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Massive Entertainment

Snowdrop Engine video details Massive’s philosophy in creating Tom Clancy’s The Division

Ubisoft has released a new behind-the-scene video with Massive Entertainment detailing the Snowdrop engine using in Tom Clancy’s The Division.

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Massive Entertainment headlines

  • The Division video takes you behind-the-scenes at Massive Entertainment

    Massive Entertainment has a new video available giving you a behind-the-scenes look at what all went on at the firm before Tom Clancy’s The Division was revealed at E3 in June.

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  • The Division is a "real, true, RPG experience" - E3 video

    The Division was one of the surprises of E3 this year, and VG247′s Sam Clay was able to sit down with Massive Entertainment’s creative director Nicklas Cederström and production director Petter Mannerfelt to discuss the online, open-world RPG’s key game pillars. Despite the “what if” story scenario, it all remains grounded in reality and ties […]

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  • The Division not "ruled out" for platforms other than PS4 and Xbox One

    The Division was announced for PS4 and Xbox One during Ubisoft’s E3 press conference on Monday, which left many a PC player feeling a bit down in the dumps: well, this PC player at any rate. However, Massive Entertainment hasn’t ruled out the possibility of other platforms. “We are optimizing the experience for next gen […]

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  • Massive Entertainment acquires Southend Interactive

    Massive Entertainment, which is working on Tom Clancy’s The Division, has acquired Swedish developer Southend Interactive.

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  • Ubisoft has "very ambitious plans" for Massive - Walfisz

    Martin Walfisz, the Massive founder confirmed as leaving the studio yesterday, has said that new owner Ubisoft sees a big future for the Swedish firm. “I will not manage Ubisoft Massive going forward. Last week I decided not to accept the offer to manage the studio, and my last day with the team was on […]

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  • Massive Entertainment founder Martin Walfisz leaves studio

    Massive Entertainment’s Martin Walfiszhas left both the studio he founded and its new owner, Ubisoft. Formed in 1997, Massive was purchased by Vivendi in 2002 and was acquired by Ubisoft after being put up for sale by Activision Blizzard last year. “Ubisoft is saddened by the recent departure of Martin Walfiz from Massive Entertainment and […]

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  • Ubi: PC is "priority" for Soviet Assault, we're "brimming with great ideas" for RTS genre

    Ubisoft has told VG247 that, despite reportedly canning the two console versions of Massive’s World in Conflict: Soviet Assault, the firm is “brimming with great ideas” for RTS in general and believes in the genre wholeheartedly. A Ubi rep told IGN in early March that, “World of Conflict: Soviet Assault will be released for the […]

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  • Dramatic World in Conflict trailer introduces characters

    World in Conflict: Soviet Assault is expected to land on UK shores March 13, and to help persuade you to go out and get it, Massive has released a new video. GamersHell has it, and it’s pretty dramatic. In the trailer, you get a glimpse of the main characters and just enough of the storyline […]

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  • World in Conflict: Soviet Assault gets UK release date

    Massive’s latest set of mountains and molehills for its possibly prophetic RTS is almost here, according to a report over at Gamershell. World in Conflict: Soviet Assault will give the game a few new environments for you to wreck with tank tracks, along with Endwar-style vocal controls, and will launch on March 13. At this […]

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  • World in Conflict: Soviet Assault trailer details RTS expansion

    Ubisoft has released a new trailer of Massive’s World in Conflict: Soviet Assault. Watch it after the break. Played from the Soviet perspective of World in Conflict’s fictional Hot War, the game offers six new single-player missions along with eight new multiplayer maps. Like Tom Clancy’s EndWar, Soviet Assault allows you to call in reinforcements […]

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  • World in Conflict expansion dated for March, consoles TBD

    Ubisoft will publishe Massive Entertainment’s World in Conflict PC expansion pack dubbed Soviet Assault, writes Shacknews. If you don’t yet own the game, there will be World in Conflict: Complete Edition which will include the expansion and some “new features.” This will be available at retail the same time as the expansion becomes available. However, […]

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  • Massive to work on Ubi MMOs

    Speaking at the Annual BMO Capitol Markets Interactive Entertainment conference this morning, Ubisoft boss Yves Guillemot said that newly acquired RTS studio Massive is going to be put to work on getting Ubi into the MMO field. “We just bought it from them since those guys have Blizzard so they didn’t need that studio as […]

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  • Ubisoft gets Massive

    Ubisoft has acquired former Acti Blizz developer Massive Entertainment, along with in-development RTS sequel Soviet Assault. “Ubisoft is growing at an intense pace and our strategy is to ensure the strength of our global creative teams,” said Christine Burgess-Quemard, Ubisoft’s executive director of worldwide production studios. “Massive has put together a group of some of […]

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  • Acti-Bliz Massive sell-off could be "really interesting and positive," says Polfeldt

    World in Conflict developer Massive Entertainment may be up for sale, but VP David Polfeldt reckons it could be the best thing to happen to the firm. “It’s exciting when you’ve been inside a publisher for six years, and we haven’t been really shopping for projects or investigating our network to see what’s out there,” […]

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  • Activision puts Massive up for sale: "We have plenty of options," says Walfisz

    Speaking exclusively to VG247, Massive Entertainment’s senior execs have revealed that they’re already in talks for a potential sale of the World in Conflict developer, following now-confirmed news that Activision is to sell the outfit as a result of its merger with Blizzard. “It seems like we have plenty of options,” said company president and […]

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  • Activision moves to sell off some Sierra studios, "realign staffing" at others

    Activision’s confirmed it’s looking to “realign staffing” at Radical Entertainment and High Moon Studios, and is considering selling Massive Entertainment and Swordfish Studios. For the record, Radical’s working on Prototype at the moment; High Moon’s just finished up work on Bourne; Massive’s working on the console versions of World in Conflict, now assumed canned; and […]

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