Tag Archives: Matthew Rorie
Wed, Oct 28, 2009 | 10:25 GMT
Exclusive – Obsidian on Alpha Protocol, RPGs, staying indie and much, much more
Despite the fact Obsidian spy RPG Alpha Protocol’s been pushed back into next year, the game remains one of the most anticipated in the market. Many of you were born to be Bond, clearly.
Good news for you all today, then. We’ve been lucky enough to get a huge chat with senior producer Ryan Rucinski, PR producer Matthew Rorie and lead designer Chris Avellone on the game, the state of play in RPGs in general and so much more your brain’ll ache.
Hit the link. There really is a ton of stuff in there, so don’t miss it.
Interview by Nathan Grayson.
Fri, Oct 16, 2009 | 04:23 BST
Obsidian: Alpha Protocol delay will allow for a “good coat of polish”

Worried that Alpha Protocol’s now official delay is Corporate-ese for “development troubles”? Well quit your blubbering; Obsidian’s Matthew Rorie says the delay’s simply about polish and visibility for the depressingly off-the-radar RPG.
“Just keep in mind that, in the end, this is going to help Alpha Protocol achieve the greatest success possible for it. The game is going to get a good coat of polish to it, and it’s also hopefully going to become more visible to the gaming community at large. So that’s a win-win for everyone. It sucks that it won’t be coming out for a while, but it’ll be awesome when it does,” he said on the official Obsidian forums.
So there you go.



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