Quantum Break "on track" as Remedy boss quits
Stephany Nunneley-Jackson
8 years ago
Quantum Break: "no way" Remedy could do it without Microsoft
Brenna Hillier
10 years ago
Quantum Break drawing from Max Payne & Alan Wake to be ultimate Remedy experience, says dev
Dave Cook
Patrice Desiléts added to GameLab conference
Remedy hiring for "future generation consoles"
Johnny Cullen
11 years ago
Remedy boss describes Max Payne 3 as "f**king brilliant"
12 years ago
Final Alan Wake's American Nightmare dev diary features Mr Scratch
Remedy not finished with Alan Wake following American Nightmare
Alan Wake's American Nightmare: Remedy shows off, commentates Fight Till Dawn mode
Alan Wake's American Nightmare dreams of the future
Patrick Garratt
Remedy providing development feedback for Max Payne 3
Remedy: Lessons have been learnt from developing Alan Wake
Remedy boss: "The sooner we go digital, the better"
Remedy stays mum on Alan Wake 2
13 years ago
Interview - Remedy's Matias Myllyrinne looks back on Alan Wake and the DLC
Remedy on long Alan Wake dev time: "We did not think it was going to take this long to get right," said Myllyrinne
"More than one" Alan Wake episode this year
14 years ago
"Freaky prototypes" is one reason Alan Wake took so long, says Remedy
"We're very much betting the farm" on Alan Wake, says Remedy
Remedy: 360 is "a very good environment" for Alan Wake
Remedy possibly looking at removing ending of Alan Wake from press copies
Remedy: We could have released Alan Wake "much earlier"
Remedy's Matias Myllyrinne to give keynote at GDC Europe