Tag Archives: michael denny
Tue, Dec 09, 2008 | 09:00 GMT
Speaking to GI, SCEE dev boss Michael Denny’s said that Heavy Rain has nothing to do with being “good” at games, but rather it’s about choice.
The title will appeal to the casual market as well as the core, the exec added.
“When you look at the game it is difficult to pigeon hole, and sometimes we talk about looking for new audiences. But sometimes it’s about creating a product that can may be cross over to a number of different audiences,” he said.
“We have a hope for that product that both core and casual can get into it. It’s a game that when you look about and when you understand it, it’s really not played on the control pad, as in your head.
“It’s about making choices and consequences, it’s not about twitch gaming and how good you are. We feel that the mature nature of the content can appeal to the core and then the consequence based gameplay can appeal to a newer audience, a more casual audience as well.”
There’s a full interview with Denny through there. Heavy Rain releases next year.
Tue, Jun 17, 2008 | 07:30 BST
Nice to have some solidity among the scuttlebutt. Following confirmation this morning that Michael Denny has been promoted to SVP, Worldwide Studios Europe, SCEE has confirmed that the decision to can London Studios games Eight Days and The Getaway came from the higher-ups.
“It was a global decision,” said a rep when asked if Denny personally made the move.
Denny reports into Phil Harrison’s replacement, Shuhei Yoshida.
Eight Days and The Getaway were dropped in early June, with SCEE putting the cancellations down to “redistribution of resources and budget”.
Mon, Jun 16, 2008 | 21:06 BST
Following rumour that European Sony studios boss Michael Denny was to be promoted into a more senior development management role at SCEE earlier this month, the firm confirmed this morning that the exec is to be promoted to SVP, Worldwide Studios Europe.
“I’m looking forward to this new challenge, and in particular, the opportunity to further my work with the many talented development teams, both internally & externally, that make up WWS Europe… we have an unprecedented portfolio of AAA titles this year, such as MotorStorm:Pacific Rift, Singstar, Buzz Quiz TV, LittleBigPlanet & Killzone 2, which we’re looking forward to showcasing further, over the coming months,” said Denny.
In addition, Scott Rohde – senior director at Sony’s San Diego studio since 2003 – will be promoted to VP, Worldwide Studios America.
Yasuhide Kobayashi will continue to manage Japan Studio as SVP.
After the break.
Wed, Jun 04, 2008 | 22:34 BST
Videogaming247 has heard talk today that Michael Denny, the SCEE exec in charge of European Studios development, has just been given a “new remit” and is moving into a more global role.
The chatter comes as SCEE announced today that work on Eight Days and The Getaway has been scrapped due to “redistribution of resources and budget”.
We’ve been old that Denny has recently returned from Japan with a wider job role, although details were scant.
SCEE’s been asked about the truth of Denny’s new role, if any, but hasn’t made comment as yet.