Tag Archives: mgs4
Thu, May 02, 2013 | 14:53 BST
Metal Gear Solid: The Legacy Collection isn’t being released for Xbox 360 because one of the contents, Metal Gear Solid 4, isn’t available for the system.
Wed, Nov 07, 2012 | 15:49 GMT
Metal Gear Solid 4 25th Anniversary Edition has shown up via online retail shops Zavvi and ShopTo, with both stating the title is set for a November 30 release. The packshot, posted below, was shown along with pricing ranging from £37.45 to £15.85 reduced from £19.99, respectively. A budget release was made available in Japan earlier this year alongside the MGS 4 trophies patch. Thanks, OPM.
Thu, Jul 12, 2012 | 13:47 BST
Konami has confirmed the Trophy support patch for Metal Gear Solid 4 will be available next month as part of the Metal Gear 25th Anniversary celebrations. if that weren’t enough for you, the game is also getting a full install option with the new budget-priced version. No more data installs at the beginning of each chapter? Count us in. However, Konami didn’t mention whether an install option would be available alongside the Trophy patch for existing Metal Gear Solid 4 copies. A special 25th Anniversary event for the series will be held in Tokyo on August 30. Via Eurogamer.
Thu, Jan 27, 2011 | 18:18 GMT
Earlier this morning, Metal Gear Solid creator Hideo Kojima appeared at Sony’s unveiling of its NGP system to show off a demo of Metal Gear Solid 4 running on the hardware.
The demo is a cut-scene in the opening section of Guns of the Patriots, where Old Snake is introduced to the Mk. II via Otacon. It’s also where he gets his Solid Eye. Watch the video below, via GameSpot.
NGP releases this year in Japan. Kojima said at the event he will announce his new game for the system at E3 in June.
Tue, Oct 26, 2010 | 08:00 BST
Sat, Jul 04, 2009 | 16:41 BST
Next Sunday, Best Buy will stock shelves with a lovely PS3 bundle that includes Metal Gear Solid 4 and Killzone 2.
It’s the 80Gb model, and you get all three for $400.
Basically, that’s getting both games free because that particular SKU retails for $399.99.
More over on Kotaku.
Fri, Jun 05, 2009 | 17:19 BST
Konami announced today that Metal Gear Solid 4: Guns of the Patriots has joined the PS3 Greatest Hits Collection.
On June 16, the game will be made available at retail for the new price of $29.99.
Press release is after the break.
Thu, May 14, 2009 | 21:38 BST
Konami has posted record sales figures for fiscal year ending March 31, 2009, with total sales reaching $3.24 billion which is a y-o-y increase of 4.2 percent.
Net income fell 40.7 percent ($114m) over last year, but revenue in the Digital Entertainment division increased 4.9 percent to $1.96 billion.
Worldwide, Metal Gear Solid 4 stood at 4.75 million units with Metal Gear Online claiming 1.3 million registered users, and the Pro Evolution Soccer series sold over 8.48 million units.
More numbers and figures are posted on Gamasutra.
Thu, May 14, 2009 | 18:50 BST
Microsoft’s Aaron Greenberg has called earlier reports stemming from GameFork’s Twitter post regarding the 360′s E3 showing “completely uninformed”.
“I can confirm that this post is completely uninformed and does not even come close to matching our news for E3,” Greenberg told Eurogamer.
“You can’t believe everything you read, but it is fun to see people trying to guess what will be shown at the show and we are excited to share our real news with everyone on June 1st.”
Reports earlier this morning claimed that MGS4 and a motion controller called Xbox Fluid would be shown by Microsoft at the event, along with other unannounced projects.
Fri, Apr 24, 2009 | 20:16 BST
The full version of Metal Gear Solid Touch is now available on the Apple App Store.
Set in the world of MGS4, the extra part of the game introduces eight additional gameplay levels to the original release.
The story unfolds in five chapters over 20 stages, and the characters featured in the latter eight stages feature new abilities.
Once all 20 stages have been cleared, a Survival Mode is unlocked, and lets players skip the story images and play stages consecutively without replenishing their life gauge.
Players who have already installed the initial game can update to the complete version for free.
Press release after the break.
Fri, Jan 16, 2009 | 10:03 GMT
During an interview with The Academy of Interactive Arts & Sciences, God of War’s David Jaffe said the game he was “most jealous” of was Konami’s Metal Gear Solid 4 and that the dev team must have had real “tenacity and vision” to make a game of that quality. writes Joystiq.
“To make a game of that scale and at that level of quality clearly took a whole hell of a lot of tenacity and vision,” he explained.
Jaffe recently said he thinks God of War III looks “like nothing you’ve ever played.”
