, May 11, 2010 | 20:37 BST
Epic expects Unreal 4 to dominate the dev market

Epic president Mike Capps has said that he’s a bit curious as to why Crytek’s CryEngine 3 is being considered a crossplatform engine when the company has yet to release a game on consoles.
Thu, Feb 18, 2010 | 19:18 GMT
Epic and Gas Powered both feel it’s getting “harder” to remain independent

Chris Taylor of Gas Powered Games and Epic president Mike Capps both revealed during DICE that it’s getting harder for development studios like theirs to remain independent of big publishers.
Fri, Sep 25, 2009 | 09:36 BST
Gears 3 for “the next console generation” [Update]
Gears of War 3 will be out next year! No it won’t. Epic boss Mike Capps told EG at TGS yesterday that we’re not going to see another round of Markus and friends for a good while yet.
“If there were a next Gears of War, that will be for the next console generation, whenever that is. If someone knows, please tell me! That’s about four or five years away, I think.”
That, Mike, is like a hammer blow to the heart.
Capps said the developer has been working on Unreal Engine 4 for the last seven year, and gave some detail about how team sizes are always kept under control at the studio.
Whatever. We’re now in mourning.
Update: Looks as though Capps got a little muddled on this. EG just updated its piece:
Epic Games president Michael Capps claims he misspoke during a Q&A session at the Tokyo Game Show today when he said, “If there were a next Gears of War, that will be for the next console generation, whenever that is.”
Speaking to Eurogamer after the event, Capps explained that if the next Gears of War – assuming there is one – were to be released in the next “four to five years”, it would be for current consoles.
Were it to be based on Unreal Engine 4, however, it would have to come out on the next round of consoles, because those are the machines for which Epic is targeting its next generation of money-spinning engine technology.
Fri, Apr 24, 2009 | 07:05 BST
Capps clarifies “exploitation of power” comments

Epic president Mike Capps has added some colour to remarks he made earlier in April about working hours at an IGDA-sponsored meeting.
Capps apparently said that working a 40-hour week was “absurd” and that 60-hour weeks at Epic were part of the “corporate culture”.
Following the meeting, designer Greg Costikyan blasted the boss on his blog, claiming he was guilty of “exploitative practices”.
In response, Capps told Joystiq:
Honestly, I’m not sure which of the various things that got everybody so upset. I think the main one was that if someone walks into the door and says, “I refuse to ever work past 5pm, I’ll never work more that 40 hours a week and you can’t make me”, they’re probably not a fit for us. Just the same way they wouldn’t be a fit, I assume for you, if they said, “Well, I’ll do E3 but I’m out at 5 and I’m not writing any articles till the next morning.” Or a lawyer or a doctor saying, “I don’t deliver babies after 5 and I never go out after 40 hours a week.” I mean, our average number of work hours is what, 49, 50 in the US? So to have someone walk in and say they refuse to ever crunch for an E3 demo, it’s kind of silly. It just shows that they’re probably not passionate about what they do. That’s very different from saying that we force people to work hard all the time.
There’s a full interview here.
Mon, Nov 10, 2008 | 09:22 GMT
Capps: “We really need to make strides against the secondhand market”
Epic boss Mike Capps has told GI that secondhand game sales are a “huge” issue in the US, and he believes the American development industry will start making moves to combat it.
“I think DLC will be increasing in scope just because in the US we really need to make strides against the second-hand market,” he said.
Capps said that models involving restricting content to those who bought the retail product new are being mooted.
“The secondary market is a huge issue in the United States. Our primary retailer makes the majority of its money off of secondary sales, and so you’re starting to see games taking proactive steps toward that by… if you buy the retail version you get the unlock code,” he said.
“I’ve talked to some developers who are saying ‘If you want to fight the final boss you go online and pay USD 20, but if you bought the retail version you got it for free’. We don’t make any money when someone rents it, and we don’t make any money when someone buys it used – way more than twice as many people played Gears than bought it.”
More through there.
Tue, Nov 04, 2008 | 07:40 GMT
Epic: Microsoft “winning” online battle with “cool stuff”
Epic head Mike Capps reckons Microsoft’s upcoming additions to Live with NXE mean the firm’s winning in the console online space. He said so to GI.
“The way they’re expanding the Live presence – you know, they’re leading right now, they’re winning,” he said.
“And the way you continue to do that is to keep adding cool stuff that everybody wants. Netflix is a great example – making me watch my movies on my Xbox.”
Capps added that even relatively minor changes to Live, such as forcing users to boot through the dash, were indicative of ‘the win’.
“I love the fact that you boot through the dashboard now – I understand how some gamers might not like it so much, but that’s how you join into the Xbox Live experience – your dashboard comes up, you get to see what’s new, hey, there’s some free stuff you didn’t know about – instead of just booting into your game and missing the community,” he said.
More through there.
Mon, Nov 03, 2008 | 17:21 GMT
Epic find Gears 2 reviews “humbling”
Epic boss Mike Capps has said the unanimous “yes” from today’s Gears of War 2 review scores has been “humbling” for the company.
“It’s really humbling to see such great review scores coming in so far, and we’re glad that reviewers have been excited about the many changes we’ve made in the sequel,” he told CVG.
“But the real test is still to come — we can’t wait to get it into gamers’ hands on November 7th and see what they think!”
Metacritic is showing the game at a 95 percent average across 18 reviews.








Deadlight – Fear Yourself trailer details story