Tag Archives: microsoft e3 pc 2008
Sun, Jul 20, 2008 | 08:17 BST
Sony vice president of product development, Scott Rohde said in a video interview (see below) at E3 this week that the company “knew it was coming” when asked about Microsoft’s capture of Final Fantasy XIII at its press conference on Monday.
However, Rohde seems unperturbed by the news, proclaiming that 2008 is “the year of the PlayStation.”
See for yourselves.
By Mike Bowden
Thu, Jul 17, 2008 | 07:34 BST
Thu, Jul 17, 2008 | 07:33 BST
In a lengthy interview with 1UP, Microsoft head Shane Kim said that the capture of Final Fantasy XIII should unlock many doors in Japan.
“Well, the Final Fantasy XIII announcement has some beneficial side-effects,” said Kim.
“The more games of this nature, and of the Devil May Crys and Resident Evils, that we secure on 360 opens doors for us in Japan, and gets developers over there interested in the 360, so it’s a step-by-step process.
“Take Capcom for example: they took a chance with us with Dead Rising and Lost Planet, and have had great success, with both of those titles selling over a million units each,” he continued.
“Japan is obviously a very unique market to crack and gain support in, but I think we’re making good headway with what we’ve accomplished on 360 so far, and we’ll continue to surprise you.”
Full interview through the link.
By Mike Bowden
Tue, Jul 15, 2008 | 17:55 BST
“I think what Sony does with Home is up to them, and my advice is that we shouldn’t hold our breath, because that could be quite a dangerous thing to do,” he said.
Gosen added, talking of Microsoft’s newly-announced Xbox Live Avatars: “Avatars go back to this concept of a social experience on a social network – [we have] 12 million members [on Xbox Live] globally, and we have a very actively engaged member-base.
“So we’ve got a really active community already, and what we need to do is create an identity for those people. Personalisation isn’t really new – we know people want to personalise their experience. Now, the avatars we’ve got are Xbox avatars, and they have arms, necks and legs, which other people’s avatars maybe don’t.
“But that’s just the start point. They’re appearing in the game, and what you’ll see us do more and more is make sure that avatars are truly integral to everything we do. It just goes back to true personalisation and creating a social network that really works and is really relevant to all people.”
There’s a full interview here.
Tue, Jul 15, 2008 | 17:52 BST
What’s red or green, and also an Xbox controller? Not the current Xbox 360 controllers. Well, straight from the horse’s mouth, things are a changin’.
Coming September 30, Microsoft will release limited edition red and green Xbox 360 controllers. They’ll come packed with a play and charge kit, and will run you $64.99.
All of this begs the question: where are the matching consoles?
Thu, Jul 17, 2008 | 13:11 BST
Update: You can get exhaustive news from the Sony and Nintendo conferences here.
In case you’re some kind of oddball that doesn’t like spending evenings immersing yourself in the glory of videogaming news on the internet, he’s absolutely everything that happened in the Microsoft and EA press conferences at E3 last night. Don’t say we don’t do anything for you.
News from the Microsoft E3 press conference
- New in-game Fable 2 screens released
- Shane Kim explains 360 push into casual space
- Banjo Nuts & Bolts E3 trailer posted
- Gears of War 2 site gets overhaul
- Two Gears of War 2 hands-ons
- FFXIII teaser site now live
- See the new Xbox 360 dashboard in video
- Microsoft E3 presentation – full audio
- Hands-on with Resident Evil 5, two new movies
- Microsoft’s E3 press release: all the games in one place
- Uno Rush confirmed for XBLA
- NBC and Universal adds names to Live movie list
- Xbox Experience photos posted
- No new Halo game shown in MS E3 conference
- Star Ocean gets tentative release date
- Rockband 2 is an Xbox 360 exclusive, 84 tracks listed in full
- Lips to be the first game to let sing along to your own music collection
- Metallica album to release on Guitar Hero at same time as retail
- You’re in the Movies announced for 360
- Original Banjo for XBLA, says Kim
- Netflix 360 partnerhsip confirmed
- Microsoft’s Lips supports motion-sensitive wireless mics
- New Xbox 360 dashboard shown at E3
- Fable II is finished, out October, says Molyneux
News from the EA E3 press conference
- First Sims 3 in-game footage published
- New Crysis Warhead shots posted
- In-game Mirror’s Edge trailer looks awesome
- New Left 4 Dead screens posted
- Dead Space boss fight movie posted
- Wright: “Spore fans 38% God”
- Pictures from the EA E3 press conference
- Left 4 Dead confirmed for November 4 release
Tue, Jul 15, 2008 | 07:26 BST
On Kotaku. The RPG was shown in the Microsoft E3 press conference last night, and was declared as “finished” by Peter Molyneux. Have a look.