By Mike Bowden
Wed, Jan 07, 2009 | 11:27 GMT
According to this V for Videogames piece, a Sony rep has said the company expects Killzone 2 sales to be as good, if not better than Metal Gear Solid 4.
“It would be a lie to say Sony has not invested heavily in Killzone 2 and each individual at Guerilla games has worked even harder to satisfy any expectations kept by the company and their loyal community,” said the rep.
“I do see the game breaking a barrier with a huge variety of groups and expect it to see sales as good as Metal Gear Solid 4 if not beyond it.”
More through the link.
By Mike Bowden
Thu, Nov 06, 2008 | 18:42 GMT
Following the release of a Metal Gear Solid 4 demo in Japan today, the free test is now available for download on the European PSN.
The demo’s there now on the UK PS Store, and we’re reliably informed by VG247 reader Syrok that it’s available in Holland as well.
The download will afford you a run through the game’s first Mid-Eastern level.
So go get it.
Fri, Oct 17, 2008 | 09:14 BST
The story says that the amended piece “now quotes a different Konami representative and mentions entirely different game series (Winning Eleven 2009 and Castlevania) to back up their thesis that companies are leaning towards multiplatform release.”
More through there. This will never, ever die.
Wed, Oct 15, 2008 | 15:30 BST
“After the massive success of GTA IV on Xbox 360, and the recent announcement of previously Playstation exclusives Final Fantasy and Tekken 6 coming to the platform, it’d be no surprise for Konami to follow suit,” said OXM editor Hicks.
“The huge install base of the console, particularly in the US, means it’s missing out on lots of customers by sticking to the PS3. Of course, Konami has ported MGS for other platforms before – the real news would be if it launched the next game in the series on the Xbox as well as the PS3.”
PSM3 editor Dawkins added: “Capcom have already sounded the death knell for third-party exclusives, since the rising costs of next-gen development, and the relatively small user bases of both consoles, mean they make no financial sense.
“Will MGS4 go to Xbox 360? If pressed, I’d say yes, almost certainly ,” says the PlayStation mag Editor, “though Konami may release it as a ‘vanilla’ port with zero enhancements at the same time as they confirm the extended edition for PS3, a bit like MGS3 Subsistence.”
More through the link.
Tue, Oct 14, 2008 | 20:38 BST
Japanese investment research firm MorningStar has published a paper from TGS quoting a Konami rep saying the firm is looking at moving MGS4 to 360.
We did actually tell you about this in July, but there we are.
“We’re actively looking into a release for the Xbox 360,” the spokesperson apparently said.
Obviously, this sort of flies in the face of Hideo Kojima’s constant claims that the game isn’t possible on the Microsoft machine because it doesn’t have Blu-ray.
We’ll put it another way: “Would you like $500 million, Konami and Microsoft?”
More on IGN.
Wed, Oct 01, 2008 | 20:29 BST
Ex-Metal Gear 4 associate producer Ryan Payton – and all his hats – has been confirmed as a hire to the internal Microsoft Halo team by Phil Spencer, Edge reports.
Spencer’s also confirmed that Corrine Yu, formerly of Gearbox Software, and her husband, former id artist Kenneth Scott are definitely on the crew.
The exec said in a statement, “Microsoft Game Studios is thrilled to have such talented people working to develop new and exciting projects within the Halo universe and supporting existing projects from studios like Bungie and Ensemble.”
More through the link.
Tue, Sep 16, 2008 | 17:44 BST
Fri, Sep 12, 2008 | 10:01 BST
MGS4 assistant producer Ryan Payton’s spilled a pretty big can of beans in this 1UP interview, saying that the MGS trilogy on PS2 was never meant to be continued.
“The stories of MGS2 and MGS3 were truly written without any backup measures if the series continued, leaving dozens of confusing and unexplained plot elements in the wake,” he told the site.
“The fact that we were able to tie up all the loose ends with MGS4 was nothing short of a miracle.”
Payton left Kojima Productions after the launch of MGS4, citing family reasons.
Heaps more through there. Even on a cursory glance, it appears to contain a huge amount of spoilers, so be warned.
Wed, Sep 10, 2008 | 10:32 BST
Speaking on Konami’s Japanese site, Hideo Kojima has said that big business is knocking this shit out of creative games development. Which is probably a bit of a shame.
“The creativity of video games is now on the verge of crisis,” he said.
“Massive advertising campaigns are executed for games before their entertainment values are put into consideration all too often, resulting in sell-off tactics happening without hesitation.”
You go, Hideo. Um. Didn’t MGS4 have a giant ad campaign?
Thanks to Kotaku for the translation.