Tag Archives: metro 2033
Thu, Feb 25, 2010 | 18:18 GMT
While the post-apocalyptic setting is hardly new for games, few titles are based on a wildly successful near-future novel focused on sci-fi and Russian political satire in the Moscow underground. Very few, in fact.
Metro 2033 is unique in that respect. Built closely on Dmitry Glukhovsky’s book of the same name, it’s the first project from Ukrainian 4A Games, a splinter company formed from S.T.A.L.K.E.R. dev GSC. The FPS looks mint, to be blunt, throwing online everything firmly out of its irradiated window, dropping the HUD and sticking to plot only.
We caught up with Dmitry and producer Huw Beynon in London last week to find out more on the novel’s relationship to the game, why THQ decided to not go with a PS3 version and how Glukhovsky plans to smash international writing boundaries with an ambitious personal book publishing operation. Sterling stuff.
Thu, Feb 25, 2010 | 12:40 GMT
THQ just released Metro 2033′s PC spec sheet, including details on what you’ll need to play the promising 4A shooter in 3D.
Sat, Feb 20, 2010 | 10:01 GMT
Fri, Feb 19, 2010 | 17:23 GMT
THQ and Valve announced today that the PC version of 4A’s Metro 2033 will ship with Steamworks features.
Wed, Feb 17, 2010 | 11:46 GMT
THQ’s announced Metro 2033 will have 3D support from NVIDIA for PC when it releases next month.
Sat, Feb 13, 2010 | 22:42 GMT
A couple new Metro 2033 videos were released this week, and we have both below the break for you, courtesy of GameTrailers.
In both, game producer Luis Gigliotti chats about the game’s visuals, the Metro system, societies in the underground, and how bullets have become currency in the world of Metro 2033.
It looks rather good actually.
Tue, Feb 09, 2010 | 21:54 GMT
THQ has announced a Limited Edition for Metro 2033 on Xbox 360 and PC, which includes an exclusive in-game weapon and four art cards featuring artwork by Russian painter Anton Grechko.
Sat, Feb 06, 2010 | 22:55 GMT
A new video for Metro 2033 has surfaced, and it’s a good one in our eyes.
Thu, Feb 04, 2010 | 14:48 GMT
Steam now has up 4A’s Metro 2033 for pre-order.
Tue, Feb 02, 2010 | 15:19 GMT
THQ’s creative manager, David Langeliers, has said that the firm is more concerned with earning gamers’ trust through quality titles than creating sequels.
However, that doesn’t mean that its averse to the idea.
Thu, Jan 28, 2010 | 13:43 GMT
Thu, Jan 14, 2010 | 15:34 GMT
THQ’s released some new shots of 4a’s Metro 2033.
They’re awesome. Get them below.
Sat, Jan 09, 2010 | 18:38 GMT
Update: According to a post from the official Metro 2033 account (thanks, David), there has not been a release date announced for the game – yet. See the tweet for yourself here. Sigh.
Original: Metro 2033, 4A’s depiction of Dmitry Glukhovsky’s Moscow after nuclear annihilation in 2013, will land on store shelves March 16, according to Game Informer.
Thu, Jan 07, 2010 | 21:58 GMT
Watch the new movie of Metro 2033 after the break, red scum: it’s awesome.
Wed, Dec 16, 2009 | 10:51 GMT
In case you had any designs on THQ’s Metro 2033 being an open world FPS, a la S.T.A.L.K.E.R., you need to check that shit right now. It isn’t.
“It’s a story-driven, atmospheric, first-person shooter. It’s not an open world game,” EP Dean Sharpe told Inside Xbox.
“The goal was to make a very believable, atmospheric, story-driven game, and I think that we did that.”
You play as a guy who’s lived underground for most of his life, and gets sent on a world-saving mission. The whole thing’s set after the bomb.
There’s tons of footage through there. Looks wicked. It’s out for PC in the first quarter of next year.
Thu, Dec 03, 2009 | 21:25 GMT
Some new screens for Metro 2033 popped up over on Shack today.
Each shows 4A’s depiction of Moscow after nuclear annihilation in 2013.
THQ says the game will be out for PC and 360 in early 2010.
Hit the link to have a look.
Thu, Oct 29, 2009 | 19:35 GMT
4A Games’ global brand manager, Huw Beynon, was in London along with the firm’s development team to discuss its upcoming action/survival-horror/shooter/RPG Metro 2033.
Based on Russian author Dmitry Glukhovsky’s novel depicting a postapocalyptic Moscow, the game is expected to be released sometime during 2010 on PC and Xbox 360 and published by THQ.
According to Beynon, like in the book, the player is part of a few survivors who were underground on the Metro during a devastating event that wiped out most of mankind. Because of this, the survivors have stayed underground and have evolved to the surroundings.
There will be different sub-states and alliances along with different group dynamics in different sections, so some hostilities will come into play.
Anyway, stop reading this and watch the interview with IGN yourself past the break.
Thu, Oct 22, 2009 | 12:32 BST
Wed, Oct 21, 2009 | 14:55 BST
I got a letter from Woking this morning. I’ve chosen to travel on the Moscow Metro system tomorrow. There was a ticket inside the envelope, and everything.
Know what this is? I don’t. Although…