Tue, Jul 15, 2008 | 13:14 BST
Xbox boss Shane Kim’s explained the focus of last night’s E3 Microsoft conference, saying the firm’s aim is to attract non-core users with 360.
“It’s fair to say that we still have a lot of work to do to extend our appeal into the non-hardcore space, but our aspiration is absolutely to attract those people,” he said, writing on Edge-Online.
“That’s why we spent the majority of our briefing on service features and on content that will appeal to a broader audience.”
More through the link.
Tue, Jul 15, 2008 | 12:04 BST
Tue, Jul 15, 2008 | 07:04 BST
The official Gears of War 2 site has been bumped up in the wake of last night’s Microsoft E3 press conference, to include new art, the E3 trailer and more. Go see.
Tue, Jul 15, 2008 | 06:57 BST
Running on an updated version of Unreal Engine 3, Gears of War 2 is still one of the best-looking games around. The addition of new lighting filters really adds depth to the world. It’s also nice to see some variety in the color palette and environments. While the lack of four-player co-op through the story campaign is very disappointing, Horde is a blast and will most likely provide hours of fun with friends who coordinate effectively. Ultimately, all of the tweaks that have been made to the game (improved party system, balanced shotgun, and bullets slowing down opponents) are transforming the shotgun-dancing, bullet-lagging, weapon-sliding online atmosphere of the first game into the strategic and brutal experience it was supposed to have been all along.
Lots more to read through there.
Tue, Jul 15, 2008 | 06:51 BST
After the break. These are taken from the Gears of War 2 “Rendezvous” demonstration given by Epic in last night’s Microsoft E3 press conference. We were having kittens at the time, but the game looks nothing short of stunning. See for yourself.
Tue, Jul 15, 2008 | 06:48 BST
Square’s put up a new teaser site for Final Fantasy XIII, following last night’s announcement that the game will release on Xbox 360 as well as PS3.
There’s not much up there, but it does let you watch the video from last nights Microsoft press conference. Again.
Tue, Jul 15, 2008 | 10:15 BST
After the break. Quite why you wouldn’t want to watch this is beyond us: it’s showstopping. In case you missed it, Square announced FFXIII for 360 in the Microsoft E3 press conference last night.
Take a look.
Tue, Jul 15, 2008 | 10:00 BST
After the break. It’s a snippet from the IGN feed from the Microsoft E3 press conference last night, and shows the design of Xbox Experience and the look of Avatars.
There’s also stuff in there about navigation and how you can reach photos, games, and so on. Look.
Tue, Jul 15, 2008 | 06:37 BST
The Major’s posted up an audio file of the entire Microsoft E3 presentation from last night, so if listening to executives tell you how great Xbox 360 is for 90 minutes and not being able to see the FFXIII movie is your thing, you know what to do.
Tue, Jul 15, 2008 | 09:59 BST
As things weren’t exactly clear on the issue last night, we thought we’d better post this: according to this Joystiq story, Final Fantasy XIII will not be available on 360 in Japan, and Versus XIII is still a PS3-exclusive.
FFXIII was announced for Xbox 360 in the Microsoft E3 press conference last night, but it was hard to make out from the following Square conference exactly what was going on in terms of international releases.
More through the link.
Tue, Jul 15, 2008 | 07:44 BST
Tue, Jul 15, 2008 | 07:17 BST
Tue, Jul 15, 2008 | 07:17 BST