Tag Archives: Markus Persson
Fri, Jul 26, 2013 | 17:28 BST
Fri, Apr 12, 2013 | 16:25 BST
Minecraft creator Markus ‘Notch’ Persson is currently ranked as the second most-influential person in the world in this year’s Time 100 Poll. Voting is still open if you want to throw your own hat in the ring.
Fri, Apr 05, 2013 | 14:04 BST
Markus Persson has said that 0x10c won’t be as moddable as Minecraft as players will be using the existing system within the game instead of tinkering around with the raw code.
Thu, Jan 03, 2013 | 13:42 GMT
Minecraft sold 453,000 copies across all platforms on December 25, 2012, Mojang’s Markus Persson announced over Twitter. The title has sold 8.7 million copies total on PC, while the Xbox 360 version has moved 4 million. On the mobile market, the Andorid and iOS versions have moved 5 million copies combined, bringing the grand total to 18 million across all platforms to-date. Thanks, IGN.
Fri, Oct 12, 2012 | 19:58 BST
New 0x10c footage has been released by Notch, and according to the game maker, he wants the game to feel a bit like Firefly.
Wed, Jul 25, 2012 | 23:06 BST
Mojang’s Markus Persson has said the team is a bit “wary to submit Minecraft to Steam,” as the developer is still unsure what it would do with the game on the service.
Sat, Jul 21, 2012 | 20:21 BST
Uniloc has filed a patent infringement suit against Mojang for Minecraft, in which the firm claims the Android version of Mindcraft (sic) uses claim 107 of patent #6,857,067 without its expressed permission.
Thu, May 10, 2012 | 21:45 BST
Notch has teased something called Hyperplayer Mode in 0x10c, his latest title currently in development. The mode is listed above the multiplayer and single-player options in the game’s title screen. The image, posted through here was tweeted by Notch along with: “Niiiice, the title screen uses the unified rendering and lighting code now!” Whatever that means. We’re developmentally challenged. Take that for what it means or with ambiguous connotations. We don’t really care either way. Not much is known about the game so far, only that it takes place in the future inside a parallel universe where players will participate in space battles, mining, trading, and looting. Thanks, GameSpy.
Thu, May 10, 2012 | 20:42 BST
Mojang’s Markus Persson has announced via Twitter that the Xbox 360 version of Minecraft became profitable within an hour of launch. The figures in the first 24-hours were “very, very good,” he said. Major Nelson added that as of post time, there were 400,000 people playing the game, which should “give you an idea at how well it is doing.”
Thu, May 03, 2012 | 17:21 BST
Mojang boss Markus Persson doesn’t seem too impressed with EA’s Indie Bundle currently available on Steam, and has taken to Twitter to call the firm out for using the term indie to describe its game pack.
Sun, Mar 18, 2012 | 08:40 GMT
Minecraft creator and BAFTA winner Markus ‘Notch’ Persson has told the BBC he’s currently working on a “space game,” a project which he intends to start work on in seriousness this summer.
Tue, Mar 13, 2012 | 19:09 GMT
Markus “Notch” Persson has said it will be a while before Tim Schafer will have the time to begin work on Psychonauts 2.
Thu, Mar 08, 2012 | 11:13 GMT
Markus ‘Notch’ Persson has confirmed that Minecraft has now sold 5.2 million units since it first went into a public alpha state in 2009.
Fri, Mar 02, 2012 | 14:07 GMT
Tue, Feb 07, 2012 | 16:02 GMT
Following comments that a sequel had been pitched “several times” to no avail this morning, Mojang boss Markus Persson has publicly offered on Twitter Double Fine head Tim Schafer to fund Psychonauts 2.
Wed, Feb 01, 2012 | 20:47 GMT
GDC organizers have announced a Star Wars: The Old Republic postmortem as well as a Q&A featuring Markus “Notch” Persson as part of the lineup for the show’s Main Conference.
Fri, Jan 13, 2012 | 16:09 GMT
Mojang CEO Carl Manneh has said three unannounced projects are in the works at the firm, two of which will possibly be announced or even released during the first half of 2012.
Mon, Aug 08, 2011 | 00:01 BST
Despite outsourcing its development, Mojang has revealed Minecraft’s Xbox Live Arcade release will begin life as a beta, just like its PC progenitor. Xbots: get on board, stat.
Sat, Aug 06, 2011 | 20:27 BST
“EA came to see us. I think they had plans, but picked up the vibe. Nothing’s been said since – it’s all very high politics. I play their games, and they make great games, but we are too far from each other. They can make their games, and I’ll buy them. We’ll make ours, and they can buy them. Not the property – that’s ours. But they can play it like everyone else.” – Minecraft creator Markus Persson on his meeting with EA CEO John Riccitiello, via Develop.
Fri, Jul 01, 2011 | 20:56 BST
Everybody in the gaming industry knows Minecraft is popular, but until now we didn’t really know exactly how popular it really is.