Tag Archives: Matthew Davis
Wed, Nov 21, 2012 | 09:42 GMT
FTL dev: ‘Competition deadlines helped drive our project forward’
FTL developer Matthew Davis – one half of Subset Games – has said in a new interview that if it weren’t for game competitions like IGF or Indiecade he would have probably stayed in his apartment for the whole of the game’s development. However, he now believes that the pressures of public showcasing and competitions are valuable for driving indie projects forward. Find out why below.


Call of Duty: Ghosts next-gen engine shown in side by side comparison video