Tag Archives: Melissa Miller
Thu, Feb 04, 2010 | 23:19 GMT
The EU PS Blog had a chance to sit down with BioShock 2′s senior producer Melissa Miller and lead environment artist Hogarth de la Plante, and chat about the sequel’s storyline, atmosphere, and Big Sisters.
Thu, Apr 23, 2009 | 21:02 BST
2K Marin’s Melissa Miller, senior producer on Bioshock 2, has told MTV that using Vita-Chambers in Bioshock 2 will make the game seem “very different.”
Apparently, the default Vita-Chamber setting will be “off,” but enabling them will not only regenerate your health, but also that of your enemies.
There’s plenty more through the link.
Bioshock 2 comes out later this year on PC, PS3 and Xbox 360.
Tue, Jul 22, 2008 | 14:58 BST
BioShock senior producer Melissa Miller told Videogamer at E3 last week that the PS3 version won’t be looking to stretch over the 360 version in terms of graphics.
“We’re looking to match the quality of the original version,” she said. “We want to make sure that the water is just as great, and I think you can see from the demonstration, that it looks no different from the 360 version.”
The game’s out in October, Trophies and all.