Tag Archives: mechwarrior

Wed, Feb 15, 2012 | 01:59 GMT

MechWarrior Tactics due for reveal February 21

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A six-day countdown to the reveal of mysterious new title MechWarrior Tactics has appeared.

More »

Fri, Nov 18, 2011 | 01:34 GMT

MechWarrior Online built on CryEngine 3

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MechWarrior Online will be built on Crytek’s award-winning CryEngine 3. According to a post on the game’s website, Piranha Bytes president Russ Bullock believes the tech will allow for “a truly unique AAA experience”.

The long-awaited return to a beloved PC gaming franchise was announced at the end of October as a free-to-play MMO mech sim which plays out the series canon in real time conflicts.

Thanks, Blue.

Wed, Sep 30, 2009 | 15:23 BST

Rumor: Michael Einer’s new studio developing MechWarrior film

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Former Disney chief Michael Eisner has formed his own production studio, The Tornante Company, and since he owns the rights to the MechWarrior franchise, this new company is in the process of getting a film made of the series.

According to a source of Joystiq’s, the movie is expected to help capitalize on the upcoming MechWarrior game from Piranha, is currently “in development”, and was written by Michael Gordon (300, G.I. Joe: The Rise of Cobra) who also penned the script for the EverQuest movie.

There’s more through the link.

Thu, Jul 09, 2009 | 10:49 BST

MechWarrior “aiming” for four-player co-op

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Pirahna president Russ Bullock has confirmed to IGN that the newly-revealed MechWarrior reboot is to have four-way co-op, with each player taking on a separate mech in a “lance,” a robot team built of light, medium, heavy, and assault class mechs.

“We’re really aiming for four player co-op,” said the dev. “I really want to see the possibility for anywhere between one and four. Again, these are just initial thoughts, but similar to how in Gears of War, you can go through the entire campaign with someone or not. We’d like to have that – I’d love to see you going through that.

Bullock added that the MechWarrior IP in general is well-suited for co-op play.

“We can’t imagine hardly a better property for it: when you think of a lance as four mechs, we have an opportunity here to have a four-player lance, all with player controlled mechs and utilizing all four classes of the mechs in the universe from light, medium, heavy, and assault,” he said.

Hit the link for the entire, epic interview with Bullock and series creator Jordan Weisman.

The game was confirmed for PC and 360 today, although it’s looking very early doors at the moment.

Thu, Jul 09, 2009 | 09:22 BST

MechWarrior is full reboot – screens, details, movie, AWESOME

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IGN’s gone live with full details, screens, a proper movie and an interview on what has now been confirmed as a full MechWarrior reboot, and it looks very fucking cool.

The PC and 360 game is set on the planet Deshler in the year 3015, and places players in the role of Adrian Khol, a wayward nobleman who prefers partying over training and studies.

When House Kurita launches an invasion to conquer Deshler, resulting in the death of his entire family, Khol goes mental with his big robot.

We’re psyched. Watch the movie. It includes a mech with a massive skull. Good enough for us.

No date.

Tue, Jul 07, 2009 | 16:29 BST

“Rumour” – New MechWarrior game in the works

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Voodoo Extreme’s dropped some fairly obvious hints that a new MechWarrior game’s in the works. FASA that. Ahem.

Pirahna‘s doing it, apparently.

There’s a very short teaser trailer through there and a promise of a fuller movie later this week.

Looks as though it’s a contemporary setting from what’s shown there. Could be cool.

Thanks, Shack.